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1. Make Hi-Sec Access Temporary - in Player Features and Ideas Discussion [original thread]
Silly idea, That means that whenever I don't feel like investing much time on EVE I'll have to unsub. Playing in lowsec takes more attention, playing in nullsec takes more time to also help corp/alliance. ------------------------------------- I li...
- by Zilberfrid - at 2011.03.15 08:25:00
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2. New carebear specific weapon - in Player Features and Ideas Discussion [original thread]
Originally by: sabre909 Originally by: Zilberfrid If I'd gatecamp, I'd love this, fill up a trasher with 8 of these and have massive alpha! It would not be a carebear weapon, it'd be suicide ganker's heaven Except it's barge/i...
- by Zilberfrid - at 2011.03.11 23:23:00
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3. New carebear specific weapon - in Player Features and Ideas Discussion [original thread]
If I'd gatecamd, I'd love this, fill up a trasher with 8 of these and have massive alpha! It would not be a carebear weapon, it'd be suicide ganker's heaven ------------------------------------- I like to fly around and shoot stuff.
- by Zilberfrid - at 2011.03.11 18:54:00
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4. Tiericide - in Player Features and Ideas Discussion [original thread]
I do not know if I already said so, but what would be against giving lower tier ships another bonus? This way they'll still be easy to get in to, but harder to master. For instance, the Caracal might have a 2% bonus to CPU per cruiser level, the...
- by Zilberfrid - at 2011.03.02 20:58:00
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5. CCP, please introduce automatic logoff timer. - in Player Features and Ideas Discussion [original thread]
About fear not being part of the game: It is the thing that makes this game. Fear (or, at least, tension) keeps you on your toes, made my time in low sec a lot more fun then my time in null sec. This is not fear in real life, it is just the susp...
- by Zilberfrid - at 2011.02.26 23:25:00
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6. Please fix "Un-probe-able" ships. - in Player Features and Ideas Discussion [original thread]
I like being unprobable. There are enough counters, if the person being unprobable is missioning, catch him at stations or gates, if he is doing other stuff, just probe the other stuff. Whereas you might think it is unfair there is no counter ag...
- by Zilberfrid - at 2011.02.26 23:17:00
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7. CCP, please introduce automatic logoff timer. - in Player Features and Ideas Discussion [original thread]
AFK cloaking has been stated by CCP as not exploiting, Station spinning is also not exploiting. If you don't feel that way, discuss it with them, don't try to fix something that is not broken. ------------------------------------- I like to fly a...
- by Zilberfrid - at 2011.02.26 15:08:00
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8. Love needs some Love - in Player Features and Ideas Discussion [original thread]
A slightly mushier "rose launcher" would keep people from trying to collide corpses in such a way as to create funky dead people sex. ------------------------------------- I like to fly around and shoot stuff.
- by Zilberfrid - at 2011.02.25 16:37:00
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9. CCP, please introduce automatic logoff timer. - in Player Features and Ideas Discussion [original thread]
I oppose this idea. I like travelling, and sometimes I hang about moons cloaked because I don't deem it safe to continue, I also sometimes travel AFK, or just have my ship in station when having a bite. That will no longer be possible, the first t...
- by Zilberfrid - at 2011.02.24 19:22:00
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10. A new frigate! - in Player Features and Ideas Discussion [original thread]
A novel way to think about this would be the following: 1 bonus tied to the hull and strat frig skill Offensive bonus tied to the Destroyer skill Defensive bonus tied to the AF skill Ewar bonus tied to the EAF skill Propulsion bonus tied to the I...
- by Zilberfrid - at 2011.02.17 19:11:00
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11. Tiericide - in Player Features and Ideas Discussion [original thread]
Tiers need to go, badly. There might be a small hickup about build costs, but now some 50% of the ships have no purpose. ------------------------------------- I like to fly around and shoot stuff.
- by Zilberfrid - at 2011.02.17 18:11:00
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12. Battlecruisers T2/Faction/Pirate - in Player Features and Ideas Discussion [original thread]
First balance tier 2 BC's not only around themselves, but around the rest of the game, then start thinking of t2 variants. A good option would be to nerf the speed and agility of tier 2 BC's, possibly adding some signature as well. If they step o...
- by Zilberfrid - at 2011.02.05 08:57:00
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13. Pirate BC's - in Player Features and Ideas Discussion [original thread]
Like a broken record: First fix tier 2 BC's, then think about expanding the BC line. Once tier 2 BC's relate to Tech 2 BC's in a manner alike tier 3 cruisers to tech 2 cruisers, you can start thinking about better performing pirate thingies. ----...
- by Zilberfrid - at 2011.01.30 13:02:00
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14. Neuclear Missiles - in Player Features and Ideas Discussion [original thread]
Something is hot: it radiates photons. Something else is in contact, it also becomes hot. If that something can move away, you have convection, if it can not, you have conductivity. If nothing is close, the something will keep radiation photons, a...
- by Zilberfrid - at 2011.01.23 21:11:00
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15. CPP, Acknowledge the problems with Gallente, or tell us we can quit. - in Player Features and Ideas Discussion [original thread]
Sweetie, I have decided Gallente were not worth my skillpoints, since even before the projectile buff. I adapted, does that make me any less adamant the Gallentan philosophy is a bad one? Hybrids plain suck, and Gallente ships are about the worst...
- by Zilberfrid - at 2011.01.23 19:08:00
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16. CCP just not listening again - in Player Features and Ideas Discussion [original thread]
He means non-dread long hair. Like my portait about a week ago. This bothers me more then the vherokior changes, that I could get to make a nice picture again ------------------------------------- I like to fly around and shoot stuff.
- by Zilberfrid - at 2011.01.20 22:24:00
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17. A plague which is gripping CCP: The lack of purple eyes - in Player Features and Ideas Discussion [original thread]
Supported, even if only for the interesting read. ------------------------------------- I like to fly around and shoot stuff.
- by Zilberfrid - at 2011.01.14 19:08:00
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18. Adding the ability to sue a player or individual. - in Player Features and Ideas Discussion [original thread]
I am not talking logic, I am talking fun. A legal system would not be fun, shooting people is better. Please note that this only applies to games, and that real world mechanics and games should intersect sparingly. ------------------------------...
- by Zilberfrid - at 2011.01.09 11:03:00
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19. Adding the ability to sue a player or individual. - in Player Features and Ideas Discussion [original thread]
A - Would require way too much dev interaction B - Eve is an escapism, taking the worst part of the real world to it is not something I'd wish C - If you are wardecced, but too poor to do anything about it you can just keep yourself from undocking...
- by Zilberfrid - at 2011.01.09 10:51:00
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20. Character Creation - in Player Features and Ideas Discussion [original thread]
I probably have enough Kruul DNA to mold myself a clone from that.
- by Zilberfrid - at 2011.01.08 15:39:00
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