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1. Idea: Improvement to the UI, Targetting - in Player Features and Ideas Discussion [original thread]
Edited by: Zoltaris on 17/03/2007 11:36:29 I was wondering if it would be possible to add colors to targets, you know, the grey square around a target which would then be in different colors, colored targets could also appears in their set co...
- by Zoltaris - at 2007.03.17 11:37:00
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2. Idea to reduce the bookmark problem - in Player Features and Ideas Discussion [original thread]
Edited by: Zoltaris on 21/10/2006 13:45:30 As seen here , bookmarks are a big problem for server performance in Eve Well, without going as far as removing them all from the game, what about limiting the number of bookmark each players can h...
- by Zoltaris - at 2006.10.21 13:43:00
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3. Critical Addition before titans are introduced... - in Player Features and Ideas Discussion [original thread]
Edited by: Zoltaris on 15/11/2003 08:03:14 Quote: Lets face it, if titans (given what is known about them so far) are introduced they will be bought by one of the mega corps or rich ones. This titan will then be able to clear belts in no...
- by Zoltaris - at 2003.11.15 07:52:00
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4. TRADE - trade and more trade, when is this launch skill going to get its worth? - in Player Features and Ideas Discussion [original thread]
I suspect that the trade skill isn't working yet simply because it would be way too good if it worked as the description tell us 5% more isk / level from sales would mean that if you buy trades goods at 9.5M and sell them at 10M, with a skill lev...
- by Zoltaris - at 2003.11.14 15:44:00
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5. An Idea to improve research - in Player Features and Ideas Discussion [original thread]
Bah, almost everything is too cheap as it is, Cruisers and Battleships should cost over twice their actual price (that was intended by the devs, but they put a much too low cost in minerals...) Anyway, for tech level 1, it's already too late, way...
- by Zoltaris - at 2003.11.09 21:22:00
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6. Why not make this game totally safe !! - in Player Features and Ideas Discussion [original thread]
Quote: I don't think there is any gameplay solution to this type of problem: the agents-raising-security stuff is all a part of the roleplaying side of the game, and the griefing PKers generally don't give a bent farthing for roleplaying, th...
- by Zoltaris - at 2003.11.09 21:10:00
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7. An Idea to improve research - in Player Features and Ideas Discussion [original thread]
Right now, as it is, researching the Mineral Efficiency of a BP beyond 10 is almost useless and researching the Production efficiency of any BP IS useless since it make you save only a few seconds... So, i've thought that it would be much better...
- by Zoltaris - at 2003.11.07 11:58:00
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