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21. Why to nerf precision missiles - in Ships and Modules [original thread]
Quote: Hell, we got cruisers which can do it. Eagles can be nasty vs frigs at range, so can the muninn(I think). Doh their designed to do it ............
- by Zooish - at 2006.05.20 20:04:00
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22. Capital Ships need to be more 'Capital' - in Ships and Modules [original thread]
When a Carrier and a Non Siege Dreadnaugh can get Warp Scrambled by a Frigate, Jammed by a Falcon and killed by a few battleship then they are NOT fine .... They are laughable at the moment ...
- by Zooish - at 2006.05.16 22:29:00
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23. Fighters - in Ships and Modules [original thread]
Can you assign fighters in a 0.3 Thankyou
- by Zooish - at 2006.05.05 01:09:00
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24. Force Recon Ships = Useless with bugged cloaks! - in Ships and Modules [original thread]
Quote: We are aware of this issue, now gimme my cookie! We are aware you have done nothing about it ..... give us our fix.
- by Zooish - at 2006.04.27 11:03:00
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25. Jamming a carrier - in Ships and Modules [original thread]
Quote: I've missed cycles against ships in my falcon. In fact when I was test fighting a scorp and an arazu in my falcon, the arazu got a jam on me with a single multi and I was locked down after that by the scorp. I've seen jamming go both...
- by Zooish - at 2006.04.24 07:23:00
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26. Jamming a carrier - in Ships and Modules [original thread]
Edited by: Zooish on 24/04/2006 01:46:55 Try a Phoenix with 132 Grav Strength and a single Falcon Jammed it "every time" EW Sux .... Capital Ships Sux Note .. This was a EW test therefore before someone shouts "Siege Mode" .. there is no poi...
- by Zooish - at 2006.04.24 01:45:00
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27. Raven = ''uber'' 1vs1 PvP ship with good skills? - in Ships and Modules [original thread]
Quote: If Cruise-ravens lacks firepower, then would you be so kind to explain to me how one of those ravens managed to outtank and out dmg my BT which were using 7 Electron-II and a 2xAccom tank . Because your a nub and completely useles...
- by Zooish - at 2006.04.19 14:52:00
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28. Nerf the NOS vs smaller targets!! - in Ships and Modules [original thread]
Edited by: Zooish on 14/03/2006 15:02:52 A single AF should not be able to "kill" a average setup BS .... Nerf the NOS and again the game will become even more un-balanced .. 90% of Eve is flying around around 0.0 in AF's .. why ! because th...
- by Zooish - at 2006.03.14 15:02:00
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29. Fighters - in Ships and Modules [original thread]
CCP Thankyou for ..... the New Star Gate Sounds ..... the Multi Ethnic Characters .... But "Can" you please allow me to see the health of my fighters when In distant Sapce ..... even a help I'm getting ganked wav file !!!
- by Zooish - at 2006.03.14 11:14:00
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30. Question about Fighters - Sexy and Deadly, Yes.. Smart? - in Ships and Modules [original thread]
Fighters are dumb, no, dumber and dumder ...... The will follow a target into warp .......... slowly.... And will be very happy trying to chase a target while the entire world shoots at them. TBH .... they sux at warping, they sux at closing t...
- by Zooish - at 2006.03.07 17:46:00
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31. Joke of the Day - in Ships and Modules [original thread]
Was Recon ships and crynofields fixed ... I know, I really do hope for too much.
- by Zooish - at 2006.03.02 23:51:00
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32. Blood not fixing recons ? - in Ships and Modules [original thread]
This is terrible customer service, The entire class has been broken from "day one" Stop adding new content for a period of time and fix all the things that are broken beyong payable ...
- by Zooish - at 2006.02.23 11:55:00
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33. Carrier Fighters - in Ships and Modules [original thread]
Have you a link .... thankyou
- by Zooish - at 2006.02.12 23:41:00
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34. Carrier Fighters - in Ships and Modules [original thread]
Edited by: Zooish on 12/02/2006 23:16:36 My views after spending 5 Months training up to fly a Carrier ...... 1) Ships are far to small ....... 2) Cargo bay for Isotopes to small ...... 3) Maintainence Bay ....... might a well not be ther...
- by Zooish - at 2006.02.12 23:15:00
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35. Capital ship question - in Ships and Modules [original thread]
A single 90k Frigate with a Warp Scarammbler can stop a Dread / Carrier from using its Jump Drive ..... lame if you ask me......
- by Zooish - at 2006.01.26 12:55:00
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36. RECON SHIPS DONT WORK! - in Ships and Modules [original thread]
Devs are still playing around with the Stargate sounds, maybe one day they will fix or ackknowledge that this is a major issue .... if they can be bothered ..... Kinda sad ..........
- by Zooish - at 2006.01.25 03:24:00
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37. More than 3 medium slots mean ECM? - in Ships and Modules [original thread]
The system now ..... is very very very broken !!!
- by Zooish - at 2006.01.21 17:02:00
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38. Carriers/ Capital ships and Warp - in Ships and Modules [original thread]
How many ships go about 3750 m/s .... Thats you answer to how many ships can lockdown a dreadnaught and drones cannot even help you.
- by Zooish - at 2006.01.20 16:37:00
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39. Force Recon Ships = Useless with bugged cloaks! - in Ships and Modules [original thread]
As per normal CCP ............. silence ... Thanks
- by Zooish - at 2006.01.20 16:35:00
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40. Force Recon Ships = Useless with bugged cloaks! - in Ships and Modules [original thread]
Hello Devs This makes Cynofield Recon Ships Useless ... Bug reported .... during test ....... Not Fixed Bug reported .... during RMR release .... Not Fixed Bug reported .... before RMR patch ...... Not Fixed Bug reported .... after RMR Patch...
- by Zooish - at 2006.01.20 11:17:00
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