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81. [ISSUE] Fix log off mechanics!!! - in Assembly Hall [original thread]
Example. Solo roamer in a Hurricane comes to our home space this morning. He roams about a bit and we respond. Soon as he sees more than two in local he logs, then uses the CTRL Q repeatedly to get a postion with eyes on the gate we are camping w...
- by Zostera - at 2009.04.03 09:56:00
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82. [ISSUE] Fix log off mechanics!!! - in Assembly Hall [original thread]
Supported. Exploiting aggro and logoff mechanics is making pvp too easy to avoid. Not simply because of the CTRL Q at a gate but also seeing gangs log off everyone but their cloaked scout until you go away. I like the idea of a packet sent to di...
- by Zostera - at 2009.03.31 10:33:00
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83. [Issue] Minmatar capitals are terrible - in Assembly Hall [original thread]
Supported. I would to fly Minmatar caps but with the current broken state of them I abandoned the idea in favour of another race. Zos
- by Zostera - at 2009.03.29 08:25:00
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84. [proposal] WH space shows no local is win, now lets bring it to 0.0! - in Assembly Hall [original thread]
Originally by: Maraleith A simple scenario to demonstrate why this should not be proceeded with. You have a mining op going on in an ice belt with 10 people, an orca and a rorqual. You have scouts out and all is well. You think you are sa...
- by Zostera - at 2009.03.28 13:18:00
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85. [Issue] Cloaking, aggro and logoff mechanics - in Assembly Hall [original thread]
I agree that cloaked ships invulnerability really is a pain. Trying to catch a ratter with a cloak is pretty much pointless any more, and searching for a red in local with a cloak is simply a waste of time. The principal of extended cloaking sho...
- by Zostera - at 2009.03.28 11:46:00
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86. [proposal] WH space shows no local is win, now lets bring it to 0.0! - in Assembly Hall [original thread]
I tentatively support this idea, however I agree with a need buff to scanning tools. So for the moment it does not get thumbs up. One idea that may contribute is to tie this in with system scanners on a POS. The current system scanner is essentia...
- by Zostera - at 2009.03.28 11:25:00
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87. [ISSUE] High-Sec moons "reserved" with towers now instead of cans. - in Assembly Hall [original thread]
Thumbs up from me. Perhaps changing the mechanic so anyone canun-anchour a tower after it has been offline for something like 7 days? This may also have a benefit to 0.0 sov war by enabling some kind of ability to siege. Locking the enemy logist...
- by Zostera - at 2009.03.26 20:38:00
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88. [ISSUE] Aggression timer need for pilots in 0.0 - in Assembly Hall [original thread]
Simple useful addition for everyone.
- by Zostera - at 2009.03.26 16:43:00
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89. [Proposal] New Rig to add a point hardpoint. - in Assembly Hall [original thread]
I do see what you are suggesting, however all ships are not intended to point. There are obviously some ships designed to tackle, those get the primary, secondry, tertiary points. Then whatever others in fleet should simply spread them aound. The...
- by Zostera - at 2009.03.26 13:19:00
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90. Capital Jumping: Return old effect or create a stronger one. - in Assembly Hall [original thread]
Even as I write this it feels absurd to say so, but the old effect when a ton of caps or fleet jumped/bridged in was "WHOOOOHOOOO here we go". Don't get that feeling now and that's a bit of a shame. Give back the irrationality of real life adren...
- by Zostera - at 2009.03.25 12:23:00
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91. [Proposal] Disband BOBR - in Assembly Hall [original thread]
Originally by: Ann Ripley Originally by: Rayzol Edited by: Rayzol on 24/03/2009 16:19:34 Edited by: Rayzol on 24/03/2009 16:19:24 My first post after 1 yr of eve playing... (besides tech. support) So imagine how i feel abou...
- by Zostera - at 2009.03.24 17:42:00
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92. [Proposal] Disband BOBR - in Assembly Hall [original thread]
To me it doesn't matter if it's BoB/Kenny/Beaver that had their name changed, or even that an alliance did have a name change without dropping sov and paying to reform. For me it is the basic principal that a rule of the game was ignored by CCP. ...
- by Zostera - at 2009.03.24 14:51:00
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93. [IDEA] Earning SP by actually playing the game. - in Assembly Hall [original thread]
As a new(ish)player that has lived in 0.0 from day 5 of trial I can honestly say that there is currently a "skill up as you play" system. Every moment flown in 0.0 is a learning experience, and develops my awareness of threat, risk and means to c...
- by Zostera - at 2008.12.11 03:30:00
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94. A Call for Transparency regarding the Reaction/POS Exploit - in Assembly Hall [original thread]
Edited by: Zostera on 11/12/2008 00:50:11 A full and transparent account from CCP is needed. Even if players names and alliance names are kept out of the public domain it should be possible to state... A. The systems and or regions these star...
- by Zostera - at 2008.12.11 00:50:00
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