Pages: [1] |
1. I want to pilot a fighter? - in Player Features and Ideas Discussion [original thread]
i'd like to fly one too, have them like pod less frigs... you die you go instantly to medi clone... i just want to pilot a dragonfly :P
- by Zurrar - at 2009.08.19 06:15:00
|
2. Cloaking=win fix inside - in Player Features and Ideas Discussion [original thread]
Im more or less talking about cloaking macro ratters. the ones who insta warp and cloak when you enter system.
- by Zurrar - at 2009.08.19 06:13:00
|
3. Cloaking=win fix inside - in Player Features and Ideas Discussion [original thread]
cloaks are broken
- by Zurrar - at 2009.08.19 05:48:00
|
4. Cloaking=win fix inside - in Player Features and Ideas Discussion [original thread]
So here we are, camping a gate. Conversation goes to cloaks (we are camping 2 cloaky ships). Here is the fix for cloaks it hit me like BAM :D Add a cap recharge -100% Add a 30 second cycle time Add cap use per mass Basis of this is, it should ...
- by Zurrar - at 2009.08.19 05:21:00
|
5. Stealth FIGHTER - bring back Cruise missiles - in Player Features and Ideas Discussion [original thread]
i suggested adding a dessy class to use torps, since dessy is kinda SOL on the pvp line (dictor...). so what do they do? cloaky wtf pwn frig of doom!
- by Zurrar - at 2009.07.13 09:09:00
|
6. Q-Ships - Industrials - in Player Features and Ideas Discussion [original thread]
Originally by: AtheistOfDoom Originally by: Zurrar idk, ive not been 'ganked' in my eos yet... nighthawk yea, got ganked cause i was told to be bait -.- Youre saying gatecamps, where pretty much unless you bring a better fleet y...
- by Zurrar - at 2009.06.19 04:40:00
|
7. Q-Ships - Industrials - in Player Features and Ideas Discussion [original thread]
idk, ive not been 'ganked' in my eos yet... nighthawk yea, got ganked cause i was told to be bait -.-
- by Zurrar - at 2009.06.19 00:28:00
|
8. Q-Ships - Industrials - in Player Features and Ideas Discussion [original thread]
Industrials. The most vulnerable target in all of eve. Every gate camp hopes for a industrial. Every industrial hopes for no gate camp. Currently, the only way to surprise someone is for a cloaker to get in and close to the target. But why cant ...
- by Zurrar - at 2009.06.19 00:12:00
|
9. Command/black ops change - in Player Features and Ideas Discussion [original thread]
bonus' were sarcasm, and no- the tier 2 bc's have their perspective cs fittings, and eos just fits with myrm...
- by Zurrar - at 2009.06.07 02:33:00
|
10. Command/black ops change - in Player Features and Ideas Discussion [original thread]
First command ships, IMO gallente and amarr command bonus' need swapped :P. First task for the next expansion! eos->myrm hull (this fo sho plz!) nighthawk->drake hull sleip->hurricane hull abso->harb hull black ops- after flying wi...
- by Zurrar - at 2009.06.07 01:59:00
|
11. "arena" `? - in Player Features and Ideas Discussion [original thread]
why not have faction arena's example- entrance fee 1 million isk per 5m skill points (example- 30m= 6m entrance fee) ship provided the side you enter on would be the ships you pick would be a docked in station then loaded to the arena, with a ...
- by Zurrar - at 2009.06.07 01:50:00
|
12. Add battlegrounds - in Player Features and Ideas Discussion [original thread]
ill put it as politely as possible- TAKE YOUR BATTLEGROUNDS THEORY AND SHOVE IT UP YOUR STERN wow isnt eve and THATS WHY I PLAY EVE
- by Zurrar - at 2009.06.02 05:28:00
|
13. Armor tanking skills - in Player Features and Ideas Discussion [original thread]
my myrm t1 named fit tanks more than my full t2 fit ratting drake... if you have a hard time armor tanking, your doing it wrong... (<---got that off the bush pic :D)
- by Zurrar - at 2008.06.17 01:21:00
|
14. allow tractoring abandoned drones - in Player Features and Ideas Discussion [original thread]
because traveling 20k is sooooo hard....
- by Zurrar - at 2008.06.17 01:19:00
|
15. Hidden moons - in Player Features and Ideas Discussion [original thread]
As we were talking about hidden planets that only cool people can go to, and malak, no you still cant come. we hit a nice idea. Add moon miner fittings for ships, and add hidden destroyed moons that can be probed out. these would be moons that ...
- by Zurrar - at 2008.06.17 01:04:00
|
16. [Module Request] Capital Class (XL) Cap Boosters - in Player Features and Ideas Discussion [original thread]
Originally by: Manfred Rickenbocker Edited by: Manfred Rickenbocker on 22/05/2008 14:55:52 Originally by: Zurrar Originally by: Manfred Rickenbocker Edited by: Manfred Rickenbocker on 15/05/2008 17:19:12 Origin...
- by Zurrar - at 2008.05.22 15:02:00
|
17. [Module Request] Capital Class (XL) Cap Boosters - in Player Features and Ideas Discussion [original thread]
Originally by: Manfred Rickenbocker Edited by: Manfred Rickenbocker on 15/05/2008 17:19:12 Originally by: Zirconium Blade How many Cap Booster 3200's do you think a dread should be able to carry? Well, right now, Cap 800s a...
- by Zurrar - at 2008.05.22 14:54:00
|
18. [Module Request] Capital Class (XL) Cap Boosters - in Player Features and Ideas Discussion [original thread]
capitals are meant to be flown with support. this means cruisers/bs fit to feed you cap...
- by Zurrar - at 2008.05.22 14:49:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |