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981. [PVP] Caracal, is it useful for anything? - in Ships and Modules [original thread]
Edited by: achoura on 07/05/2008 18:18:06 Heavies (scourge), Mwd, booster (for locking range), damps & bcus, drones for fun (which you'll almost never use so may ass well bring armour rep ones). Hover at 70-90km and pound away while the gang/...
- by achoura - at 2008.05.07 18:16:00
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982. Navy Caracal vs Drake missions - in Ships and Modules [original thread]
Edited by: achoura on 07/05/2008 18:04:29 Not you just don't get it for pve you fit little to no tank. Drakes are only used commonly in missions because the players flying them are new and lack the skills (in this case knowledge) to use anythi...
- by achoura - at 2008.05.07 18:03:00
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983. [Video] : Hard to Swallow - in My EVE [original thread]
That's like asking why ppl close their clients instead of seeding at 5kb/s, slowing everyone down
- by achoura - at 2008.05.07 09:30:00
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984. Best "survivability" shps in the game? - in Ships and Modules [original thread]
Edited by: achoura on 05/05/2008 16:24:34 Pimped raiper is probably the most survivable ship in game. Decent buffer on all resists, capable of doing 15k a second (gl catching that in a bubble even with 1 mwd cycle) and the ability to kill any...
- by achoura - at 2008.05.05 16:24:00
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985. Recons for Solo pvp and Piracy - in Ships and Modules [original thread]
Because with a relay or two pdu IIs you've got 1/3 of your recharge still free, 22k optimal and scroch pwns but then again what do i know? I'm "obviously trolling" Use those rig slots to plug that em hole btw, they're only 1.3 mil each these ...
- by achoura - at 2008.05.05 14:32:00
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986. Please recommend a ship for ratting in hostile/dangerous territory. - in Ships and Modules [original thread]
Cerb or sac, personally i'd use the sac as it's bonus is not tied to one damage type.
- by achoura - at 2008.05.04 15:53:00
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987. Recons for Solo pvp and Piracy - in Ships and Modules [original thread]
Edited by: achoura on 04/05/2008 09:30:16 Not true, it suck when used in web range, like most recons, and most eve players don't use or have access to snakes. The real problem when flying a curse is finding a target that won't run screaming th...
- by achoura - at 2008.05.04 09:26:00
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988. Recons for Solo pvp and Piracy - in Ships and Modules [original thread]
Well those raipers put out alot of damage Arazus can work well too with scan res scripts and blasters however you need to be 100% sure you can take your mark, be sitting with a stopwatch and a lock time chart (so you know how long you have bef...
- by achoura - at 2008.05.04 07:34:00
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989. The Revelation - in Ships and Modules [original thread]
Edited by: achoura on 03/05/2008 19:17:51 One of the small things that amazed me when i began eve (and continues to this day) is how many amarrain pilots fit a stable tank, then don't simply turn their guns off when they're being hit hard. I'v...
- by achoura - at 2008.05.03 19:17:00
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990. inconsistent CCC & SMC rig effects?? - in Ships and Modules [original thread]
It's not about balance at all it's about a disgruntled player and their rigs Anyway, CCC have a single effect, SMC have a single effect however the by-product of it is also beneficial hence double the cost (twice as long to gather materials etc...
- by achoura - at 2008.05.03 18:50:00
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991. Lo-sec Onyx Setup (Solo) - in Ships and Modules [original thread]
Oh idk, my dual rep injecting Phobos solos wonderfully well, if a little slow killing bc. Devoter does quite well too but i wouldn't undock either with out and injector, and this is where you're onyx falls short...
- by achoura - at 2008.05.03 16:41:00
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992. [Trinity] Curse - in Ships and Modules [original thread]
Yes you're right, there's no way a cruse could possibly kill a harb, brutix, cane or any other turret based cap heavy ship in pvp with boosters. They're only there to recover the initial neut cycles but tbh, i'd be happier if i got my cap stabil...
- by achoura - at 2008.05.01 13:54:00
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993. CCP ExeFile Error Upon Exiting Game - in Issues, Workarounds & Localization [original thread]
Hmm, well i'm on vista x64 and don't have this at start up however, i do have the laggy cursor preceding a client crash and C++ error. I assume the laggy mouse preceding the crash is related, but the C++ i have no clue *** The EVE servers and...
- by achoura - at 2008.04.28 16:03:00
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994. Very laggy in Saila - in Issues, Workarounds & Localization [original thread]
It's been server wide lag for the past few days, so bad with 50 in local here i wish i was in Jita. *** The EVE servers and their patches ***
- by achoura - at 2008.04.28 10:51:00
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995. 50 Billion Bugs but here's two for now. - in Issues, Workarounds & Localization [original thread]
The alt+tab bug is known about, it was supposedly being fixed in the last patch. The last patch made it worse, now instead of freezing my gpu just locks up completely. I found a solution though. I just stopped paying for my second account when no...
- by achoura - at 2008.04.28 10:49:00
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996. Torp Rattlesnake for PVE? - in Ships and Modules [original thread]
Think navy raven -1 launcher +1 low & a little extra shields. *** The EVE servers and their patches ***
- by achoura - at 2008.04.28 10:04:00
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997. Cargo capacity on all higher tier industrials. - in Ships and Modules [original thread]
41.8 before cans but if i put tii rigs on any hauler it'll be my bustard, itty is made of paper. *** The EVE servers and their patches ***
- by achoura - at 2008.04.27 23:40:00
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998. Nice Pilgrim Fitting - in Ships and Modules [original thread]
Since the nos gimp you need at least 2 neuts and and a nos, you need rigs to support the neuts but in true ccp fasion that just gimps the now more. Mid mwd/tackle etc. Low some form of tank, you need recon v to fit energised gear so you're probabl...
- by achoura - at 2008.04.26 23:31:00
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999. The Iteron Mark III - It doesn't just haul. - in Ships and Modules [original thread]
You may want to look into the itty v, yes teh scan res sucks but those slots make the difference. My corpmate frequently goes out tackling ravens in his You know the passive shield regen on the itty v can be brought down to 22 sec? *** The E...
- by achoura - at 2008.04.26 13:35:00
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1000. Isk Farmer Raven. Removing risk for the isk! - in Test Server Feedback [original thread]
How about a stacked penalty, as opposed to simply increasing their current draw backs. Something like -1 turret & launcher, -1 controllable drone. this would leave haulers unaffected but gimp pvp/ratting with stabs to the point where it's a conc...
- by achoura - at 2008.04.25 10:58:00
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