| Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 60 70 |
121. EVE Online Incursion 1.0.0 issues - in EVE Information Portal [original thread]
2 bugs. 1. When switching from full screen to windowed all windows attached to the bottom of the screen (chat/overview etc) is pushed up under other windows by the amount of image displaced, in my case the task-bar. 2. AA + HRD + amd gpu = **...
- by achoura - at 2010.12.11 15:14:00
|
122. Feedback on Sansha Supercarrier - in Test Server Feedback [original thread]
In it's current state dying may be difficult since there's absolutely zero risk of people wanting to build or proliferate them *** The EVE servers and their patches *** [b]"the data does not seem to support that polished quality sells b
- by achoura - at 2010.12.11 14:02:00
|
123. Feedback on Sansha Supercarrier - in Test Server Feedback [original thread]
Can't be the only person wondering why you'd have to fit 5 dcu just to make it work :-/ *** The EVE servers and their patches *** [b]"the data does not seem to support that polished quality sells b
- by achoura - at 2010.12.10 12:22:00
|
124. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: steave435 Originally by: achoura Intended change or bug, idk, but now exported (copyed) fits are being listed rigs, high slots, mid & lows, in that order. Previously high slots, mids, lows & rigs. I just checked, ...
- by achoura - at 2010.12.09 11:53:00
|
125. Eve Fitting Tool - in Ships and Modules [original thread]
Intended change or bug, idk, but now exported (copyed) fits are being listed rigs, high slots, mid & lows, in that order. Previously high slots, mids, lows & rigs. *** The EVE servers and their patches *** [b]"the data does not seem to suppor...
- by achoura - at 2010.12.08 23:05:00
|
126. The evefit project: advanced fitting tools - in Ships and Modules [original thread]
It's Aero, and it doesn't happen under classic or basic :) Border padding is under Window Color* and Appearance. R.click > personalise > select aero > select window color > Advanced appearance settings > set border padding to zero. ...
- by achoura - at 2010.12.08 11:11:00
|
127. The evefit project: advanced fitting tools - in Ships and Modules [original thread]
Edited by: achoura on 08/12/2010 10:45:03 Well I worked out why it's crashing. It seems when the windows boarder paddingis set to zero pyfa crashes upon opening the character editor. *** The EVE servers and their patches *** [b]"the data ...
- by achoura - at 2010.12.08 10:43:00
|
128. thanatos fitting=whats it good for - in Ships and Modules [original thread]
Recent buff? Triage has been good for years. Caps have been fitting trimarks for years, at least any intelligent fc has. We got rigs, rigs gave cap, cap increased local tank, many people could not, and still can't, get their heads around local ta...
- by achoura - at 2010.12.08 10:31:00
|
129. New Dev Blog: Character Creation - in EVE Information Portal [original thread]
So once complete, how much video memory will a lossy compressed 4096x2048 texture take up *** The EVE servers and their patches *** [b]"the data does not seem to support that polished quality sells b
- by achoura - at 2010.12.07 23:39:00
|
130. The evefit project: advanced fitting tools - in Ships and Modules [original thread]
Been through several nightly builds, both windows installer & archive (including the RC) and they all crash upon opening the character editor. Has anyone got this running on w7 x64? *** The EVE servers and their patches *** [b]"the data does ...
- by achoura - at 2010.12.07 23:24:00
|
131. About the Vindi? - in Ships and Modules [original thread]
If you had the isk, skill or experience to fly one you really wouldn't need to ask this. Actually, you should just be able to look at the effects and realise they cancel each other out *** The EVE servers and their patches *** [b]"the data ...
- by achoura - at 2010.12.07 20:41:00
|
132. The evefit project: advanced fitting tools - in Ships and Modules [original thread]
Opening character editor in windows x64 stable build = crash Problem signature: Problem Event Name:APPCRASH Application Name:pyfa.exe Application Version:0.0.0.0 Application Timestamp:49180193 Fault Module Name:StackHash_7c5e Fault Module ...
- by achoura - at 2010.12.06 16:48:00
|
133. torrent for game client? Where is it? - in Issues, Workarounds & Localization [original thread]
There's never been a torrent option. The only torrent option ccp has ever provided is actually BitTorrent DNA which hides on your system and uses your bandwidth to reduce the companies costs by seeding in the background. It's deliberately design...
- by achoura - at 2010.12.05 16:25:00
|
134. Void > CN Antimatter post Incursion? - in Ships and Modules [original thread]
The range bonus pretty much cancels out the tracking penalty at it's max range. Provided you can deal with the increased cap use, and pin your target, then it's just 10% increased damage. Remember that while the tracking penalty reduces the applie...
- by achoura - at 2010.12.02 15:53:00
|
135. Black Ops - Most disappointing achievement ever? - in Ships and Modules [original thread]
They do work very well as high damage platforms, as Stain residents will testify The complaint is they don't work, and never have. It's closing on what, 2 years? (so long I can't remember) despite ccp being able to push out, tested, ship change...
- by achoura - at 2010.12.02 10:41:00
|
136. about anti-aliasing - in EVE General Discussion [original thread]
You can't do 16x AA without increasing the workload of the card, unless the code was seriously poor already In space there's no drop, up close a station and a blob of ships there's some, but you'd expect that with all those objects. Please do l...
- by achoura - at 2010.12.01 12:52:00
|
137. about anti-aliasing - in EVE General Discussion [original thread]
Originally by: GUBZZ I get the exact same thing in other games with high AA. The only way I can explain it is that the object(s) in question are so skinny, each edge of aliasing interacts with each other (for lack of a technical term) Loo...
- by achoura - at 2010.12.01 12:26:00
|
138. New Dev Blog: EVE and ShaderModel support û Episode II - in EVE Information Portal [original thread]
Originally by: Alyssa Kaeda So you decided to "conviniently" forget those that use netbooks (mine is under a year old now) for the on the road skill changing / corp chatting. This is a decision that on the surface looks good but again sho...
- by achoura - at 2010.10.08 12:29:00
|
139. QQuestions about entrapment arrays - in Missions & Complexes [original thread]
They don't work, and never have. Ccp never bothered to fix them before release. *** The EVE servers and their patches *** [b]"the data does not seem to support that polished quality sells b
- by achoura - at 2010.09.12 09:36:00
|
140. Bonus/Phantom Cap Recharge Rate? - in Ships and Modules [original thread]
Your pcs clock (mobo i believe) is out of sync with eves. Old bug. *** The EVE servers and their patches *** [b]"the data does not seem to support that polished quality sells b
- by achoura - at 2010.08.27 15:14:00
|
| Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 60 70 |
| First page | Previous page | Next page | Last page |