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21. NIM drop rate? - in Science and Industry [original thread]
Originally by: Gpick Edited by: Gpick on 24/08/2009 21:52:49 : ( and here's the sucker that earns his isk mainly off NIMS. The ribbons have risen a bit in value but that nowhere near compensates for the fact that NIMs have completely t...
- by adriaans - at 2009.08.25 09:34:00
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22. T1 production - in Science and Industry [original thread]
plenty t1 makes good isk from buying mins of sell orders, you cant however just dump product on buy orders and expect to profit, and no, i wont tell you what makes profit as otherwise everyone will crash it... -sig- Support the introduction of Bla...
- by adriaans - at 2009.05.24 21:43:00
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23. Pos moon mining profit calculator - in Science and Industry [original thread]
Originally by: Jana Clant Originally by: Echo984 Amarr Sorry im a noob at this sorta thing but is that per moon harvestor (or can you even use more than one on a pos)? You can only have one harvester per moon, and it mines 100 ...
- by adriaans - at 2009.04.12 16:09:00
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24. CCP: No 0.4 Moon Mining... Why? - in Science and Industry [original thread]
i personally hope 0.4 systems will be made to follow 0.3 sec and lower rules. and no, i dont have any plans of holding a r64 moon, my goals are quite different -sig- Support the introduction of Blaze crystals for Amarr! Originally by: UM...
- by adriaans - at 2009.04.07 14:13:00
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25. New to this, and quick question: all t2 bpo's gone? - in Science and Industry [original thread]
Originally by: Gavin DeVries For the purposes of invention, there is no benefit at all for having any levels of PE or ME on the blueprint. They don't matter one bit. Those have set levels on the resulting BPC if invention is successful (ba...
- by adriaans - at 2009.04.04 19:37:00
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26. Am I POS or not? Specific Questions and Feedback Request. - in Science and Industry [original thread]
if decced and you realise the tower is going down... dont just everyone unanchor the labs.. so i dont see why people would war dec for that.... or are people stupid enough to leave them there for the attackers to take? -sig- Support the introducti...
- by adriaans - at 2009.03.07 19:46:00
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27. Any point to making max run ship BPC's for inventing? - in Science and Industry [original thread]
only when using decryptors that modify run amount -sig- Support the introduction of Blaze M crystals for Amarr! Originally by: UMEE if ure another fotm re-roller, then dont pvp. you'll fail. QFT!
- by adriaans - at 2009.02.14 19:37:00
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28. controlling pos guns in high sec with very low faction standing, will - in Science and Industry [original thread]
I hope someone knows how this works. This would be the scenario: (theoretical question for future use) My alts run a high sec pos, in high sec. one of my alts is -9 towards the faction the tower is in, If that alt was to control the pos guns in ...
- by adriaans - at 2009.01.26 14:43:00
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29. A New Breed of Industry Calculators - in Science and Industry [original thread]
Originally by: Kamikazi ONE Excel 2007 will cut out a lot of the possible users and I'm not sure Open Office can use the 2007 files. I think Excel has supported 'conditional formating' since at least version 2000. yes, excel with cut ...
- by adriaans - at 2009.01.25 22:59:00
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30. Tech 2 ammo - in Science and Industry [original thread]
quite a few t2 ammo's are profitable to invent, however the main pain is the insane building times.
- by adriaans - at 2009.01.17 13:08:00
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31. Low-sec mining Q - in Science and Industry [original thread]
Originally by: Enthral NRDS doesn't necessarily mean "treat neutrals as blue". It means if you see a neutral flying through , don't attack unless attacked. It doesn't mean the corp or alliance is going to allow you to mine and rat their b...
- by adriaans - at 2009.01.12 12:53:00
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32. The Moon Map Project - in Science and Industry [original thread]
a very excellent collection of data, i had been working on the same thing by myself slowly and had only covered 1 reagion, so i'm really glad i don't have to scan more low sec stuff, what would be really nice is to get 0.0 moon info -sig- Suppo...
- by adriaans - at 2008.12.09 19:25:00
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33. Only Orca in Midas? - in Science and Industry [original thread]
Originally by: Lord Fitz Edited by: Lord Fitz on 30/09/2008 12:38:31 If they give miners ship that mines say 100% more solo, people will mine 100% more, the price of ore will drop to 50% of the current value, break the economy and mine...
- by adriaans - at 2008.09.30 14:37:00
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34. Invention vs BPOs, the collapse of industry - in Science and Industry [original thread]
no profit on t1 items....:S right... thats where my alt make most my profit, LOCATION is the key. -sig- Support the introduction of Blaze M crystals for Amarr!
- by adriaans - at 2008.09.18 18:18:00
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35. Invention post patch? - in Science and Industry [original thread]
i've had some very very bad streaks on t2 ammo, 3/50 only mod invention was slightly below average, but since i was above average before this was expected. a friend had around 10% success only on 50 (or therearound) zealot attempts, which is q...
- by adriaans - at 2008.09.15 11:41:00
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36. a few pos questions - in Science and Industry [original thread]
Edited by: adriaans on 22/07/2008 19:47:58 as title: -rigs, what do i need to build them in a pos? eve-guides doesn't list rigs and seems a bit out of date (assumed from ''t2 BS not in game yet'') (my questions are for future possible 0.0 kno...
- by adriaans - at 2008.07.22 19:48:00
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37. Personal manufacturing issues - in Science and Industry [original thread]
Originally by: Sieg Varheit Adyriana, If you don't have the skill "Production Efficiency" at five and a blueprint with a good ME (mine are around ME 300) it will be much cheaper to buy them from the market. Sieg that is actually ...
- by adriaans - at 2008.07.09 11:59:00
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38. 0.0 economies - in Science and Industry [original thread]
Edited by: adriaans on 12/05/2008 13:21:07 While we havn't tried to settle in a system or two in 0.0 yet there would be certain things i would WANT to have before going there: -small cap fleet (to defend pos and jump in supplies) -important ...
- by adriaans - at 2008.05.12 13:20:00
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39. Where the **** are decryptors? - in Science and Industry [original thread]
They are found through exploration now. to comment on the costs: Most profit on less valuable modules are killed by high datacore costs, and on anything 'big' the high waste you get kills the profit due to the expensive components. And ofc ther...
- by adriaans - at 2008.04.23 11:40:00
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40. So CCP moon mining .4 + - in Science and Industry [original thread]
/signed for 0.4 moon mining high sec...maybe...we'd maybe need some ships in high sec that can kill the towers a bit better than needing a fleet of battleships to do it remotely effective. -sig- Support the introduction of Blaze M crystals for A...
- by adriaans - at 2008.04.21 12:29:00
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