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21. Command Ship 5 - Is it worth it? - in Ships and Modules [original thread]
*Field* Command ships suck isk/performance wise, use BC/BS's or t3 instead. --signature-- F.CS boost: Here Vid: Link
- by adriaans - at 2010.10.14 20:23:00
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22. Dramiel is invulnrable as a tackler? - in Ships and Modules [original thread]
http://doubletap.killmail.org/index.php?a=kill_detail&kll_id=7166161 nerf rails? --signature-- F.CS boost: Here Vid: Link
- by adriaans - at 2010.08.29 00:32:00
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23. Shield vs Armor: Small Gang - in Ships and Modules [original thread]
Shield > Armor small gang and sub BS pvp, personal preference and experience. --signature-- F.CS boost: Here Vid: Link
- by adriaans - at 2010.08.26 22:00:00
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24. 0.0 problem - in Ships and Modules [original thread]
Move to somewhere else, some areas are more blobby and use more expensive ships than others. and cruiser work just fine for solo pvp, if you die in less than 20 seconds you're doing something wrong.. --signature-- Support the Field Command ...
- by adriaans - at 2010.08.07 17:55:00
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25. ECM balance discussion - in Ships and Modules [original thread]
I agree ECM needs a nerf, a very very hard nerf. To those saying ecm already was nerfed it sure as **** wasn't... yeah it got range reduced but strenght INCREASED Nerf it into oblivion --signature-- Support the Field Command ship boo...
- by adriaans - at 2010.08.07 12:37:00
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26. Bhaalgorn Setup - in Ships and Modules [original thread]
Edited by: adriaans on 02/08/2010 22:44:13 Originally by: Kaileen Starsong Originally by: adriaans a fit like above (edit: meant OP's fit) but with 2 heat sinks has same ehp as a geddon.. an abaddon more. slaves work on those ...
- by adriaans - at 2010.08.02 22:35:00
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27. Bhaalgorn Setup - in Ships and Modules [original thread]
Edited by: adriaans on 02/08/2010 21:39:48 Originally by: Vrabac Originally by: adriaans and by fitting that you now have less ehp than a standard slaved and trimared geddon unless you go t2 trimarks and a-type eanms... the who...
- by adriaans - at 2010.08.02 21:39:00
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28. Command Ship PvE Pointless? - in Ships and Modules [original thread]
Get a t3 instead for pve, or a drake or a BS. field command ships have sucked since 2006 for pvp... fleet command still have some use but in heavy competition with t3 command configs, but they can fit in come cases all high's with ganglinks or...
- by adriaans - at 2010.08.02 15:58:00
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29. PvP Legion thoughts - in Ships and Modules [original thread]
Originally by: Aralieus Edited by: Aralieus on 02/08/2010 15:29:49 Welp, you know what they say..Haters gonna hate, all I know is all your theory crafting and EFT warrioring can't compensate for live fire experience, rather it was Sisi...
- by adriaans - at 2010.08.02 15:53:00
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30. Bhaalgorn Setup - in Ships and Modules [original thread]
Originally by: LordInvisible yes, since bigger RR BS gang will not melt your 5 man gang right, assuming u have at least one guardian with cap transfer that leaves u three ships with dps.. this 5 man gang config happens to have 3.5-4k d...
- by adriaans - at 2010.08.02 15:34:00
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31. PvP Legion thoughts - in Ships and Modules [original thread]
Edited by: adriaans on 02/08/2010 15:20:47 Originally by: Aralieus Originally by: Vrabac Originally by: Aralieus I like to use this fit does it work for you on test server m8 It can hold it's own, yes Plea...
- by adriaans - at 2010.08.02 15:20:00
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32. Bhaalgorn Setup - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Kaileen Starsong Yeah, hence you go with damage mods on it - because DPS loss of it in full neut config is quite significant for gang. Not to mention it goes through 800s on rampage in full...
- by adriaans - at 2010.08.01 23:57:00
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33. Bhaalgorn Setup - in Ships and Modules [original thread]
Edited by: adriaans on 01/08/2010 19:04:55 Originally by: Kaileen Starsong Originally by: adriaans why do people fit dmg mods on a lol dmg ship... its meant to neut and have an insane buffer, and then neut some more... :/ Per...
- by adriaans - at 2010.08.01 19:01:00
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34. Proteus Help - in Ships and Modules [original thread]
Originally by: Mutant Caldari Originally by: adriaans stop sucking? those brickwall fits have less dps than wet paper towels and are not THAT hard to kill... we almost killed a 450k ehp brickwall fit merely using a geddon + meg...
- by adriaans - at 2010.08.01 18:33:00
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35. Bhaalgorn Setup - in Ships and Modules [original thread]
why do people fit dmg mods on a lol dmg ship... its meant to neut and have an insane buffer, and then neut some more... :/ Personally i fit a full rack of neuts with a 550k ehp buffer... --signature-- Support the Field Command ship boost: He...
- by adriaans - at 2010.08.01 18:27:00
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36. Proteus Help - in Ships and Modules [original thread]
stop sucking? those brickwall fits have less dps than wet paper towels and are not THAT hard to kill... we almost killed a 450k ehp brickwall fit merely using a geddon + mega, he got out in like 5% armor, so conclusion, you guys suck. --sig...
- by adriaans - at 2010.08.01 13:18:00
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37. Anyone else had this problem? [ECCM modules] - in Ships and Modules [original thread]
Edited by: adriaans on 31/07/2010 00:33:32 ALL sensor implants have been bugged when used with any form of eccm since release, and yes ccp has known about since pretty much week one.... edit: I even gave them EVERYTHING they need to know ab...
- by adriaans - at 2010.07.31 00:32:00
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38. Does any Nidhoggur pilot NOT feel cheated? - in Ships and Modules [original thread]
Edited by: adriaans on 19/07/2010 21:35:46 Pentium gangs, the only place it belongs edit: although more grid would rock --signature-- Support the Field Command ship boost: Here
- by adriaans - at 2010.07.19 21:35:00
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39. Sensor strenght on t3's math... - in Ships and Modules [original thread]
Originally by: Marcus Gideon First, your math is obviously skewed, because you forgot to account for daylight saving time. Just remember "righty tighty, lefty loosey"... Then, go test on Sisi. I've noticed a couple differences in EFT math...
- by adriaans - at 2010.07.16 15:14:00
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40. Sensor strenght on t3's math... - in Ships and Modules [original thread]
I am very confused as my on paper values differ from EFT values which again differ HUGELY from in-game values... 1x tengu with the sensor sub (dissolution sequencer), 35 sensor. Add a low-grade Talon set. +7 sensors. Now add 3x Warded gravimetri...
- by adriaans - at 2010.07.16 14:22:00
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