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141. [QR] Nightmare PvP - in Ships and Modules [original thread]
Originally by: DHB WildCat That set-up makes me cry 8(. Just a helpful hint bud. If you are going to use a billion isk ship in pvp. Use billion isk mods to fit it! and T2 rigs. Otherwise get a geddon. WildCat this -sig- Support...
- by adriaans - at 2008.12.21 22:34:00
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142. Command ships in QR - in Ships and Modules [original thread]
now that command ships have gone back up to 250+ mill in price, theres no justification whatsoever to fly them in combat, when they were at 100-140 mill at least once could justify the price tag on the frontline somewhat. that said, my abso that...
- by adriaans - at 2008.12.21 22:33:00
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143. Ashmmu PVP Fit Needed - in Ships and Modules [original thread]
the way i see it this ship can't really be used solo, however i have found what i consider a good (but suicidal, but hey, we're flying these in pvp not to be cowardly with them :P) duo/small gang fit. [Ashimmu, 1] Damage Control II 1600mm Reinfo...
- by adriaans - at 2008.12.21 22:16:00
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144. Is the vaga truely f***** in QR? - in Ships and Modules [original thread]
i fly it the same way as before the speed nerf, and no, thats not a nano fit. (nor any of the other lol? fits around) ofc, i don't use it in 0.0 hint: don't try to 'tank' it, and test unusual setups instead of EFT'ing to the ''best'' setup. -si...
- by adriaans - at 2008.11.28 13:11:00
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145. What are people's thoughts on Triage modules? - in Ships and Modules [original thread]
i've seen a triage carrier in action....it's insane repping... ohh and any ship you undock, you should be prepared to loose. -sig- Support the introduction of Blaze M crystals for Amarr!
- by adriaans - at 2008.11.10 12:39:00
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146. Boost field commandsalready! STOP IGNORING THEM - in Ships and Modules [original thread]
I agree, command ships need a boost. In my opinion they need +1 slot (med slot preferred i think), and especially be given more fitting specs -sig- Support the introduction of Blaze M crystals for Amarr!
- by adriaans - at 2008.10.30 21:19:00
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147. Navy Omen Fittings - in Ships and Modules [original thread]
my fit: [Omen Navy Issue, 1] Heat Sink II Heat Sink II Heat Sink II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Power Diagnostic System II True Sansha Energized Adaptive Nano Membrane 10MN MicroWarpdrive II Warp Disruptor II F...
- by adriaans - at 2008.10.27 11:03:00
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148. Torp Golem - in Ships and Modules [original thread]
the fit i will use when its built: [Golem, dual pith b, dual TP] Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Damage Control II Dread Guristas Ballistic Control System Pith A-Type Explosion Dampening Field Bal...
- by adriaans - at 2008.10.21 12:02:00
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149. 350 or 425 rails? - in Ships and Modules [original thread]
Edited by: adriaans on 19/10/2008 20:12:18 Originally by: Akuma Tsukai ermm why bother with TC in missions at all (im not saying its useless)? with some manual flying ull fill the space with wrecks without them just fine. Granted i use...
- by adriaans - at 2008.10.19 20:12:00
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150. Drones back to their old ways? - in Ships and Modules [original thread]
happens to me now and then too :( also another thing happening occasionally is that i order the drones to return they MWD to me and continue about 5km to far then suddenly they go 'abandoned' and i have no control over them and need to fly to t...
- by adriaans - at 2008.10.17 17:18:00
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151. The Truth about Nano-Ships. - in Ships and Modules [original thread]
Originally by: Varesk Nanoing everything made eve boring. Most of pvp'ers don't even try to figure out what to do such mods as shield booster, armor repair unit or armor hardeners... There is dozens of mods wich arent used at all just beca...
- by adriaans - at 2008.10.14 09:18:00
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152. Best Marauder for PVE ? - in Ships and Modules [original thread]
Originally by: P'uck Edited by: P''uck on 13/10/2008 19:31:24 errrrmmm something else... how often do you guys see marauders in pvp? I certainly don't see them that often... so i thought "pve marauder" was a bit redundant, but meh... ...
- by adriaans - at 2008.10.13 19:40:00
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153. Nightmare PVP - in Ships and Modules [original thread]
i hope it died a good death and not to a mega blob very nice fit, though may i ask, why only a t2 cap booster and no officer one? -sig- Support the introduction of Blaze M crystals for Amarr!
- by adriaans - at 2008.10.13 19:38:00
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154. Pros and Cons of Rupture Setups - in Ships and Modules [original thread]
Originally by: Rajere uh why D180s, when 220's will fit on a 1600 plate tank, especially if you're just using utility high's for rockets or small nos/neut? the fit is actually a mix of both of those, falloff rigs increases the PG need ...
- by adriaans - at 2008.10.12 11:49:00
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155. Gallente or Minmatar for pvp? - in Ships and Modules [original thread]
Edited by: adriaans on 12/10/2008 11:44:40 Originally by: Merin Ryskin Who cares about training times. What matters is the end result, not whether you can save a bit of time getting to it. Any decent PvPer is going to train for the bes...
- by adriaans - at 2008.10.12 11:39:00
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156. Gallente or Minmatar for pvp? - in Ships and Modules [original thread]
Originally by: Liang Nuren Here's a (possibly) incomplete list of useful ships: /me wants to help fill it :D Minmatar Rifter/Jag/Wolf - yep Rupture/Broadsword - yep, but also munnin (as a costly) and vaga (mwd, scram, 500-600dps ...
- by adriaans - at 2008.10.12 11:36:00
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157. HIC's kinda useless? (in lowsec gangs) - in Ships and Modules [original thread]
Originally by: DubanFP Edited by: DubanFP on 10/10/2008 17:52:49 Originally by: Lady Aja I know a corp that uses only HIC's in low sec to hunt... and thats a nasty sight when you see 10 hics in low sec lol. WTF? Sounds like ...
- by adriaans - at 2008.10.11 10:54:00
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158. Suggestion to fix Caldari EWAR - in Ships and Modules [original thread]
Originally by: Eternum Praetorian Originally by: Zaintiraris Just to be a jerk; USE F.O.F. MISSILES BTW this does work very well.... yes so very well... F.O.F's does NOT work outside 80km range and guess where falcons an...
- by adriaans - at 2008.10.09 17:37:00
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159. The MWD / AB dilemma - Why not both? - in Ships and Modules [original thread]
Originally by: Last Wolf I think they should just buff base speed to current AB speeds. Then remove the AB, and nerf the MWD to around 250-300%, nerf polycarbs to 5-10%, have OD/Nano/Poly/I-stabs/anytingelseiforgot stacking penalized to ea...
- by adriaans - at 2008.10.09 17:34:00
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160. The MWD / AB dilemma - Why not both? - in Ships and Modules [original thread]
agreed it's in the right direction, as even though i hate nano, only the ludicruous speeds should go IMO. the only problem i see here is if the 'charges/scripts' become to large, my ammo alone on all ammo consuming ships fills over half my cargo...
- by adriaans - at 2008.10.09 17:31:00
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