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201. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Devi Loches wrote: Axloth Okiah wrote: It is incredible how many posts are devoted to interceptors while we have no idea about the fitting... imho one of the more elegant solutions (assuming its even an issue) would be making the entosis mod...
- by afkalt - at 2015.03.04 23:20:50
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202. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Promiscuous Female wrote: Eli Apol wrote: Vincent Athena wrote: On the entire interceptor thing: If it really does become a big issue, a simple change would be: "Activating an Entosis Link also causes ships to become extremely vulnerable...
- by afkalt - at 2015.03.04 23:15:57
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203. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Gericht wrote: My two cents on this. I'd make the entosis link incompatible with afterburners, mjd's and mwd's which would prevent the concept of the trollceptor. And in the event of a tie on the combat for a station or ihub I would automatical...
- by afkalt - at 2015.03.04 17:43:19
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204. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Seriously, this whole interceptor DRAMAQUEEN crap has to stop. 1) Fittings are unknown. 2) If you actually live locally and are active in YOUR 4 hour primetime that YOU DECIDE you'll pop these 100m pinyatas for jollies. The "trollceptor" indeed...
- by afkalt - at 2015.03.04 17:07:13
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205. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Eli Porter wrote: Obvious "Prime Time" issue aside, there needs to be more risk involved with Entosis. I hope the module uses like 5k PG so only BC and above could use it. Why? Just park a bigger boat to defend it. How are people not gett...
- by afkalt - at 2015.03.04 15:02:34
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206. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
This is hilarious. I have visions of 500 shitfit interceptors orbiting at stupidkm/s and a single defender linking the target and the inty FC foaming at the mouth over why it wont count down. Also, all these hilarious fits - missile speed rigged...
- by afkalt - at 2015.03.04 14:59:20
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207. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Violent Morgana wrote: So I have gang of 20 ceptors, fit for extreme speed (20km/s for example and 150km locking range) and t2 Entosis Link. Who/What can stop my gang from reinforcing the whole region? The module needs to either disable any pro...
- by afkalt - at 2015.03.03 23:14:09
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208. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Hanibal Khan Rothschild wrote: Rails are under powered not over powered. Missiles are dominate in EVE right now. Rails do not provide the DPS, or the range and the tracking is a problem, which missiles do not have. In case you haven't noticed t...
- by afkalt - at 2015.03.02 11:25:19
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209. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Uppsy Daisy wrote: https://zkillboard.com/kill/44946821/ 10MN AB - check Scram - check Pulse lasers - check Cap booster - check Tank in low slots - check Not against a svipul - check Took about 30 second to find. Fail. LOL at the damage to...
- by afkalt - at 2015.03.01 15:23:30
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210. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Adilily Arzi wrote: TrouserDeagle wrote: Dedbforucme wrote: Evelgrivion wrote: Dedbforucme wrote: In which he elaborates exactly the reasons why Skynet needed to die The risk of dead capitals is the entire point and purpose of th...
- by afkalt - at 2015.02.27 22:35:41
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211. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
That chart is GREATLY at odds with your other one. http://i.imgur.com/yfeQpc4.jpg What am I missing?
- by afkalt - at 2015.02.27 17:25:59
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212. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Charts are nice, but you REALLY need to start putting legends on them.
- by afkalt - at 2015.02.27 15:25:09
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213. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Semideus Magnatus wrote: The new renderingen makes my whole gallente fleet look like flying silver turds. If it looks like a duck........
- by afkalt - at 2014.12.09 12:36:34
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214. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
afkalt wrote: I dont know what it is, but my FPS has tanked (like halved) since this went live (60>>30) This appears to have resolved itself.
- by afkalt - at 2014.11.05 22:06:40
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215. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
I dont know what it is, but my FPS has tanked (like halved) since this went live (60>>30)
- by afkalt - at 2014.11.04 21:43:06
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216. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Norrin Ellis wrote: Dream Five wrote: Note that with 5ly jump range there's _no_ JF route from drone regions to highsec at all that goes near stations, none. There are only 2 stations in the Great Wildlands and they are not within jump range...
- by afkalt - at 2014.10.08 11:38:00
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217. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Planned new feature to address new player movement: For players less than thirty days old, once per player corporation joined, and For all players, once a year You may push a button in your corp interface (while a member ...
- by afkalt - at 2014.10.07 18:05:00
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218. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Carniflex wrote: In low sec gate camping with carrier or even supers will be either totally or quite safe. If you get agressed you wait out the timer and jump the gate. After jump your gate cloak will last 3 sec but you can jump after 15 secs. ...
- by afkalt - at 2014.10.07 10:41:00
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219. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
Make them send the pilots engaging them suspect. Win.
- by afkalt - at 2014.08.15 14:12:00
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220. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
I assume they will require pointing?
- by afkalt - at 2014.08.14 20:21:00
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