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101. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: afkalt wrote: Tippia wrote: Dave Stark wrote: a new player who starts playing today can't get past a few thousand SP. the character bazzar bypasses that limit. No it does not. The new player's characters are restrict...
- by afkalt - at 2015.10.16 13:30:53
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102. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Tippia wrote: Dave Stark wrote: a new player who starts playing today can't get past a few thousand SP. the character bazzar bypasses that limit. No it does not. The new player's characters are restricted by the same mechanics as everyone e...
- by afkalt - at 2015.10.16 13:22:05
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103. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
snipped for quote limit Aryth wrote: Fairly interesting. I sorta like it as it would mean you need to have enough left alive near the end to be viable. All the system needs is tweaking to where suicide BLAZE OF GLORY doctrine (There I named ...
- by afkalt - at 2015.09.18 21:26:17
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104. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
xttz wrote: afkalt wrote: It's the same in *every* area of eve. Someone "expecting" a level of item safety in say, a freighter, is laughed off these boards - and rightly so. Why do other areas qualify for special snowflake treatment? Did ...
- by afkalt - at 2015.09.18 11:09:09
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105. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Corraidhin Farsaidh wrote: FT Diomedes wrote: I completely agree. Asset safety via magical space fairies has no place in Eve. All structures should have 50% of the contents destroyed and 50% drop as loot. Don't build what you cannot afford ...
- by afkalt - at 2015.09.18 10:39:31
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106. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
FT Diomedes wrote: Maenth wrote: The vast majority of what I see in this dev blog is pretty cool and I'm happy, and want to know more! However, I must agree with one or more people on one point: Quote: We revaluated our position on Wormh...
- by afkalt - at 2015.09.18 08:24:57
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107. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Aebe Amraen wrote: Captain StringfellowHawk wrote: Andre Vauban wrote: How are you going to prevent a single kiting sniper from applying damage constantly to prolong the repair timer until you have to go to sleep? ...
- by afkalt - at 2015.09.17 18:48:33
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108. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Colman Dietmar wrote: You know, come to think of it, why not limit entosis link to battleships and larger? It would solve two problems at the same time: trolling and general uncommitted behavior will cease, and battleships will gain a stable r...
- by afkalt - at 2015.09.12 20:26:33
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109. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Captain StringfellowHawk wrote: Don't worry Once more of the Citadel info comes out and the WHers complain about the POS's turning into Citadels and not firing back... you will have the rest of EVE yelling at you next that you should always hav...
- by afkalt - at 2015.09.11 23:20:36
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110. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Querns wrote: Also, as an aside, if you dislike bubble walls, you are going to HATE the new structures CCP is adding. CCP is talking about adding a variety of structures that can be used to detect hostiles and augment travel in sovereign space....
- by afkalt - at 2015.09.11 23:15:40
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111. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Querns wrote: afkalt wrote: Quote limit. Querns wrote: Cynos can be nullified -- you can put a covert cyno on a covert, nullified strategic cruiser and sneak any number of people behind the dread bubble wall, then refit to a more combat...
- by afkalt - at 2015.09.11 23:04:26
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112. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Captain StringfellowHawk wrote: You realize if you come across a gate bubbled like that.. all you do is wave the magic ticket wand at a GM.. and those players who dropped all those Bubbles will feel very sorry. while you can Bubble a gate.. on...
- by afkalt - at 2015.09.11 22:44:48
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113. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Quote limit. Querns wrote: Cynos can be nullified -- you can put a covert cyno on a covert, nullified strategic cruiser and sneak any number of people behind the dread bubble wall, then refit to a more combat-oriented configuration using mobi...
- by afkalt - at 2015.09.11 22:25:19
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114. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Querns wrote: afkalt wrote: Scatim Helicon wrote: 159Pinky wrote: So, now that all gates will be bubbled to **** to prevent entosis. When will you start add a limited timer for bubbles to be in space? SO ppl at least have to put an eff...
- by afkalt - at 2015.09.11 22:14:02
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115. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Scatim Helicon wrote: 159Pinky wrote: So, now that all gates will be bubbled to **** to prevent entosis. When will you start add a limited timer for bubbles to be in space? SO ppl at least have to put an effort in to keeping their entrances ...
- by afkalt - at 2015.09.11 21:59:25
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116. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
Kazon Necht wrote: Lots of good comments here so far. Many echo the things that I've heard on our comms. It appears to me that the reason CCP appears to have missed the mark, is because the problems that people complained about the most were ...
- by afkalt - at 2015.08.14 11:22:34
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117. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
Aeril Malkyre wrote: CCP Nullarbor wrote: Absent Sworn wrote: So, no mention of some minimal level of automated defense structures to prevent the lone entosing trollceptor. The CSM FAQ simply says "No", is that still the case and planned ...
- by afkalt - at 2015.08.13 18:11:43
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118. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
Scatim Helicon wrote: Why are wormholes getting reduced vulnerability windows compared to unbonused 0.0? Reminder that NPC 0.0 in particular cannot reduce this window by their activities. Is it your intention that living in a C6 wormhole is sa...
- by afkalt - at 2015.08.13 17:02:07
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119. Announcement:Aegis sov release - General feedback - in EVE Information Portal [original thread]
Make the notification start at the warmup and not when it is complete
- by afkalt - at 2015.08.03 15:11:48
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120. Announcement:Aegis release - Issues - in EVE Information Portal [original thread]
Rivr Luzade wrote: Allaera wrote: Steijn wrote: If i made a mistake so simple as this at work, id be fired. Geez, if you get fired for making a simple mistake where you work I'd hate to see what would happen if you royally screw up ...
- by afkalt - at 2015.07.07 13:02:20
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