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21. State of Minmatar Ships - in Ships and Modules [original thread]
Fleet scythe is nice.
- by afkalt - at 2015.06.26 12:29:12
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22. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
Amanda Chan wrote: afkalt wrote: I'll try and toss a chart together over lunch and post here. Here we are: http://i.imgur.com/2LJ9RsJ.png Paladin green Vargur light blue Golem red kronos dark blue (rails, I know...I know...the point is...
- by afkalt - at 2015.06.24 15:35:50
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23. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Or just stuff the mids on the phoon full, FULL OF THE MODS. ALL HAIL THE PHOONTANG OVERLORDS. Seriously, they're gonna be epic.
- by afkalt - at 2015.06.24 12:10:10
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24. Warp disruption field generator - in Ships and Modules [original thread]
Did you just complain about e-dishonor and then use the phrase "rook them"? ....damn. Maaaaaaaximum disohonor right there. Ed: You could use a jag as heavy tackle, I suppose. [Jaguar, ASB copy 1] Gyrostabilizer II Tracking Enhancer II Internal ...
- by afkalt - at 2015.06.24 11:55:50
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25. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
Chainsaw Plankton wrote: vargur dps and range is kinda meh. The dps is not bad at all, but once you factor in falloff it just looks weak. It's actually not, I charted it in EFT. I was (genuinely) disgusted at how well it puts the DPS out. ...
- by afkalt - at 2015.06.24 10:45:33
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26. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
I'll gladly give them up for a RHML phoontang in a gang. In a heartbeat. I have the slots, in a gang other people are tackle...I finally have something worthwhile to do with my midslots (lets assume painters are covered).
- by afkalt - at 2015.06.24 10:41:53
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27. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
HoruSeth wrote: afkalt wrote: If you have the skills, golem is the winner because you say that or why? I mean no doubt the race is between RS and Golem, but for me RS is a little in advance. @Rexxorr: You don't get anywhere close to...
- by afkalt - at 2015.06.23 21:45:53
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28. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
If you have the skills, golem is the winner if you're not blitzing. If you are, look elsewhere.
- by afkalt - at 2015.06.23 11:57:46
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29. Maulus or Griffin (against a interceptor) - in Ships and Modules [original thread]
I'm toiling to imagine a situation where the inty won't just bugger off tbh. You need to explain why you expect it to stick around for an answer in proper context.
- by afkalt - at 2015.06.19 11:12:29
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30. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Sobaan Tali wrote: Chainsaw Plankton wrote: Arla Sarain wrote: I don't think approaching this from a statistical POV is reasonable - switch on goddamn missile trails and tactical overlay, hover over the smartbomb icon, and twitch the s***...
- by afkalt - at 2015.06.11 11:38:41
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31. Do not train to fly battleships - in Ships and Modules [original thread]
Aza Ebanu wrote: Serendipity Lost wrote: Aza Ebanu wrote: 13kr1d1 wrote: Ignoring the last 10 pages. If you think a battleship is a glass cannon, you've done the whole "battleship" thing wrong. Put some damn tank on it next time. The ...
- by afkalt - at 2015.06.09 21:31:39
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32. Do not train to fly battleships - in Ships and Modules [original thread]
But it's wrong.... Just because they're not represented doesn't mean they can't be. A disgusting amount of PvP DPS is spent grinding structures, which means Ishtars and VNI....it's a huge skew, domis contribute but are less agile so tend not to b...
- by afkalt - at 2015.06.09 19:29:30
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33. Do not train to fly battleships - in Ships and Modules [original thread]
Haatakan Reppola wrote: Battleship is the class of ships that does 3rd most PvP dmg, they cant be all that bad at it... Considering the DPS a typical BS should put out, that's really pretty bad. Doubly so when one considers how many struc...
- by afkalt - at 2015.06.09 11:14:28
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34. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Lloyd Roses wrote: For large scales, I doubt that even the fastest missile doctrine could really compete well against turret fleets. Not least because effective target swapping to annoy logi isn't remotely effective...borderline impossible...
- by afkalt - at 2015.06.08 15:54:58
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35. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Well that many ships and you start wanting dedicated painters to allow you to boost the buffer of the DPS ships. Plus there's the whole....fleet/missiles/LOL thing going on.
- by afkalt - at 2015.06.08 14:11:35
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36. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Drone ships had the slots for the amps. Missile boats almost universally do not have the lows for that module. Unless the mod alone is better than a second/third BCU - seems pretty unlikely, then they're not going to be on many ships (exceptions ...
- by afkalt - at 2015.06.08 13:50:21
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37. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Zappity wrote: Predicting that the next module tiericide round will be the other missile launchers and mods. Seems inconceivable that this would finally get introduced without taking a look at the base modules. Nerf incoming I reckon. And a...
- by afkalt - at 2015.06.08 10:51:21
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38. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Chainsaw Plankton wrote: the other thing I immediately thought was that their stats would be much lower than predicted. I imagine the mid version at 15% and the low at 8% or something. having it do something for exp velocity is also possible....
- by afkalt - at 2015.06.08 10:40:07
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39. PvE Cruise Rattlesnake - King of DPS...or is it? - in Ships and Modules [original thread]
If folks are that worried/OCD about application, you'd not use the rattler vs angels in the first place because you want to shoot explosive at them. CNR/Golem FTW if you're a missile slinger.
- by afkalt - at 2015.06.04 15:10:32
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40. No missile pass accompanying Jackdaw release? - in Ships and Modules [original thread]
Caleb Seremshur wrote: As far as the drones are concerned isn't that just because they're based on rogue drones? They don't really conform to anything. [edit] just taking a look at the augmented drones they follow the damage pattern of their r...
- by afkalt - at 2015.06.04 14:39:08
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