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41. No missile pass accompanying Jackdaw release? - in Ships and Modules [original thread]
Caleb Seremshur wrote: Valkin Mordirc wrote: I think CCP Probably thinks either A. Missiles are fine as they are, Which is unlikely. B. They are looking into but the Sentry/Ishtar took priority and rightfully so, Or C. They don't know ...
- by afkalt - at 2015.06.04 09:23:42
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42. PvE Cruise Golem - Needs 4 target painters for optimal application?! - in Ships and Modules [original thread]
stoicfaux wrote: A Golem with 4x PWNGE TPs, 2x Rigor I, and a 5% dmg implant is adequate for one shotting all T1 NPC cruisers with Fury: https://forums.eveonline.com/default.aspx?g=posts&m=4450779 NPCs MWDs do not cause sig bloom. IME,...
- by afkalt - at 2015.06.03 20:11:24
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43. PvE Cruise Golem - Needs 4 target painters for optimal application?! - in Ships and Modules [original thread]
The fact I can't group painters makes me not like flying the golem. It's a complete chore.
- by afkalt - at 2015.06.03 13:17:35
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44. No missile pass accompanying Jackdaw release? - in Ships and Modules [original thread]
Valkin Mordirc wrote: I think CCP Probably thinks either A. Missiles are fine as they are, Which is unlikely. B. They are looking into but the Sentry/Ishtar took priority and rightfully so, Or C. They don't know how to fix it without maki...
- by afkalt - at 2015.06.02 09:49:25
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45. One Mystery at a time: Command Ships - in Ships and Modules [original thread]
Shush all of you. The first rule of command ships is we do not talk about command ships. And the sleipnir is TERRIBLE. NEVER fly one. Even a drake is better. Seriously. The less people fly these the better
- by afkalt - at 2015.05.29 12:15:49
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46. Do not train to fly battleships - in Ships and Modules [original thread]
Aza Ebanu wrote: baltec1 wrote: Aza Ebanu wrote: On paper damage and theoretical fleets, are impractical for this discussion. On paper, battleships put out a lot of damage. In practice, they are not so impressive. Again, there are very ...
- by afkalt - at 2015.05.19 06:49:39
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47. Do not train to fly battleships - in Ships and Modules [original thread]
I'll just leave this here https://www.youtube.com/watch?v=I4jQENEsbdk Battleships rock the house, they simply require more than average skillpoints to fly and understand correctly. When to deploy them is the key.
- by afkalt - at 2015.05.14 11:43:25
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48. Ship for blitzing L3's - in Ships and Modules [original thread]
Vulture is up there, but who is going to use one of those
- by afkalt - at 2015.05.01 13:44:26
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49. Gila Fit L4 - in Ships and Modules [original thread]
Nycha wrote: The problem of the bonus room are the cruise missile launchers which put out serious dps and cant be avoided. The gun sentries are actually worse because they seem to track like small autocannons. I suspect a gila fit to handl...
- by afkalt - at 2015.04.30 13:39:01
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50. Ship for blitzing L3's - in Ships and Modules [original thread]
baltec1 wrote: Tiddle Jr wrote: baltec1 wrote: Mach, hands down. Surprisingly but Baltec didn't mention Megarhron... I have yet to figure out a way to beat the machs blisteringly fast times. And you wont*, because warp speed. If...
- by afkalt - at 2015.04.30 11:36:11
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51. Sitting behind the Rattlesnake console... - in Ships and Modules [original thread]
Hakaari Inkuran wrote: afkalt wrote: ITT nothing but overpriced, **** poor damage appliction based madness. Use 5x T2 cruise with fury. A gecko, or a pair of augmented Heavy drones 2 target painters Rigor rigs 3 DDA, 3BCU. Prop mod for gate...
- by afkalt - at 2015.04.24 17:17:37
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52. Raven Navy Issue vs Scorpion Navi Issue vs Rattlesnake | Alternative... - in Ships and Modules [original thread]
If you can use drones with a modicum of skill and have gallente BS trained, use a MJD sniping dominix. There is no better way to learn triggers/mission lay outs. I literally cannot envisage a way you could lose this ship. Use it to pad your walle...
- by afkalt - at 2015.04.24 13:29:53
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53. Sitting behind the Rattlesnake console... - in Ships and Modules [original thread]
ITT nothing but overpriced, **** poor damage appliction based madness. Use 5x T2 cruise with fury. A gecko, or a pair of augmented Heavy drones 2 target painters Rigor rigs 3 DDA, 3BCU. Prop mod for gate travel Enjoy 1600+ DPS with a ridiculous ...
- by afkalt - at 2015.04.24 13:21:21
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54. C3 WH soloing without missiles - in Ships and Modules [original thread]
Lloyd Roses wrote: Domi to expensive, uses Gila instead. Xequecal wrote: Is as gank resistant as a PvE ship can possibly be, you have a giant explosive hole but literally nothing used for WH PvP shoots explosive damage. Nothing besides St...
- by afkalt - at 2015.04.24 13:16:14
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55. C3 WH soloing without missiles - in Ships and Modules [original thread]
Ishtars can solo sites as well. Minor bling tank needed.
- by afkalt - at 2015.04.24 10:59:20
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56. Torpedo raven vs. Blaster rohk - in Ships and Modules [original thread]
I smell a troll. Torp raven. Angels. Blasters.
- by afkalt - at 2015.04.01 15:15:52
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57. Raven Navy Issue - in Ships and Modules [original thread]
Duke Onzo wrote: I am recently going into lvl 4 mission sec, and im goign to be using a raven navy issue. I currently have no idea how to fit it and i need some help Please no trolling i really need help! Honestly, learn in a raven first. ...
- by afkalt - at 2015.03.25 16:31:34
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58. vargur for pve - in Ships and Modules [original thread]
Chainsaw Plankton wrote: MJD is situational, fit as needed. overall all the fits here are pretty similar. And they didn't really even change with the marauder rebalance. My main change is the medium booster so I don't die to 10 dps on a DC wher...
- by afkalt - at 2015.03.25 16:22:47
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59. vargur for pve - in Ships and Modules [original thread]
Ralph King-Griffin wrote: afkalt wrote: Undersized repper for cap stability is handy if you DC in bastion.....trust me on this one. a mate of mine got his Kronos reimbursed because this happened to him a couple of weeks ago, a polite and ...
- by afkalt - at 2015.03.21 19:26:17
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60. vargur for pve - in Ships and Modules [original thread]
Undersized repper for cap stability is handy if you DC in bastion.....trust me on this one.
- by afkalt - at 2015.03.21 17:30:24
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