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981. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: I am not credulous enough to believe that a dedicated frigate/destroyer hunter should be unable to kill a frigate/destroyer with a weapon designed for fighting frigates/destroyers on a frigate/destroyer killing platform b...
- by afkalt - at 2015.05.18 12:54:19
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982. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
I'd venture your weapon choice was the real issue. He can time his reloads with your own and he can approximately burst tank your burst. You'd have done a LOT better with a regular weapon system. ASB ships die to leak during reloads - with a wea...
- by afkalt - at 2015.05.18 09:38:29
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983. The laser crystals rebalance thread. - in Player Features and Ideas Discussion [original thread]
Xequecal wrote: PvP balance in Eve is very simple. You fly Gallente or you go home. They're so overpowered that there's literally no risk in training for the FOTM here, as in the majority of ship classes they don't only have the best ship, but ...
- by afkalt - at 2015.05.18 09:25:18
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984. Implants 2.0 - in Player Features and Ideas Discussion [original thread]
Because attribute implants don't directly affect combat like pirate and hardwires and it is needlessly irritating and limiting(*) when you live in bubble prone space? That as you move to more dangerous space the smart move is to slow down your ski...
- by afkalt - at 2015.05.18 07:57:40
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985. The laser crystals rebalance thread. - in Player Features and Ideas Discussion [original thread]
I don't think I've ever heard someone say lasers have average to poor tracking before, because scorch is that good. Whilst it exists, lasers aren't really 'fixable' imo.
- by afkalt - at 2015.05.18 06:57:05
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986. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: I'll edit this post later with total value of cargo lost for all JFs over these 7 years minus the cost of the hull. You realise if it's more than 1 JF, your 'invulnerable' arguement is more leaky than the titanic, ri...
- by afkalt - at 2015.05.17 21:55:48
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987. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Having tried to use logic, data and reasoning, I've now dropped to the level of the opposition. Thus allow me to retort with the same level of reasoning. JF are not broken in the risk reward scheme. Because.
- by afkalt - at 2015.05.17 19:43:53
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988. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
If you're trying to equate freight with projecting offgrid applied DPS...I dont have words for the fail. How many JF need to die before you concede they're actually not invulnerable? Basic math says >=1 and you're wrong, but seeing as you'...
- by afkalt - at 2015.05.17 19:15:53
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989. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Iroquoiss Pliskin wrote: Ok, so you are just going to make **** up and spout nonsense. They really are, it's remarkable bordering on trolling. It's like a small child with their fingers in their ears going waaaaaaa...
- by afkalt - at 2015.05.17 11:11:16
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990. Bribing NPC stations to kick out station campers - in Player Features and Ideas Discussion [original thread]
Confirming no one will sit trading in implant less clones, watching you **** isk up the wall ejecting them.
- by afkalt - at 2015.05.16 23:03:12
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991. Scan Probe Mouse Cursor: Still clunky and ********. - in Player Features and Ideas Discussion [original thread]
Well yes, but the old map is on the way out the door. At this rate I'll be using it into the end.
- by afkalt - at 2015.05.16 13:55:26
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992. Scan Probe Mouse Cursor: Still clunky and ********. - in Player Features and Ideas Discussion [original thread]
Confirming scanning is horrible compared to the old map. Please just make it as the old one was, please
- by afkalt - at 2015.05.16 13:44:50
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993. Fixing Mines. - in Player Features and Ideas Discussion [original thread]
Mines are a glorious idea. It'll never work, but they're glorious regardless. However, my gut feel is this nails the issue: Samillian wrote: More seriously my main objection is that I really believe that if you want to destroy someones ship ...
- by afkalt - at 2015.05.15 22:16:54
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994. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: It's not about JF. It's about cynos on stations in docking rings. JF pilots are trying to make this into a crusade against JF. You should be asking why JF skin is so thin compared all the other capital pilots. I think t...
- by afkalt - at 2015.05.15 19:06:20
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995. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Almost zero risk can be attained to any ship given sufficient precautions. You seem to have a problem with their effort level. It's not a lot different to an alt scouting in a ceptor. I'm curious, why are you opposed to making JF ~100m along wi...
- by afkalt - at 2015.05.15 18:00:02
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996. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
The onus on the proposer of the idea is to prove there is a problem. I await that proof. These allegedly 'invulnerable' ships have died a half a dozen times this week alone. Caps die wholesale. So if you might demonstrate, with something strong ...
- by afkalt - at 2015.05.15 17:01:36
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997. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: afkalt wrote: @Dustpuppy. Even if you could web it into warp, it's still dead unless you have a POS in system. Can't go to station as it would be bubbled. Ditto gates. You'll need to account for the coming Citade...
- by afkalt - at 2015.05.15 12:33:52
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998. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
@Dustpuppy. Even if you could web it into warp, it's still dead unless you have a POS in system. Can't go to station as it would be bubbled. Ditto gates. Can't safe log off because of webs. Can't really bounce safes because you can be scanned and...
- by afkalt - at 2015.05.15 10:59:14
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999. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
Xequecal wrote: 13kr1d1 wrote: Serendipity Lost wrote: Here's an odd question that could use some explaining. How in the sweet bejesus did eve even function before jump freighters??? Apparently EvE was dead before jump freighters we...
- by afkalt - at 2015.05.15 10:17:21
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1000. What if cynos couldn't be lit within 10 kilometers of a station? - in Player Features and Ideas Discussion [original thread]
All this "invulnerability", perhaps you can explain the JF deaths this week alone?
- by afkalt - at 2015.05.15 10:14:35
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