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981. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
Or just stuff the mids on the phoon full, FULL OF THE MODS. ALL HAIL THE PHOONTANG OVERLORDS. Seriously, they're gonna be epic.
- by afkalt - at 2015.06.24 12:10:10
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982. The Imperfection of the Marauder Class - in Player Features and Ideas Discussion [original thread]
It's not great, but even if you make another 0.5-1.5m isk in a pocket - what else were you going to do whilst you pop the rats? Its certainly not somthing I'd chase, just a small bonus whilst the rats die.
- by afkalt - at 2015.06.24 12:03:25
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983. [Proposal] Blood Raider Role Bonus - in Player Features and Ideas Discussion [original thread]
Don't even need OBG, what you need is an overheated faction web and a judiciously overheated MWD. Or, a deadspace NOS - they top out at 39km range and are, last I looked, very cheap considering.
- by afkalt - at 2015.06.24 12:00:19
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984. Warp disruption field generator - in Ships and Modules [original thread]
Did you just complain about e-dishonor and then use the phrase "rook them"? ....damn. Maaaaaaaximum disohonor right there. Ed: You could use a jag as heavy tackle, I suppose. [Jaguar, ASB copy 1] Gyrostabilizer II Tracking Enhancer II Internal ...
- by afkalt - at 2015.06.24 11:55:50
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985. [Proposal] Blood Raider Role Bonus - in Player Features and Ideas Discussion [original thread]
The problem the bhaal has is getting fights in the damned thing.
- by afkalt - at 2015.06.24 11:38:25
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986. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Navy Dominix compares very favorably even in PvE with the standard Dominix. You just take that extra mid slot and stick a Omnitracker in it, and you have most of a standard Dominix with 50% more tank and bonused rails. I'm ...
- by afkalt - at 2015.06.24 11:14:18
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987. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
Chainsaw Plankton wrote: vargur dps and range is kinda meh. The dps is not bad at all, but once you factor in falloff it just looks weak. It's actually not, I charted it in EFT. I was (genuinely) disgusted at how well it puts the DPS out. ...
- by afkalt - at 2015.06.24 10:45:33
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988. Missile TC/TE - Stoicfaux's Scurrilously Speculative Spreadsheet - in Ships and Modules [original thread]
I'll gladly give them up for a RHML phoontang in a gang. In a heartbeat. I have the slots, in a gang other people are tackle...I finally have something worthwhile to do with my midslots (lets assume painters are covered).
- by afkalt - at 2015.06.24 10:41:53
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989. The Imperfection of the Marauder Class - in Player Features and Ideas Discussion [original thread]
I don't understand tbh, the salvage from missions from non battleships is awful in general, so just haul and salvage/loot the large wrecks. What I usually do is dump an MTU, manually pull the large wrecks. When the rats are dead, scoop and move. ...
- by afkalt - at 2015.06.24 10:38:56
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990. Diminishing Damage - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: "civilian gun" ishtars online. More like marauders online. I think you can push a 12k tank out a golem, if memory serves.
- by afkalt - at 2015.06.24 10:32:40
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991. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
HiddenPorpoise wrote: Beast mode Navydomi is still over 1500 dps and still a scary if rare sight. Absolutely, but are almost always a sub par choice for general PvE work. Many other hulls are a far more efficient choice. They are very nic...
- by afkalt - at 2015.06.24 10:25:21
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992. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: I can't wait for the inevitable drone|projectile|laser|hybrid whine threads once these are released... I'm wary, I think there are a few hulls that are going to be a little bit OTT with these and CCP never nerf problem ...
- by afkalt - at 2015.06.24 09:13:47
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993. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Orca Platypus wrote: afkalt wrote: Orca Platypus wrote: Brokk Witgenstein wrote: Orca Platypus wrote: I hate the change. Drone PvE boats were already heavily behind all turret and missile based PvE ships after the last round of nerf...
- by afkalt - at 2015.06.24 09:00:10
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994. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
HoruSeth wrote: afkalt wrote: If you have the skills, golem is the winner because you say that or why? I mean no doubt the race is between RS and Golem, but for me RS is a little in advance. @Rexxorr: You don't get anywhere close to...
- by afkalt - at 2015.06.23 21:45:53
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995. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Orca Platypus wrote: Brokk Witgenstein wrote: Orca Platypus wrote: I hate the change. Drone PvE boats were already heavily behind all turret and missile based PvE ships after the last round of nerfbatting No they are not. PvE = ISK far...
- by afkalt - at 2015.06.23 21:39:20
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996. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: I just find it amazing that a company known for heavy handed nerfing is tip-toeing around the Ishtar. What is this, the 4th or 5th minor tweak? Indeed - I still remember the initial HML proposed nerf of 25% , and the range...
- by afkalt - at 2015.06.23 19:21:53
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997. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
You still can't use that chart, I'm sorry. It's too little data, not enough legend. For a start, structures are probably in there so that's massive skew off the bat. No better thing than drones for that. It amounts to a picture and saying 'see, ...
- by afkalt - at 2015.06.23 17:32:38
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998. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
But mine is the only chart which actually breaks weapon type vs hull down remotely precisely. The assumptions in your chart are not safe. It assumes that each stack colour means the same thing per ship class. Which makes sense for readability but...
- by afkalt - at 2015.06.23 14:53:30
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999. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Matt Faithbringer wrote: afkalt wrote: Hull bonuses are, or rather - stack as a hardener (taking the resist ones as an example). Stick an invuln on a worm, for example. You would expect an EM resist of 20% (hull) + 30% (Single invuln) but yo...
- by afkalt - at 2015.06.23 14:29:36
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1000. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Hull bonuses are, or rather - stack as a hardener (taking the resist ones as an example). Stick an invuln on a worm, for example. You would expect an EM resist of 20% (hull) + 30% (Single invuln) but you get 44%. The same, first hardener on a non...
- by afkalt - at 2015.06.23 14:19:53
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