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161. Isnt this supposed to be a PVP game? So why cant we? - in Player Features and Ideas Discussion [original thread]
Originally by: Hermosa Diosas Originally by: annab Originally by: Emylissan Originally by: annab Edited by: annab on 16/04/2007 17:02:28 Originally by: Hermosa Diosas well if your happy with paying for ...
- by annab - at 2007.04.16 19:40:00
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162. Isnt this supposed to be a PVP game? So why cant we? - in Player Features and Ideas Discussion [original thread]
Originally by: Emylissan Originally by: annab Edited by: annab on 16/04/2007 17:02:28 Originally by: Hermosa Diosas well if your happy with paying for a game that hinders you then hey you go ahead my little lemmings. g...
- by annab - at 2007.04.16 18:04:00
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163. Isnt this supposed to be a PVP game? So why cant we? - in Player Features and Ideas Discussion [original thread]
Edited by: annab on 16/04/2007 16:53:51 Originally by: Hermosa Diosas well if your happy with paying for a game that hinders you then hey you go ahead my little lemmings. go follow the crowd, please please dont say anything about my p...
- by annab - at 2007.04.16 16:54:00
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164. Anticloaked ships weapons - in Player Features and Ideas Discussion [original thread]
Edited by: annab on 16/04/2007 16:15:47 Originally by: Red Harvest I love my Helios and having quite a bit of fun flying a Pilgrim. But i can understand that ppl want at least a resonable chance to counter a cloak. Its very easy ...
- by annab - at 2007.04.16 16:15:00
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165. Anticloaked ships weapons - in Player Features and Ideas Discussion [original thread]
Originally by: Grey Area Is someone giving out ISK to anyone who posts a "nerf cloaks" thread? To all the people posting these...fly a covert ops ship for a week, so you at LEAST have some idea of the other side of the coin. Heavy water ...
- by annab - at 2007.04.16 15:40:00
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166. Anticloaked ships weapons - in Player Features and Ideas Discussion [original thread]
Edited by: annab on 16/04/2007 15:19:52 Originally by: Otellus I still think they should make cloaked ships use fuel. Give cloaks a 10 minute cycle, and make it cost 10 heavy water per cycle, and say 5 for covops/recons per cycle. That...
- by annab - at 2007.04.16 15:20:00
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167. Anticloaked ships weapons - in Player Features and Ideas Discussion [original thread]
Edited by: annab on 15/04/2007 23:29:18 Not a good idea without giving cloaked ships a big boost. The cloaked ship has may draw backs as it is. 1. Armor of wet bog roll. 2. Reclabration time 3. Stupid training times. Recon 5 to fit anything u...
- by annab - at 2007.04.15 23:32:00
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168. Spacecraft Computer Voice - in Player Features and Ideas Discussion [original thread]
Originally by: Stegas Tyrano It may be a minor thing but my idea is to change the auras voice or have a different spacecraft computer voice for each race. i think it would make it alot cooler say the first time. what does everyone else th...
- by annab - at 2007.04.15 17:41:00
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169. Cloaking Device Fuel - in Player Features and Ideas Discussion [original thread]
Edited by: annab on 13/04/2007 13:47:07 I use recon ships all the time the afk cloak is a problem as your not playing the game. I do admit that I some times sit with a cloak looking at the market/contracts or giving information about the lates...
- by annab - at 2007.04.13 13:50:00
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170. No subject - in EVE General Discussion [original thread]
My question is when. I remember when the tachon laser got a boosted there was a comment on a change to t2 med lasers(small laser) where going to have its pg lowered at a later date. Almost one year on it has not happened. I have low hopes of a...
- by annab - at 2007.04.05 12:32:00
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171. [PC] Succubus - in Price Checks [original thread]
When I started playing they costed 5mil (almost two years ago) however the drop was changed and they are more rare now I see them going for 20 to 30mil each on contract.
- by annab - at 2007.04.03 20:05:00
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172. PC: for capital components BPCs - in Price Checks [original thread]
Depends on the ME/PE of the bpc most I've seen have a ME of 30+ and 5 runs at 6 to 10 million each. However it depends on the place your selling it at. If you see lots of cargo bays but no armor plates then sell the armor plates.
- by annab - at 2007.03.31 16:55:00
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173. Cloaking and Mod Activation - in Test Server Feedback [original thread]
Originally by: Sorted I would like to see Passive Targeters, Ship Scanner and Cargo Scanner activatable while cloaked.... Thoughts? I like this idea as it make the ship more of a fleet scout. However the must be a module like the pass...
- by annab - at 2007.03.23 11:59:00
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174. Is CCP a slave to Vista and microsoft? - in EVE General Discussion [original thread]
Edited by: annab on 16/03/2007 00:30:42 Edited by: annab on 16/03/2007 00:26:38 I have vista ultimate on a laptop for work. Its ok. 1. DMC I can understand why they added it as a independent games developer who make his own games. It is...
- by annab - at 2007.03.16 00:28:00
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175. Help me with my pilgrim! - in Ships and Modules [original thread]
Edited by: annab on 13/03/2007 14:15:23 Originally by: Grytok You should not engage combatships bigger than cruisers tbh. Every mediocre skilled and experienced BC-Pilot will kill you in your Pilgrim. Go for Frigs, Cruisers, Barges ...
- by annab - at 2007.03.13 14:16:00
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176. T2 bpos.. no more? - in Test Server Feedback [original thread]
My view is the lottery should stay. However there is a need for some changes. 1. Once you have a BPO from an R&D you can no longer use that agent. Your back at zero R&D finding a new one will not kill you. 2. The agent gives out BPOS based o...
- by annab - at 2007.03.11 20:24:00
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177. Idea to address Macro Mining problem - in Player Features and Ideas Discussion [original thread]
The only way macro miners will be removed fairly is if they make ships above crusiers flyable if your not in a faction npc corp. I know some people will want to stay in an NPC corp. So there should be NPC corps that allow for war decs agaist the...
- by annab - at 2007.03.08 00:20:00
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178. Top 10 List Revelations and beyond - in Player Features and Ideas Discussion [original thread]
1. UI needs a module lock button. When in combat I don't want to click a low module and see thats its now moved to a high slot I want it to go on. 2. Fleet battles/ blob. This is a hard one 200 ships in one place has huge lag. Two ways of fixin...
- by annab - at 2007.01.31 00:07:00
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179. Test Server - in EVE New Citizens Q&A [original thread]
Edited by: annab on 25/01/2007 19:06:42 Originally by: piolha Hi, sorry if this is a stupid question, how do I join the test Server? I've tried twice now, to install the patch that the program ask's when accessing the Test Server and i...
- by annab - at 2007.01.25 19:09:00
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180. Amarr and the apparent problem - in Issues, Workarounds & Localization [original thread]
Do we really need another Amarr thread? There are so many threads this could have been posted in.
- by annab - at 2007.01.25 18:31:00
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