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21. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Dictateur Imperator wrote: baltec1 wrote: Dictateur Imperator wrote: So you agree: Nerf of mining income, you waste time to do this. More boring to mine and less rentable after change. Oh no, CCP added a few more seconds on to my min...
- by baltec1 - at 2015.06.29 16:43:54
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22. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Eve Back Online wrote: Thanks CCP. I'll return the favor by unsubbing any mining alts I run while doing homework. Thats what I get for trying to come back to Eve. No you won't.
- by baltec1 - at 2015.06.27 21:24:37
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23. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Malcanis wrote: As I understand it fleet warping isn't even going away. It's just being trimmed a little? Rather than warping the fleet to a probe result you warp a cov ops to the result then the fleet.
- by baltec1 - at 2015.06.26 20:18:24
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24. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Awkward Pi Duolus wrote: You know as well as I do that FCs will get those, if they don't have them already, rather than trust the fate of fleets to random fleet members. Siad FCs will get their fleet killed/have to leave when their alt die...
- by baltec1 - at 2015.06.26 19:47:32
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25. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Alexis Nightwish wrote: Joseph Seyburn wrote: Quote: What are the goals of these changes? Anyone? and please not the schmockbait about 'Encourage individual participation' PL wanted to reduce the time it takes for a fleet to land o...
- by baltec1 - at 2015.06.26 16:48:09
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26. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Awkward Pi Duolus wrote: There is nothing smart about forcing an FC to have to rely on alts for warp-ins as people's time is wasted waiting. Nobody is forcing people to use alts, get dedicated pilots to do the job. Awkward Pi Duolus wro...
- by baltec1 - at 2015.06.26 11:34:40
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27. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Awkward Pi Duolus wrote: If organization allows disproportionate adaptation to change, shouldn't leveling the playing field then involve... less complexity? The more complex the game becomes, the more it is difficult for a small groups to sur...
- by baltec1 - at 2015.06.26 08:24:44
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28. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Dictateur Imperator wrote: So you agree: Nerf of mining income, you waste time to do this. More boring to mine and less rentable after change. Oh no, CCP added a few more seconds on to my mining activities...
- by baltec1 - at 2015.06.26 08:22:20
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29. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Midnight Hope wrote: Since you ARE moving forward with these changes, it seems only logical that there should be a way to set the fleet's maximum warp speed (which would override the each individual ship warp speed in the fleet) or a way for ea...
- by baltec1 - at 2015.06.25 19:21:17
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30. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
FT Diomedes wrote: baltec1 wrote: FT Diomedes wrote: Which is part of the reason this change is bad - it is yet another Quality of Life non-improvement which will benefit the largest and most well-organized coalitions. They will find wa...
- by baltec1 - at 2015.06.25 18:15:46
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31. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
FT Diomedes wrote: Which is part of the reason this change is bad - it is yet another Quality of Life non-improvement which will benefit the largest and most well-organized coalitions. They will find ways to overcome the tedium, those with wo...
- by baltec1 - at 2015.06.25 16:03:00
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32. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Cypherous wrote: Work out warptimes for a fleet that involves fast tackle and a carrier that doesn't involve you sititng on a gate waiting for ages for the carrier to be far enough away that the rest of the fleet doens't arrive a decade befor...
- by baltec1 - at 2015.06.25 15:59:02
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33. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Arrendis wrote: baltec1 wrote: Or you could use your noggin and work out warptimes and guesstimate warp times. Frankly I would just fleet warp to a cov ops scout, I have no idea why you people are making this harder than it needs to be. D...
- by baltec1 - at 2015.06.25 12:50:31
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34. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Cypherous wrote: baltec1 wrote: Cypherous wrote: CCP Logibro wrote: In a continued effort to make sure that the skill of every member of your fleet counts towards the fight, we are making changes to fleet warp mechanics. We've already ...
- by baltec1 - at 2015.06.25 12:35:40
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35. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Cypherous wrote: CCP Logibro wrote: In a continued effort to make sure that the skill of every member of your fleet counts towards the fight, we are making changes to fleet warp mechanics. We've already had a torrent of feedback, and today C...
- by baltec1 - at 2015.06.25 11:52:58
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36. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Dictateur Imperator wrote: CCP Larrikin wrote: Minchurra wrote: 1. Can I fleet warp my fleet to a fleet member as I can now, or does it require extra steps? (Right click watch list > Warp fleet to) 2. Can I fleet warp my fleet to a p...
- by baltec1 - at 2015.06.25 04:52:24
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37. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
afkalt wrote: I wouldn't have expected for a moment that you did - HOWEVER it cannot be ignored as it is a massive source of NULL income, even if the only way people see it is in SRP. Ignoring moon goo is like ignoring LPs in high sec. A...
- by baltec1 - at 2015.03.06 10:30:08
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38. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Torgeir Hekard wrote: baltec1 wrote: Same reason we would use them, to ruin someone else's game. Why the hell would you ruin someone else's game at the expense of your own game? Well, goons would do it to prove a point. Which is like provi...
- by baltec1 - at 2015.03.06 04:46:20
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39. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Eli Apol wrote: baltec1 wrote: The whole point of the trollcepter is to avoid fights. So why the hell are a highsec pvp group gonna come into nullsec to avoid fights Same reason we would use them, to ruin someone else's game.
- by baltec1 - at 2015.03.06 03:53:31
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40. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Eli Apol wrote: Give better rewards for sov to balance it out. If RvB want to come roam in intys and force fights it sounds great. It sounds a whole bunch better than them having to fight a static blockade on an entry system where they'll jus...
- by baltec1 - at 2015.03.06 03:27:42
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