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561. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Dracvlad wrote: Eve lost a certain type of player during that period and that loss was hidden by the new players that were brought in with major battles, CCP did not analyse their database properly and was unaware of that lost player base. I ...
- by baltec1 - at 2016.09.18 14:17:10
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562. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Dracvlad wrote: More like what I saw coming to pass, bored players looking to kill something from a rapidly disappearing casual population, enjoy what you made of Eve you egotistical loser. In other words what was left in hisec suffered an...
- by baltec1 - at 2016.09.18 13:58:06
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563. to gank or not to gank come november - in EVE General Discussion [original thread]
Do Little wrote: Allowing Alphas to multibox and turn off their safety in highsec has considerable potential for abuse. Perhaps CCP can give them the ability to do one or the other but not both. I.e. if they multibox, their safety will be locke...
- by baltec1 - at 2016.09.18 13:17:29
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564. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: And it may be hey make similar mistakes here, but as of yet it seem the choices they've implemented are fine. The lower retention and sudden discovery that people who pvp stay longer would say otherwise. Lucas Kell wrote:...
- by baltec1 - at 2016.09.18 12:28:47
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565. to gank or not to gank come november - in EVE General Discussion [original thread]
DeMichael Crimson wrote: So you want to fight on the good side ? Then just gank the gankers. DMC They are profitable to gank after all.
- by baltec1 - at 2016.09.18 12:05:20
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566. Remove the killmail API, seriously! - in EVE General Discussion [original thread]
Major Xadi wrote: baltec1 wrote: The cowards who avoid PvP now are the same cowards that avoided PvP before killmails existed. Aw, c'mon now. Surely CCP has retained the subscriptions of some new cowards by now. But kinda on topic, I...
- by baltec1 - at 2016.09.18 11:38:27
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567. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: CCP nerfing it isn't evidence enough? Take part in it one day and you'll see how easy the activity is. This is supposed to be a hard game, remember? These are the same people who added things such as the Svipul, tracking ti...
- by baltec1 - at 2016.09.18 11:13:59
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568. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Drago Shouna wrote: "Actually CCP has said that ganking has no impact on numbers and if anything is good for player retention." Well myself and lots of others have never believed that comment, yes I saw him make it, but I still think there wa...
- by baltec1 - at 2016.09.18 11:04:43
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569. Remove the killmail API, seriously! - in EVE General Discussion [original thread]
TigerXtrm wrote: Come join Goonies. We don't care about killboards. We don't even HAVE a killboard Back in my day the goon KB was the single most hated thing in the swarm.
- by baltec1 - at 2016.09.18 10:55:38
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570. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: I want to see more balance brought to ganking so it's less of an extreme problem Where is the evidence it is a problem? Lucas Kell wrote: , and chase some of the 85% who probably do take part in PvP, just not the s...
- by baltec1 - at 2016.09.18 10:38:12
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571. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: baltec1 wrote: 85% of people who quit in the first 15 days do so having done no PvP. It has been found that people who do PvP stay for longer, so if we are going to target an area then we should be looking at bringing in ...
- by baltec1 - at 2016.09.18 10:20:07
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572. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Teckos Pech wrote: Ima Wreckyou wrote: I think the question is: Do anti-gankers fail IRL all the time, constantly, daily, at every single opportunity just like in-game because in-game behaviour reflects RL? I think it is important to answer ...
- by baltec1 - at 2016.09.18 09:42:20
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573. Remove the killmail API, seriously! - in EVE General Discussion [original thread]
Oliver Delorean wrote: Vincent Pelletier wrote: We had killboards long before the api so that right there is not a solution in and of itself, if there even needs to be a solution. I will agree that killboards might/will keep people from "jus...
- by baltec1 - at 2016.09.18 08:44:33
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574. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Dracvlad wrote: baltec1 wrote: Dracvlad wrote: The mining ships are pretty well balanced at the moment, you can fit and fly for yield and cheap or you can fit for tank and less yield. You are not totally safe as the gankers can and do g...
- by baltec1 - at 2016.09.18 08:37:45
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575. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: Feel free to provide proof. Most gankers I've seen will use T1 cats unless they go after a target that requires something bigger. Out of the first page of catalysts killed by concord only 7 are T1 fit. The tornado is the st...
- by baltec1 - at 2016.09.18 08:35:57
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576. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Dracvlad wrote: The mining ships are pretty well balanced at the moment, you can fit and fly for yield and cheap or you can fit for tank and less yield. You are not totally safe as the gankers can and do gank a tanked Skiff, but it is a chall...
- by baltec1 - at 2016.09.18 08:19:46
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577. Remove the killmail API, seriously! - in EVE General Discussion [original thread]
Vincent Pelletier wrote: baltec1 wrote: Oliver Delorean wrote: Why do you need that record of accomplishment? You are not going to engage if there is little risk of getting that red line on your killboard. Iv done both... I held the pod a...
- by baltec1 - at 2016.09.18 07:43:48
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578. Remove the killmail API, seriously! - in EVE General Discussion [original thread]
Oliver Delorean wrote: Why do you need that record of accomplishment? You are not going to engage if there is little risk of getting that red line on your killboard. Iv done both... I held the pod and iv been the pod that is being held. It's ex...
- by baltec1 - at 2016.09.18 07:35:59
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579. Remove the killmail API, seriously! - in EVE General Discussion [original thread]
The cowards who avoid PvP now are the same cowards that avoided PvP before killmails existed.
- by baltec1 - at 2016.09.18 07:13:11
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580. Why do people assume how we play the game reflects us in real life? - in EVE General Discussion [original thread]
Lucas Kell wrote: Jonah Gravenstein wrote: Stupid shite isn't restricted to the value of the cargo , it includes such idiocy as being AFK or using the Autopilot. Both of which are irrelevant if someone wants to gank you. If you are AFK...
- by baltec1 - at 2016.09.18 04:33:59
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