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1981. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Malou Hashur wrote: Jean Luc Lemmont wrote: CCP Rise wrote: Darirol wrote: why do all those industrial ships have a speed bonus? Because travel speed is one of the most important characteristics for haulers. Capacity, gank resilienc...
- by baltec1 - at 2014.11.11 15:14:33
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1982. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Quote: And what is the point of bringing a fleet to escort this ship when in that case you can just more all the ships individually with much more EHP maybe fitting some links in that fleet making them even safer? Wouldn't make the point of ...
- by baltec1 - at 2014.11.11 15:12:29
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1983. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: Dave Stark wrote: Anonymous Forumposter wrote: Zan Shiro wrote: take it these people have not seen how some 0.0 moves moon goo on bridged ops either. For the home audience.....you support this with logistics. Good c...
- by baltec1 - at 2014.11.11 15:05:01
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1984. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
O'drwex Dythoni wrote: am i reading this right ? barely 3 battleships in hold and you're full? Or an entire harpy fleet.
- by baltec1 - at 2014.11.11 14:55:32
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1985. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Anonymous Forumposter wrote: Zan Shiro wrote: take it these people have not seen how some 0.0 moves moon goo on bridged ops either. For the home audience.....you support this with logistics. Good crews I have seen at least on the first emp...
- by baltec1 - at 2014.11.11 14:41:52
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1986. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: Mara Rinn wrote: Use a blockade runner to move your fittings, use the Bowhead to move the rigged & insured hulls. ALSO ENSURE YOU DON'T AUTOPILOT THROUGH UEDAMA, NIARJA, DELTOLE or other 0.5 choke points. Perhaps consi...
- by baltec1 - at 2014.11.11 14:28:44
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1987. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Malou Hashur wrote: CCP Rise wrote: I have in-game fitting window showing around 350k EHP with a DCU II, 2x reinforced bulkheads II, 3x Transverse bulkhead I This is in the same range as tank-oriented freighters - I'm sure people using the ...
- by baltec1 - at 2014.11.11 13:51:14
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1988. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: Masao Kurata wrote: TerminalSamurai Sunji wrote: Your asking for people to pay for more than an orca and get less tank ... If by "less" you mean "more". The extra low lets you fit an extra bulkhead, giving you almost...
- by baltec1 - at 2014.11.11 13:49:49
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1989. Implant Insurance - in Player Features and Ideas Discussion [original thread]
Arronicus wrote: I'd be all for having UP TO +3 implants not lost on death. Anything else should carry the current risk of being lost. Pirate implants should only be utilized by those willing to foot the bill and be able to afford the full loss...
- by baltec1 - at 2014.11.11 13:10:54
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1990. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Odithia wrote: Be realistic, considering how paper thin it is, nobody in their right mind will ever use this ship to transport 3 faction BS. It will only be used for cheap T1 stuff. And considering how cheap T1 stuff is used, there is little n...
- by baltec1 - at 2014.11.11 13:06:54
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1991. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Xindi Kraid wrote: Orca is neat and even if I don't know what a Rorqual is, it sounds cool enough. Rorquals are a species of baleen whale, which is probably appropriate considering the ship role in EVE. Some alternate...
- by baltec1 - at 2014.11.11 08:44:23
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1992. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Alfred Nobel Jr wrote: Short version: Made in Nipon! Let us know what you think. BOWHEAD Ore Freighter Bonus: 5% bonus to max velocity per level 5% bonus to ship maintenance array capacity per level 12.000% to ship hull and armor amoun...
- by baltec1 - at 2014.11.11 07:29:04
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1993. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: Zappity wrote: I think it needs more tank. Freighter loads top out at about 1b max for gank efficiency so this would be no different. I don't think 1b is high enough for this ship considering the cargo. You want the ...
- by baltec1 - at 2014.11.11 07:15:37
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1994. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Xindi Kraid wrote: Maddaxe Illat wrote: I love it but a ORE Freighter for ship not ore? ORE seems to have started becoming the company for miscellaneous stuff. What's the deal with the name? Bowhead sounds odd, why not something like Bow...
- by baltec1 - at 2014.11.11 06:33:29
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1995. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Pen Ris wrote: CCP Rise wrote: Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank? And you're rig...
- by baltec1 - at 2014.11.11 06:21:28
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1996. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Veers Belvar wrote: baltec1 wrote: Use a fleet to counter the actions of a fleet. I'll be making very heavy use of this ship. Doesn't make any sense. Currently - I can fly travel fitted battleships with cloak + mwd trick and basically ...
- by baltec1 - at 2014.11.11 06:11:57
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1997. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Veers Belvar wrote: Querns wrote: Veers Belvar wrote: Idea is great, but the tank is far too small, 500k ehp minimum to account for the gankers these days. Even JFs are getting blown up. Also need an agility buff to avoid the bumpers, ot...
- by baltec1 - at 2014.11.11 05:53:50
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1998. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
I assume this can use titan bridges?
- by baltec1 - at 2014.11.11 04:55:26
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1999. Disallow using Blockade units to protect one's own turf - in Player Features and Ideas Discussion [original thread]
Its going away along with the whole crappy dominion sov mechanics when occupational sov arrives
- by baltec1 - at 2014.11.04 08:06:34
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2000. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: Azazel The Misanthrope wrote: As it is webs are just a bad game mechanic. . Oh, so ECM is alright huh? Now that you say it I haven't seen a falcon in months...
- by baltec1 - at 2014.11.03 15:18:22
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