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381. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: I was actually going to suggest you check out your alliance fleetops for t1 frigate fits. Use your alliance resources. PL is there to help you. Oh no, you said it so now you have to show us this fit. Jerghul wrote: You ar...
- by baltec1 - at 2016.10.18 19:52:12
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382. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Ratpack There we go. Yes, afk cloaky campers do indeed represent chaff in null-sec local. Thank you. The chaff does two things: 1. It discourages activity by keeping players docked up. 2. It habituates player into acting as if ...
- by baltec1 - at 2016.10.18 17:53:32
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383. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Its not a counter to local. Otherwise it would be used in high sec. Will you read what everyone is telling you. Local is not used as an intel system in highsec. Local is used as an intel system in null, thats why AFK cloaking...
- by baltec1 - at 2016.10.18 17:33:44
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384. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: baltec Would it be fair to say that afk cloaky camping habituates players into eventually making a mistake (undocking to rat in a system containing at least one hostile ship)? It boils down to the line I fed you: Afk cloaky cam...
- by baltec1 - at 2016.10.18 17:25:52
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385. Remove immunity to cargo scanners from blockade runners - in Player Features and Ideas Discussion [original thread]
Gadget Helmsdottir wrote: Throw my lot in with "if it ain't broke, don't fix it". The unscannable ability might be redundant, but it's not hurting anything to be there. And it thematically fits, so that's a pro to keep it as-is. Honestly, re...
- by baltec1 - at 2016.10.18 17:21:55
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386. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Baltec Do you need help fitting a t1 frigate? Post the fit.
- by baltec1 - at 2016.10.18 17:17:51
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387. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Baltec It does not counter local. Else it would be used in high sec. This has been explained to you several times, high sec local cannot be used as an intel tool like in null space. Jerghul wrote: Perhaps formulate clearly...
- by baltec1 - at 2016.10.18 17:15:28
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388. Assault Frigates new role bonus: MWD Ultra - in Player Features and Ideas Discussion [original thread]
Owen Levanth wrote: Also thanks for the reactions so far! I also showed my idea on another forum in EVE-related threads and the reaction was even stronger, which lead to me altering my original proposal. I'm writing up my new response later t...
- by baltec1 - at 2016.10.18 17:10:31
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389. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Jerghul wrote: As pointed out repeatedly, afk cloaky camping is not a counter to local. If there had been, then you would see it done in high sec. Today I learned you think cynos can be lit in HS. We also learned ...
- by baltec1 - at 2016.10.18 17:06:45
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390. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Or we can just remove afk cloaky camping since it does not do anything. Yay. Thread resolved! It counters local.
- by baltec1 - at 2016.10.18 17:03:10
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391. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Baltec You certainly have the right to your opinions. Feel free to have as many of them as you like. You remain incorrect in your pot's musings. But I will defend with my life your right to be wrong. What I have been telling ...
- by baltec1 - at 2016.10.18 11:54:40
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392. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Baltec I think it a bit off-topic to explain to you how speed tanking makes it almost impossible to catch a ship by probbing it down. Suffice to say that you are incorrect. afk cloaky camping is 0-effort by definition. An op...
- by baltec1 - at 2016.10.18 11:35:23
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393. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Baltec To do that you have to be cap stable. Then mwd off into deep space until hell freezes over (aka server downtime). And get probed down and wiped out. Jerghul wrote: Afk anything is by definition 0-effort. A week ...
- by baltec1 - at 2016.10.18 10:44:06
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394. Remove immunity to cargo scanners from blockade runners - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: And don't get me started with this, you leave an industrial (weak), ship that a favorite of people looking for lulz sitting at a jump gate or station, empty or otherwise, scannable or not you are asking to be popped...becau...
- by baltec1 - at 2016.10.18 09:22:22
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395. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: baltec fitting a t-1 frigate to be uncatchable even if scanned down is trivial. To do that you must be active and if you are active nobody aside from combat ships will be in the system. You are not countering local as you a...
- by baltec1 - at 2016.10.18 09:10:04
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396. Assault Frigates new role bonus: MWD Ultra - in Player Features and Ideas Discussion [original thread]
Want to buff AF? Nerf T3D.
- by baltec1 - at 2016.10.18 01:22:30
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397. Remove immunity to cargo scanners from blockade runners - in Player Features and Ideas Discussion [original thread]
Cicirus wrote: baltec1 wrote: The cargo scan immunity is the nerf. It has made every blockade runner less safe because the attacks are now random as opposed to being based upon isk value. Spoken like a true pirate albeit a poor one at ...
- by baltec1 - at 2016.10.18 01:18:57
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398. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Get into a t1 frigate, fly off into deep space in a system and counter local perpetually. You dont need a cloak to do "your only counter to local" Yes you do, if you don't then you get probed down and killed. Jerghul wrot...
- by baltec1 - at 2016.10.18 01:07:27
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399. Resistance to Web: Role Bonus for AF - in Player Features and Ideas Discussion [original thread]
Want to buff AF? Nerf the T3D.
- by baltec1 - at 2016.10.17 12:28:46
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400. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Baltec Catching ratting ships is the only counter to local. Which afk cloaky campers cannot do by defintion. How many times must we all tell you this. It doesnt matter if you catch someone or not, you still show up in local. C...
- by baltec1 - at 2016.10.17 12:26:32
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