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41. T3 Battleship Idea - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Posting in a stealth 'delete cloaking' thread. Also no more T3 anything till they fix the current ones.
- by baltec1 - at 2017.03.28 09:20:13
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42. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: baltec1 wrote: More like removing the rig slots. It would make sense in terms of multipurpose options of the hulls but 3X rigs slots may give very good bonuses if fitted correctly and that would have to be compensate...
- by baltec1 - at 2017.03.28 09:16:34
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43. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: Reaver Glitterstim wrote: Jeremiah Saken wrote: and how many times you or person you know refitted T3 on field? If you want ECM boat you will rig it for ECM purpose that will benefit the small gang the most. I don't ...
- by baltec1 - at 2017.03.27 12:01:42
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44. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: Nail to the coffin. We don't need another navy cruisers. T3C biggest flavors are covops and nullified systems. If tank and dps will be hitted hard no point of using them. Swiss army knife is bull****. Rigs determine role....
- by baltec1 - at 2017.03.26 22:01:59
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45. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: and at the same time fleets with "only nullifiy" T3Cs almost won't be harmed? Because 400 nullified tengus that you raided provi bloc will still dictate terms of engagement? Right. CCP will push this change and you will h...
- by baltec1 - at 2017.03.26 21:44:50
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46. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: baltec1 wrote: How exactly does this benefit me? I'm literally nerfing my ability to infiltrate my favorite hunting grounds. Now you lost me. What favourite hunting ground? Provi bloc that don't even shoot back? I re...
- by baltec1 - at 2017.03.26 21:28:52
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47. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: baltec1, you only talk about balance when it suits you. How exactly does this benefit me? I'm literally nerfing my ability to infiltrate my favorite hunting grounds.
- by baltec1 - at 2017.03.26 21:04:13
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48. Idea For "Fixing" Afterburners - in Player Features and Ideas Discussion [original thread]
Cavalry raven. They moved so fast that they would keep up with their missiles. They would end up slamming into a target in a cloud of their own missiles and alpha the target.
- by baltec1 - at 2017.03.26 20:24:28
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49. Gank Multiboxing - in Player Features and Ideas Discussion [original thread]
Ronnie Rose wrote: Bjorn Tyrson wrote: and what does that have anything to do with the topic at hand? multi-boxed ganking happens, but is much rarer than large fleets of independent gankers. are you suggesting that they all be banned as well...
- by baltec1 - at 2017.03.26 20:22:36
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50. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Yes I value it greatly, and yes it will reduce my enjoyment of this game a lot, and it will impact a lot of people who operate in null sec in the smaller groups. Since I have been able to use a T3C the covert nullified fits ar...
- by baltec1 - at 2017.03.26 20:11:17
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51. Gank Multiboxing - in Player Features and Ideas Discussion [original thread]
Ronnie Rose wrote: Merin with her cloaky covert frieghter. Wat? Ronnie Rose wrote: We'd see a lot of hi sec systems effectively get shut down at choke points and it would overwhelm any efforts by AG, for example to contain this style...
- by baltec1 - at 2017.03.26 19:48:39
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52. Gank Multiboxing - in Player Features and Ideas Discussion [original thread]
Ronnie Rose wrote: Tic-toc, tic-toc. Changes are coming. Not this change.
- by baltec1 - at 2017.03.26 19:23:24
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53. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: baltec1 wrote: Because we are well known for our vast holdings.. Forget to use " " when I typed imperiums. We are the ones that are infiltrating that space, a nerf like this will make it harder for us to do so ye...
- by baltec1 - at 2017.03.26 19:22:30
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54. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: baltec1 wrote: There is no issue with cov ops cloaks, there is no issue with nullification. The problem is a cruiser that has both. All it has to do to break through any gate camp is click warp to next gate, every othe...
- by baltec1 - at 2017.03.26 19:07:35
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55. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: My focus has been on the very important role these ships setup for covert and nullified play for solo or small groups in terms of logistics and when they are fit for covert and nuliified they are very gimped, the balance is fi...
- by baltec1 - at 2017.03.26 18:49:53
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56. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: If nullified cloaked T3C are so much problem to the nullsec alliances, in PVP combat sense, then nerf combat abilities on mentioned subsystems. If nullsec alliances have problems with nullified cloaked T3C passing by gat...
- by baltec1 - at 2017.03.26 18:42:01
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57. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Is that ship powerful with a covert cloak and nullification, nope, it may have a decent tank, but DPS is anaemic, you always generalise which is why I hope CCP never listens to you. Better than the recons. Dracvlad wrot...
- by baltec1 - at 2017.03.26 18:18:52
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58. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Well if you can see a BR or DST loss on any of my characters I would be surprised, you see when I gated the Sabre had more than a BR to deal with at which point they did the running. But if that is being bad at the game, I am ...
- by baltec1 - at 2017.03.26 18:02:38
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59. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Well I know some very skilled players who did that and still died also don't forget that the mechanics have been changed to make it so even a noob can do it effectively, for me it is more like hoping that a useless player is t...
- by baltec1 - at 2017.03.26 17:01:56
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60. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: I noticed your normal evasion tactics, it is not so much warping to the gate, it is jumping through and finding an effective gate camp, your BM's will not help then. Skill does not really come into it apart from hoping that the ...
- by baltec1 - at 2017.03.26 16:22:59
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