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781. What would you do to improve EVE Online? - in Player Features and Ideas Discussion [original thread]
afkalt wrote: baltec1 wrote: Rivr Luzade wrote: And what differentiates NPC Null from Sov Null then? I mean, you have no way at all to increase ADM in NPC space, you do not get fuel reductions because no TCU, you have no anoms and agents...
- by baltec1 - at 2015.10.12 11:55:17
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782. What would you do to improve EVE Online? - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: baltec1 wrote: Where do you think the Imperium is going to store its war supplies, in a vulnerable Citadel or in an invulnerable NPC station? You cant leave NPC stations in null as they will simply be abused by the very po...
- by baltec1 - at 2015.10.12 08:03:23
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783. Nerf Webs - in Player Features and Ideas Discussion [original thread]
STO has tractor beams for slowing down a target, SWG had all kinds of traps, snares and leg shot abilities to slow down a target or stop them completely, archage, everquest, wow, guild wars... ...infact every single MMO has a variation of webs.
- by baltec1 - at 2015.10.12 04:59:31
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784. What would you do to improve EVE Online? - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: And what differentiates NPC Null from Sov Null then? I mean, you have no way at all to increase ADM in NPC space, you do not get fuel reductions because no TCU, you have no anoms and agents in Citadels are a pipe dream with ...
- by baltec1 - at 2015.10.12 04:48:01
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785. Nerf Webs - in Player Features and Ideas Discussion [original thread]
I'm not here trying to troll you, I seriously have more experience than you do with flying battleships simply because I have flown them almost exclusively for six years in situations that beggar belief. I have flown them from one end of eve to the...
- by baltec1 - at 2015.10.11 16:59:14
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786. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: baltec1 wrote: Azazel The Misanthrope wrote: Btw, don't you just primarily fly catalysts and gank freighters? Have you actually ever tried to set up the fight for and fc a fleet of frigates trying to engage a...
- by baltec1 - at 2015.10.11 16:48:49
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787. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: Btw, don't you just primarily fly catalysts and gank freighters? Have you actually ever tried to set up the fight for and fc a fleet of frigates trying to engage anything larger than them? I have FC'd harpy flee...
- by baltec1 - at 2015.10.11 16:35:14
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788. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: Yea, duh, obviously. I know this. Please, are you six? Are you not understanding things? Can you read? Are you bothering to read the essay long responses I attempt to educate you on? No? Figures. I am, hence why...
- by baltec1 - at 2015.10.11 16:26:11
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789. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: baltec1 wrote: Azazel The Misanthrope wrote: Bring support. So now I cant solo in the ships I enjoy and have enjoyed for the last decade? perhaps think of it another way, why would small ships be able too use ...
- by baltec1 - at 2015.10.11 16:23:13
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790. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: It is very obvious that you have never tried engaging a triple rep hyperion in a vengeance assault frigate so you could tackle him for your fleet. I have, i managed to hold him for about 60 seconds til my tank ran ...
- by baltec1 - at 2015.10.11 16:22:01
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791. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: I disagree, I am frequently on the other end of that spectrum, and a web on its own is enough to handle a lot of business on a frigate, from the battleship's perspective seeing as the battleship is extremely lik...
- by baltec1 - at 2015.10.11 16:10:42
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792. What would you do to improve EVE Online? - in Player Features and Ideas Discussion [original thread]
Nerf the t3 ships down to their correct level, Revamp PVE from bottom up to better reward risk and close abuses, revamp moon minerals so that the new moon tower creates a belt that can be mined at the moon, when the new citadels arrive I would pha...
- by baltec1 - at 2015.10.11 16:03:55
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793. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: Yes I do recommend they be removed for solo play. At least within tactical perspective, but ultimately they would end up in the same state that they are now, viable for solo, but not optimally due to the current me...
- by baltec1 - at 2015.10.11 14:54:52
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794. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: Did I already mention that your point does not stand? Because it does not. Maybe if EVE took more inspiration from real life it would have more diverse and tactically viable ships in fleet compositions instead of...
- by baltec1 - at 2015.10.11 14:06:48
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795. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: You mean to tell me that a guy needs help fighting a frigate, so his support brings something else that can't track the frigate either? Great Idea. Battleships were forced into obsolescence after WWII because the...
- by baltec1 - at 2015.10.11 13:15:22
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796. Nerf Webs - in Player Features and Ideas Discussion [original thread]
Azazel The Misanthrope wrote: Bring support. So now I cant solo in the ships I enjoy and have enjoyed for the last decade?
- by baltec1 - at 2015.10.11 12:32:40
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797. Nerf Webs - in Player Features and Ideas Discussion [original thread]
OP, why do you want to stop my turret battleship from having any chance at all with hitting something small, fast and close?
- by baltec1 - at 2015.10.11 12:21:43
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798. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Rek Seven wrote: I'm still of the opinion that arenas would be good for the game if implemented correctly, whether ccp agrees remains to be seen but they were developing something similar not too long ago. With the upcoming launcher update giv...
- by baltec1 - at 2015.10.06 03:04:35
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799. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Arenas won't suck in all the PvP. They might, if PvP were the sole allowable activity and motivation for playing this game. And if that's the case this game deserves to fold. It's an mmo, not battlefield in space. Dust o...
- by baltec1 - at 2015.10.05 17:32:27
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800. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
ImYourMom wrote: Dude we are not interested in playing 'your' game. As I said before if your not interested and don't want to play in arena's then don't that's your choice. Your game is not affected. In fact no one's sandbox or game is affect...
- by baltec1 - at 2015.10.05 17:16:14
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