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1381. Suggestion : New ore ship- mining fleet scout/survey ship - in Player Features and Ideas Discussion [original thread]
kardjaval wrote: baltec1 wrote: This job is covered by the cov ops mining frigate. hmm i guess it does have everything except the survey scanner range buff. Which you don't need in a fast scout ship.
- by baltec1 - at 2015.01.27 06:30:10
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1382. Suggestion : New ore ship- mining fleet scout/survey ship - in Player Features and Ideas Discussion [original thread]
This job is covered by the cov ops mining frigate.
- by baltec1 - at 2015.01.27 06:05:54
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1383. Capitals in highsec? Make standings matter then - in Player Features and Ideas Discussion [original thread]
Altirius Saldiaro wrote: They will eventually be able to travel gates in highsec, but won't be allowed to use weapons. I doubt cynos will be allowed to be used too. Donnachadh wrote: Block all weapons, any form of remote reps and disable...
- by baltec1 - at 2015.01.27 06:03:36
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1384. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Rowells wrote: Daichi Yamato wrote: My statement says no such thing. in fact, it does the opposite. 'Change cloaks with local'. didnt you realise the reason afk cloaking happens is to get around local? havent you been reading? You dont ...
- by baltec1 - at 2015.01.27 05:55:58
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1385. Instead of nerfing drones, why not buff missiles? - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Arla Sarain wrote: Because then you'd need to buff turrets, which are subject to range and tracking to deal damage in comparison to drones (which have near perfect application) and missiles. And missile ships need to have ...
- by baltec1 - at 2015.01.27 05:50:43
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1386. Speaking of hi-sec gankers. Let us pay off better people. - in Player Features and Ideas Discussion [original thread]
FoxFire Ayderan wrote: I cant figure out how to fit a tank or pay attention to my actions. CCP you should protect me from myself. No.
- by baltec1 - at 2015.01.27 05:47:24
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1387. What if webs only reduced radial velocity? - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: I have cameras in your bedroom. You don't have one. Its outside Seriously though OP, this idea will mean turret BS cant do **** to cruisers and below.
- by baltec1 - at 2015.01.23 19:14:43
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1388. What if webs only reduced radial velocity? - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: This goes hand in hand with my target painter idea. They should have a tracking feature such that painters on larger ships don't track as well as on small ships. That way a frigate would be on an even playing field when ...
- by baltec1 - at 2015.01.23 17:28:55
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1389. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Leannor wrote: Jenn aSide wrote: I mean, screw the EVE economy that the AFK cloakers actually indirectly help regulate and screw other people playing the game they way they want to. Hell, screw using the tools that ALREADY EXIST (like...
- by baltec1 - at 2015.01.22 17:37:09
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1390. Skill Point Flexibility - in Player Features and Ideas Discussion [original thread]
Space Dome wrote: Not completely, only within the particular skill categories once banked so again it is not freely re mappable just within the groups (gunnery, engineering etc..) which CCP has made already. As I said, FOTM chasing.
- by baltec1 - at 2015.01.21 23:46:50
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1391. Skill Point Flexibility - in Player Features and Ideas Discussion [original thread]
Space Dome wrote: Don't see what is wrong with that. FOTM chasing.
- by baltec1 - at 2015.01.21 23:16:22
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1392. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Haywoud Jablomi wrote: I am sorry you misunderstand the role of your ship and what you have chosen to take into combat. It is not my fault that you somehow feel that a class of ships designed for stealth is also not the ultimate killing machine...
- by baltec1 - at 2015.01.21 23:13:52
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1393. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Haywoud Jablomi wrote: Nikk wrote: The PvE players have allowed their expectations of play to rise, up to the point where they can only be satisfied running maximum efficiency mining or ratting fitting schemes. How is this any different t...
- by baltec1 - at 2015.01.21 19:20:38
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1394. Warp Assist Module - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: No no sweety. I'm calling YOU out. I didn't see YOU on any of them. Sometimes I feel like you and I aren't on the same page so to speak. This isn't where you start arguing some vague meaning of the word 'you' is i...
- by baltec1 - at 2015.01.21 19:16:31
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1395. Warp Assist Module - in Player Features and Ideas Discussion [original thread]
Annette Nolen wrote: Yep, it would prevent you from pinning a ship with 100% certainty. "Impossible" is a bit of a stretch. It would take a poor bumper/gank team to not still come out on top most of the time with the proposed module. 10...
- by baltec1 - at 2015.01.21 19:01:49
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1396. Warp Assist Module - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Baltec1 I'm calling you out. Go and gank 10 orcas in HS over then next week and I'll aknowledge that your arguments have merit. https://zkillboard.com/kill/44026087/ https://zkillboard.com/kill/44014024/ htt...
- by baltec1 - at 2015.01.21 19:00:31
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1397. Warp Assist Module - in Player Features and Ideas Discussion [original thread]
Annette Nolen wrote: Avoidance is not a counter to the mechanic of bumping. It's avoidance. Sure its a counter, you stop them from doing it at all. Annette Nolen wrote: This isn't about safety ot ganking explicitly. Given that b...
- by baltec1 - at 2015.01.21 18:27:35
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1398. Warp Assist Module - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Black Pedro says stuff. Ganking freighters is easy, and I'm not an F1. You assume too much. Pull the kb on this character and see what 2 weeks of math experiments accomplished against pimp marauders in Apapanke. Much mo...
- by baltec1 - at 2015.01.21 18:02:06
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1399. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Leannor wrote: Gabriel Elarik wrote: Nothing should be 100% safe in eve make a safe cloak 100% safe thats wrong nothing else as long as he is cloaked he cant harm anyone Nothing should be 100% safe in EVE right? Then, why is it ok fo...
- by baltec1 - at 2015.01.21 17:55:13
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1400. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: Docked ships : - Can't bubble, hot drop or otherwise interact with ships outside. Neither can an AFK cloaker. Both can become active an do these things. Jenshae Chiroptera wrote: - Can't D-scan or see where ...
- by baltec1 - at 2015.01.21 05:10:43
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