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1. Prospecting - in Player Features and Ideas Discussion [original thread]
not a bad idea, ill go with it.
- by ceyriot - at 2010.08.26 02:58:00
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2. Bounty system Idea (yes, another one) - in Player Features and Ideas Discussion [original thread]
Posting in a Lana Torrin thread \o/ But seriously.... As a person that somehow always has a bounty on his head (I have no idea why...) I don't like the idea of cruising around in a frigate and randomly having someone in say a Zealot gank me out ...
- by ceyriot - at 2010.02.25 07:56:00
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3. skill queue - in Player Features and Ideas Discussion [original thread]
/me wants ones already Faction Store - Killboard
- by ceyriot - at 2008.07.07 12:17:00
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4. skill queue - in Player Features and Ideas Discussion [original thread]
/signed, doesn't even matter how many can be in the thing... Faction Store - Killboard
- by ceyriot - at 2008.05.28 00:59:00
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5. Remove Refining. - in Player Features and Ideas Discussion [original thread]
Originally by: Zaphroid Eulthran As an Industrialist it pains me everytime I see a mission runner loot, salvage and then build his own ammo, rigs and even ships. The vast quantity of minerals gained from refining mission loot especially i...
- by ceyriot - at 2008.05.21 05:14:00
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6. Single Player Owned Small Structures - in Player Features and Ideas Discussion [original thread]
Originally by: Matt Steel I had this idea about single player owned small structures, for example, a hollowed out 'roid where you could set up your home and stash your ships and stuff, either could be bought(price to vary depending on size...
- by ceyriot - at 2008.05.09 04:49:00
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7. Corp owned Stargates - in Player Features and Ideas Discussion [original thread]
I don't know, this sounds awfully similar to the current Jump Bridge system... Faction Store
- by ceyriot - at 2008.05.01 03:45:00
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8. Modules for added gameplay - in Player Features and Ideas Discussion [original thread]
good ideas, but "Implantextractor 1" is a bit mouthy...maybe "Extractor I"? Just like why CCP didn't go with "modulesalvager I"..."oreminer I"... but otherwise, /signed.
- by ceyriot - at 2008.04.25 23:03:00
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9. Modules for added gameplay - in Player Features and Ideas Discussion [original thread]
good ideas, but "Implantextractor 1" is a bit mouthy...maybe "Extractor I"? Just like why CCP didn't go with "modulesalvager I"..."oreminer I"... but otherwise, /signed.
- by ceyriot - at 2008.04.25 23:03:00
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10. custom ship colors for alliances/factions? - in Player Features and Ideas Discussion [original thread]
^^ has it pretty much right on... But i would like the corp/alliance you are a part of to have a preset available to all members, so you wouldn't have to go through the design process yourself. Faction Store
- by ceyriot - at 2008.04.16 03:44:00
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11. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
OhMyGoD.../signed in a huge way.. still have to read it all, like what i see though Faction Store
- by ceyriot - at 2008.04.11 05:46:00
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12. We need more 'Space' in space, man!! - in Player Features and Ideas Discussion [original thread]
^^ Nice idea, I would also like the idea of wormholes leading to another region/system or something...working on much the same lines as youre 2b.
- by ceyriot - at 2008.04.11 05:35:00
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13. anomilies addition: Part 1: the wormhole - in Player Features and Ideas Discussion [original thread]
I like the idea of going way off the grid! ( Linky ) However, if you come into a new private system, nobody would be able to find you (as only you/youre corp/youre alliance would be able to go through) so it would be like a private system. Thus,...
- by ceyriot - at 2008.04.09 02:11:00
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14. Ships Bio - in Player Features and Ideas Discussion [original thread]
i agree, this would be cool. Another feature should be a kill list, with a name and a number of how many ships you've killed. EG... Raven - 2 Sansha Ebil Overlord - 146 Faction Store
- by ceyriot - at 2008.04.09 01:53:00
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15. Double Binaries, where are they? - in Player Features and Ideas Discussion [original thread]
heh, i don't think Saturn and Jupiter count as stars. Even if they are, i still wouldn't consider them stars. EvE related, I would like to see Bi, Tri, and whatever other exension (to 5) starred systems. Though programming intensive, it would be ...
- by ceyriot - at 2008.04.04 03:53:00
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16. Xaen's List of UI Improvements - in Player Features and Ideas Discussion [original thread]
Edited by: ceyriot on 13/03/2008 23:56:30 /signed. http://oldforums.eveonline.com/?a=topic&threadID=693306&page=1 Please visit your user settings to re-enable images. [/url]
- by ceyriot - at 2008.03.13 23:55:00
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17. My idea reformed - Idea for pos warfare - in Player Features and Ideas Discussion [original thread]
i like this , it really has promise. The POS, as being a focus of mass blob warfare, should only have one per system, and outpost in youre constellation capital or something. This watchtower is really nice, kudos! Sig removed. Political refere...
- by ceyriot - at 2008.02.07 05:46:00
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