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41. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
just like the bowhead... hope they let us test those things soon, rhea release date is not far away.
- by chaosjj - at 2014.11.25 13:17:36
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42. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Unezka Turigahl wrote: Confessor Pretty Tiling on Roof Stats I foresee a ton of animations on this thing.... engine flaps, antennae, and it looks like the block up front that the weapons mount on might slide forward... no animations...
- by chaosjj - at 2014.11.25 13:07:47
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43. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Unezka Turigahl wrote: The Confessor looks awesome! I love the geometric tiling on the top. So much cooler looking than the floral junk that Amarr ships usually have. The base color also looks like a slightly darker beige than the T1 Amarr ship...
- by chaosjj - at 2014.11.25 12:42:28
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44. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Murkar Omaristos wrote: yer if we could maybe remove ALL the space dirt that would be good..... This
- by chaosjj - at 2014.11.24 18:54:10
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45. Vargur fittings - in Ships and Modules [original thread]
My Vargur fitting: High slots 4x 800mm AC's 1x tractor beam t2 1x salvager t1 1x auto targeting system 1x bastion mode Mid slots 1x MJD or afterburner t2 1x large shield booster t2 2x invul fields 2x tracking comps Low slots 4x gyro's 1x ...
- by chaosjj - at 2014.11.24 13:35:26
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46. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Maruk Ihnati wrote: CCP Sledgehammer wrote: Ship Redesigns - Enyo, Ishkur STATUS: DEPLOYED, UPDATES MADE BASED ON ISSUES FOUND The aforementioned Hulls have been updated with new geometry and textures. The old Enyo and Ishkur h...
- by chaosjj - at 2014.11.19 20:58:30
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47. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Qual wrote: chaosjj wrote: For example, the vargur, a modern tech 2 ship, but it still has dirt on it. Bad example. The current version has rust and stuff already, so really not much of a change there. Even new Minmatar ships should look...
- by chaosjj - at 2014.11.18 23:38:42
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48. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Dirt on ships should be restricted to ships that warrant it, like older minmatar ships and mining barges, but not modern ships or T2 ones. For example, the vargur, a modern tech 2 ship, but it still has dirt on it. Guristas ships should remain cl...
- by chaosjj - at 2014.11.18 21:58:16
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49. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Arthur Aihaken wrote: Barghest Comparison Here's another comparison using the (old) and (new) Barghest. http://imgur.com/a/lE8rd 1. Aside from the colour improvement with the PBR version (more of an off-blue/black), the PBR version is en...
- by chaosjj - at 2014.11.17 12:55:24
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50. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Will the incursus-variants recieve their own hull variants like the moa hulls have?
- by chaosjj - at 2014.11.17 12:40:21
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51. Feedback - Updated Ship Models - in Test Server Feedback [original thread]
The aditional equipment on the eagle can be easely be identified as special turret inhancing technology, and the new incursus hull fits perfectly with the direction that gallente ships are going. ( in my opinion, a very good direction )
- by chaosjj - at 2014.11.16 16:04:56
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52. Status:Running (Not accepting connections) - in Test Server Feedback [original thread]
Its in VIP mode, after a 500 mb patch. no way to tell how long it lasts.
- by chaosjj - at 2014.11.07 13:33:14
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53. Super capital ships (Wyvern, Nyx, Aeon, Hel, Revenant). - in Test Server Feedback [original thread]
Would it be possible to create a script for the test server that reduces all build times to 1 second or something? Or a similar script you guys used with the titan skills, where you type something like say "construction" in a channel to complete ...
- by chaosjj - at 2014.10.30 14:47:18
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54. Bastion sound effect changes - in Test Server Feedback [original thread]
I noticed that the sound effects of the bastion animations of the Kronos and the Golem are updated. The the golem sound good, but the Kronos souns a bit off. The sound effect when the ship enters bastion is fine, but the one for when the ship get...
- by chaosjj - at 2014.10.23 21:04:39
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55. Testing Alliance - in Test Server Feedback [original thread]
could my corp join your alliance on sisi?
- by chaosjj - at 2014.10.19 11:18:32
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56. To the EVE graphics department: Graphical bugs in various ships - in Issues, Workarounds & Localization [original thread]
yes, i used chaosjj to report them
- by chaosjj - at 2014.10.14 13:25:00
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57. To the EVE graphics department: Graphical bugs in various ships - in Issues, Workarounds & Localization [original thread]
The most regular things i see are geometry gaps, and tilted textures. i've created a number of bug reports on these issues a while back, but with all the graphic improvements you guys are making the last few expansions, i can not blame anyone if y...
- by chaosjj - at 2014.10.14 12:13:00
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58. Phoebe Features - in Test Server Feedback [original thread]
thank you, that megathron police edition looks amazing.
- by chaosjj - at 2014.10.14 10:06:00
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59. Phoebe Features - in Test Server Feedback [original thread]
Any pictures of the battleship/marauder skins? i would greatly appreciate it
- by chaosjj - at 2014.10.14 09:16:00
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60. To the EVE graphics department: Graphical bugs in various ships - in Issues, Workarounds & Localization [original thread]
Over the the last few months, i've noticed alot of small graphical bugs in various ships ( this is due the fact that i am always zoomed in quite close to my ships. if you like, i can make a detailed list of these bugs, and how to locate them. most...
- by chaosjj - at 2014.10.13 23:44:00
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