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81. Feature adjustment : Corpmates being allowed to attack each other - in Player Features and Ideas Discussion [original thread]
So this one time. I left my Corp to wreak havoc on our enemies as a spy told them they voted me out and I wanted payback etc.. I just happened to be at my buddies house he was one of our new miners. One of my admirals was screwing with him with ...
- by chopper14 - at 2010.07.29 05:19:00
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82. Yet another (don't) get rid of local thread - in Player Features and Ideas Discussion [original thread]
I just want to say heck yeah! Before all the whiners get on and shoot this thing down as is standard procedure. I think if not eleminated completly it should at least only show which corps are there instead of individuals. Leave it to them to gu...
- by chopper14 - at 2010.07.29 04:36:00
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83. SolarS/Star map remove restriction that doesn't let you zoom in closer - in Player Features and Ideas Discussion [original thread]
Clapping proudly with tears in eyes
- by chopper14 - at 2010.07.28 22:44:00
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84. Cheap T1 sub capital support wessel - in Player Features and Ideas Discussion [original thread]
As a collector I buy ships as soon as I can fly them. I have an orca a Phoenix, chimera, and a Charon I have everyship on the way there for caldari minus the widow and I have all the other races ships up to the battle ships and Teir 2 cruisers. ...
- by chopper14 - at 2010.07.28 21:34:00
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85. Cheap T1 sub capital support wessel - in Player Features and Ideas Discussion [original thread]
Edited by: chopper14 on 28/07/2010 15:33:28 A cap pilot shooting down a sub capital support ship is allot like a conoco gas station owner trying to poke holes in the electric car. Of course somone who has spent the time training and invested ...
- by chopper14 - at 2010.07.28 15:27:00
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86. Cheap T1 sub capital support wessel - in Player Features and Ideas Discussion [original thread]
I can think of only one reason for ccp oposition to this idea. As it stands now the only things capable of refitting a ship in space are. NPC station's, POS equiped with maintenance bays, rourq, orca, carriers, super carriers, and I think Titans...
- by chopper14 - at 2010.07.28 06:17:00
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87. Destroy Eve - in Player Features and Ideas Discussion [original thread]
Interesting. If you make the high sec part of empires further appart, I bet people would become more loyal to their own nations since leaving them would include majior risks. I like that. You dont have to move people out of their current systems...
- by chopper14 - at 2010.07.28 04:02:00
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88. Fixing Eve to make it actually work. - in Player Features and Ideas Discussion [original thread]
All this time....I thought it was MY computer....
- by chopper14 - at 2010.07.28 03:19:00
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89. To prevent hulkageddon in the future - in Player Features and Ideas Discussion [original thread]
1 get into a kesteral setup for gank. 2 shadow your mining buddys. 3 after they get ganked, pod those responsible. 4 spend 2 weeks after hulkageddon repping your sec status. This is how my corporation deals with it. Chopps
- by chopper14 - at 2010.07.27 22:04:00
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90. The sisi pod - in Player Features and Ideas Discussion [original thread]
I am assuming by more griefing you are refering to pod soccer (where you disrupt the pod and then take turns ramming it for hours) fun game. If thats your problem then add a deminsion to the pod say infinite warp strength. If I wanted to bring...
- by chopper14 - at 2010.07.27 18:26:00
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91. CONCORD action after suicide gank/kill in Empire - in Player Features and Ideas Discussion [original thread]
how about just making insurance more realistic. here's an example. if I crash my car on accident, my insurance will take care of it. if I crash my car while trying to run over a mom with a stroller.... somthing tells me if gankers loose ship rep...
- by chopper14 - at 2010.07.27 17:43:00
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92. The sisi pod - in Player Features and Ideas Discussion [original thread]
Im tired of all the podding and anger it causes on the sisi server. There is no purpose in being podable on sisi since its a banable offense, So why not just give pods 100% resist on sisi? Chopps
- by chopper14 - at 2010.07.26 07:33:00
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93. Hive Ships - in Player Features and Ideas Discussion [original thread]
I dont know much about computers other than I love strategy games, but I do know there is a loophole fore every problem. I have a hard time seeing the need for somthing that would probably resemble "lucricias base" from independance war II edge o...
- by chopper14 - at 2010.07.26 07:20:00
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94. Ship Personalization - in Player Features and Ideas Discussion [original thread]
Yeah there is nothing like the dark black and grey with the red racing stripe, I custom painted my mothership with in homworld II. I think ccp tried out that platform but decided against it. Its a very fulfilling experience to personalize your f...
- by chopper14 - at 2010.07.26 05:28:00
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95. Second T2 Destroyer - in Player Features and Ideas Discussion [original thread]
Edited by: chopper14 on 06/05/2010 04:45:04 hey dessy pilots, after reading the original post i set out to make a devastating destroyer that would live up to its glass cannon heritage; but, settled for a more balanced approach. After all how...
- by chopper14 - at 2010.05.06 04:41:00
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96. [proposal] Termination of alts. - in Assembly Hall [original thread]
LOL I am well adapted to the current system and was well aware when I posted that almost no one would agree. because what im talking about is adapting, and not just adapting but, adapting to face the concecuences of the decisions we make I can ful...
- by chopper14 - at 2009.10.03 17:17:00
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97. [proposal] Termination of alts. - in Assembly Hall [original thread]
I currently have 3 accounts I utillize them as follows: my main, 3 miners, 1 corp killer/healer, one dedicated explorer to keep tabs on WH's, 2 bogus trader/no points recon's, 1 command. If anything I over use them. what I am talking about is ri...
- by chopper14 - at 2009.10.03 07:55:00
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98. [proposal] Termination of alts. - in Assembly Hall [original thread]
My proposal is as follows: Let players pick one of their 3 characters per account and then transfer all skills acumulated on the other two characters to their chosen main character. All "relearned" skills would get turned into raw skill points to...
- by chopper14 - at 2009.10.03 06:39:00
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99. An alternative to removing local. - in Assembly Hall [original thread]
Yes Herschel it was very late. no need to apologize, if you havnent noticed I love confrontation. for those who dont like my post, sorry, My iphone didnt come with spell checker, or micro soft word, I really did fail english although I speak engl...
- by chopper14 - at 2009.09.28 06:43:00
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100. An alternative to removing local. - in Assembly Hall [original thread]
I disrespectfully refuse. if its not a text box then, why does the tab not work? why are all of these present? It is definitely a text box just like my phone that being said. I do respect your opinions and, I appriciat...
- by chopper14 - at 2009.09.27 10:13:00
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