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61. the blasterthron and the torp changes - in Ships and Modules [original thread]
Edited by: d026 on 09/11/2007 15:54:04 Originally by: madaluap Bull****, I rarely touch my mwd when im using null ammo and neutron blasters when engaging on gates. And thats with a blasterthron. Moving only makes me hit crap and a HU...
- by d026 - at 2007.11.09 15:44:00
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62. Trimark rigs overpowered - in Ships and Modules [original thread]
are lse or 1600plates overpowered? field extenders?
- by d026 - at 2007.11.09 13:13:00
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63. the blasterthron and the torp changes - in Ships and Modules [original thread]
Originally by: Gamesguy Javelins have 45km range, how is that not so good range? I'd love to see a geddon setup with mwd, heavy cap booster, 2 LARs. Just to see how many guns you can actually fit afterwards. sure but all other torps...
- by d026 - at 2007.11.09 12:56:00
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64. the blasterthron and the torp changes - in Ships and Modules [original thread]
Edited by: d026 on 09/11/2007 12:45:03 Edited by: d026 on 09/11/2007 12:44:35 Originally by: Gamesguy Originally by: d026 Originally by: Gamesguy Ah more of your half truths. An XL-boost II+ amp is MORE cap effici...
- by d026 - at 2007.11.09 12:44:00
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65. the blasterthron and the torp changes - in Ships and Modules [original thread]
Originally by: Gamesguy Ah more of your half truths. An XL-boost II+ amp is MORE cap efficient than dual LAR rep and fits far easier. please show me your setup. to fit a decent active tank on a torp raven i need: 2 x anci route...
- by d026 - at 2007.11.09 12:20:00
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66. the blasterthron and the torp changes - in Ships and Modules [original thread]
Edited by: d026 on 08/11/2007 12:34:04 Originally by: Gamesguy Marcus covered the part about raven simply replacing the Amarr BS role outside of fleet combat pretty well. As for your comment about hacs. I'd MUCH rather have a raven wi...
- by d026 - at 2007.11.08 12:34:00
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67. the blasterthron and the torp changes - in Ships and Modules [original thread]
Edited by: d026 on 08/11/2007 12:13:37
- by d026 - at 2007.11.08 12:10:00
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68. the blasterthron and the torp changes - in Ships and Modules [original thread]
Originally by: Bellum Eternus Originally by: Stephannus Calimben Originally by: Yukisa Well the numbers speak for themselves. With the torp changes, ravens will deliver extremely high dps for a short-mid range ship. No cap ...
- by d026 - at 2007.11.07 10:55:00
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69. the blasterthron and the torp changes - in Ships and Modules [original thread]
Originally by: bldyannoyed Edited by: bldyannoyed on 06/11/2007 12:20:47 Im a specced out Gallente BS pilot, and i like to fly plated NeutronT's. But i played about with the Ravens on sisi for a bit and I am very scared. 6x Siege II ...
- by d026 - at 2007.11.06 12:22:00
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70. Eagle -- 5th Turret? - in Ships and Modules [original thread]
so i went to sis and did a field study. i did like 15 figths aainst a well skilled eimos pilot and i have to say both ships perform equaly well. it seems a fifth turret would completely overpower the eagle with blasters..:/
- by d026 - at 2007.11.05 00:06:00
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71. The Broadsword... has CCP gone insane? - in Ships and Modules [original thread]
Originally by: Solid Trust As soon as you turn on the bubble your speed drops, your sig increases, you can't be remote repped, you can't get out of it, and you become primary. The Heavy Dictor is going to suck regardless of the race. If yo...
- by d026 - at 2007.11.03 07:29:00
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72. The absolute Guri tank - in Ships and Modules [original thread]
Edited by: d026 on 02/11/2007 22:59:31 edit.. just saw you dont want faction fitt..
- by d026 - at 2007.11.02 22:58:00
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73. Boost drake! - in Ships and Modules [original thread]
nerf drakes tank and giveit a rof bonus.
- by d026 - at 2007.11.02 11:39:00
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74. CCP why cant I kill everything with my Vaga? - in Ships and Modules [original thread]
Originally by: Neena Valdi ToOP: Solo pvp in EVE doesn't exist. except for vaga pilots.
- by d026 - at 2007.11.02 01:37:00
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75. So how dou you defeat those fast vagabonds?!! - in Ships and Modules [original thread]
Originally by: Ione Hunt You can beat a Vaga if you fit your ship to do so. give me a eagle fit that kills a vaga.
- by d026 - at 2007.10.30 16:54:00
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76. So how dou you defeat those fast vagabonds?!! - in Ships and Modules [original thread]
Originally by: ZePequerio That's the purpose it's a hit and run ship which means you're not supposed to be able to catch it like that. hit and run im fine with that. but then it has to give up any tackling ability.
- by d026 - at 2007.10.30 13:28:00
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77. So how dou you defeat those fast vagabonds?!! - in Ships and Modules [original thread]
Originally by: Ione Hunt Originally by: d026 Edited by: d026 on 30/10/2007 12:48:20 Originally by: Ione Hunt Stop trying to balance everything on the basis of 1on1s! then remove the vagas ability to 1vs1 better th...
- by d026 - at 2007.10.30 13:07:00
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78. So how dou you defeat those fast vagabonds?!! - in Ships and Modules [original thread]
Edited by: d026 on 30/10/2007 12:48:20 Originally by: Ione Hunt Stop trying to balance everything on the basis of 1on1s! then remove the vagas ability to 1vs1 better than any other cruiser.. so that we dontn have any viable solos...
- by d026 - at 2007.10.30 12:47:00
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79. So how dou you defeat those fast vagabonds?!! - in Ships and Modules [original thread]
you can watch your you shield and armor going down or a vaga taking off..
- by d026 - at 2007.10.29 20:25:00
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80. cerb+lvl 4 missions - in Ships and Modules [original thread]
Edited by: d026 on 29/10/2007 14:16:43 The setup i used to use, and i still use a similar setup for 0.0 plex tanking: 1 X Power Diagnostic System II 3 X Dread Guristas Ballistic Control System 2 X Gistii A-Type Small Shield Booster 2 X Drea...
- by d026 - at 2007.10.29 14:14:00
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