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581. Mission and Rat loot. - in EVE General Discussion [original thread]
i was ratting the last few days in venal. the loot sucks bad ass but it seems they have adjusted the officer/dg spawns quite a bit. at least i never got that lucky as i was ratting in the south:)
- by d026 - at 2006.12.11 12:49:00
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582. NOS Skill Requirement doesn't seem appropriate - in EVE General Discussion [original thread]
nos are already powerful enough! but would be a good idea to add a skill and nerf nos to the point where you only have the same effect as now if you train to lvl 5:)
- by d026 - at 2006.12.09 01:08:00
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583. Revelations of Sleezy Game Design. - in EVE General Discussion [original thread]
Quote: Having 4 billion from mission running is what needs to be fixed haveing 10000000081829827 billions from tII bpos needs to be fixed.
- by d026 - at 2006.12.08 13:01:00
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584. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
right now the odds are just all against the missionrunner. taking heavy dps from nps while webbed and scrambled and in a pve outfit. the pirate on the other hand can fit fully gank, does not have to tank npcs is not webbed and not scrambled and ca...
- by d026 - at 2006.12.08 13:00:00
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585. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
then lets just forbid people in noobcorps to commit acts of crime;)
- by d026 - at 2006.12.07 13:58:00
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586. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
- grant killrights for everbody entering mission deadspace whos not belonging to your corp/gang - if intruder is attacking npcs they dont switch target after he warps out dies, but fly back to theyre original position - if pirate is in noobcorp ...
- by d026 - at 2006.12.07 13:46:00
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587. I'm a little pissed - in EVE General Discussion [original thread]
imo both survey and astrogeology are damn nice skills. hit your probelauncher for once:)
- by d026 - at 2006.12.07 13:38:00
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588. No plexes in the new 0.0 region? - in EVE General Discussion [original thread]
Could anybody explain to me where there arent any complecxes in the new 0.0 drone regions?
- by d026 - at 2006.12.07 13:36:00
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589. Mission Runners Strike! - in EVE General Discussion [original thread]
I dont know aht you all have. I was missionruning (stiill do often) myself. made me several billions and now i have the isk to risk ships in pvp without having to worry about loosing them. Its as simple: As more isk you have as more likely you gon...
- by d026 - at 2006.12.07 13:27:00
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590. Revelations of Sleezy Game Design. - in EVE General Discussion [original thread]
didnt check out any missions since the patch.. but 100km gates sound aweful -.- also hate the wrecks/contracts btw..
- by d026 - at 2006.12.07 04:14:00
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591. CCP, Tuxford, this patch and where they are going - in EVE General Discussion [original thread]
Edited by: d026 on 07/12/2006 01:20:43 trust me kali 2 wil make things worse:)
- by d026 - at 2006.12.07 01:21:00
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592. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
People aggro the npcs then leave = not fine. Aggroing belt npcs = no threat Aggroing Mission NPC's = Probably dead of the missionrunner without action taken against the pirate. in highsec he would be dead while shooting at me, so should he if he...
- by d026 - at 2006.12.07 01:07:00
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593. Is any of this considered an exploit? - in EVE General Discussion [original thread]
few things to do are: - agressor needs to get the same amount of dps as the missionrunner. - you get killrights for everybody entering mission deadspace whos not in your gang/corp. (only in hisec) - pirates hiding in noobcorps need to get expe...
- by d026 - at 2006.12.07 00:56:00
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594. CCP, Tuxford, this patch and where they are going - in EVE General Discussion [original thread]
i have to agree on some points. also feel that this patch added more anoyances than stuff actually giving me more pleasure playing (ok the new ships and the easy probing are nice) but the new looting system inc wrecks sucks, i hate the contracts a...
- by d026 - at 2006.12.07 00:48:00
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595. How would you invest 150 million isk - in EVE General Discussion [original thread]
150mil... buy cheap tII fittings and resell them in motsu for the double price:)
- by d026 - at 2006.12.06 23:19:00
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596. Current lag in calderi space - in EVE General Discussion [original thread]
have terrible lag even in a 0.1 systems where im alone
- by d026 - at 2006.12.06 23:18:00
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597. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
completely ot: Quote: This solution is only viable, if you balance the rewards appropriately, like some rig components shouldn't drop in high sec but i hope some tII rig compenents only be found in 0.0 also (like from the new drones 0.0...
- by d026 - at 2006.12.06 23:11:00
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598. Is any of this considered an exploit? - in EVE General Discussion [original thread]
-tagging mission rats for bounty imo not an exploit:) -out right killing all the mission rats for bounty imo not an exploit:) -looting all the cans, assuming you wont be attacked because the mission runner is engaged with NPCs imo not an expl...
- by d026 - at 2006.12.06 22:36:00
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599. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
simple solution: > 0.5 instanced missions < 0.5 free for all (but tweak the scanning accuracy/scanning time. right now its to easy to probe someone)
- by d026 - at 2006.12.06 22:34:00
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600. Jumpqueues - in EVE General Discussion [original thread]
I almost dont have any nerves left! my little trip through lowsec in my hauler is just not possible anymore. Every 2nd system im running into a 5-30 people jumpqueue. Never ever had a problem arround Tamo bevore Relevation. Really do not get why y...
- by d026 - at 2006.12.05 21:53:00
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