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41. Scripts more nerfed than people realize - in Test Server Feedback [original thread]
Edited by: d026 on 19/11/2007 11:04:00 Originally by: bldyannoyed The thing i really really HATE about this new scripting is how much damage its done to what were already weaker ships. Th e Eagle gets smacked down HARD with this. In o...
- by d026 - at 2007.11.19 10:58:00
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42. DISABLE Missions-scanning - in Test Server Feedback [original thread]
its not fair i cant shoot you. reintroduce missions @ gate plx¿!
- by d026 - at 2007.11.17 07:58:00
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43. The long list of stuff to review. - in Test Server Feedback [original thread]
Edited by: d026 on 16/11/2007 16:01:27 16:01:07 the raptor could use 1-2 more powergrid to be able to fit: 2 x 75mm 2 x standard missile launcher II mwd II web disruptor II right now you have to eitehr use a mapc named mwd or downgrade to...
- by d026 - at 2007.11.16 15:55:00
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44. Torpedoes - in Test Server Feedback [original thread]
Originally by: Gamesguy This is a raven with the new torp changes 6x Siege Missile Launcher II (CN torpedos) 1x Quad Lif MWD 1x Warp Disruptor II 1x Large Extender II 2x Invul II 1x Fleeting web 3x BCU II 1x 1600mm plate 1x DCU II 2x...
- by d026 - at 2007.11.16 14:08:00
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45. Torpedoes - in Test Server Feedback [original thread]
Originally by: Gamesguy Originally by: d026 Edited by: d026 on 16/11/2007 11:40:07 Quote: * Got the best sniper, rohk better snipers come to mind: mega = better dps and its a tier 2 bs... abaddon = much better dps te...
- by d026 - at 2007.11.16 13:53:00
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46. Torpedoes - in Test Server Feedback [original thread]
Edited by: d026 on 16/11/2007 11:40:07 Quote: * Got the best sniper, rohk better snipers come to mind: mega = better dps and its a tier 2 bs... abaddon = much better dps tempest = much better alpha i rarely see any rokhs i our flee...
- by d026 - at 2007.11.16 11:40:00
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47. Torpedoes - in Test Server Feedback [original thread]
Originally by: Gamesguy Missiles do full damage as long as they hit(not accounting sig radius and such ofc). You meant: Missiles dont always hit (burn out before impact) or dont do much damage on impact (target movig fast).
- by d026 - at 2007.11.16 04:34:00
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48. Pre nerfs over the top? - in Test Server Feedback [original thread]
Originally by: DJTheBaron stuff agreed can i join bob now ?
- by d026 - at 2007.11.16 02:07:00
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49. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Originally by: Jerusalem Eve Please keep us posted d026 about this. If they nerfed range of torps well they better make them damn useful in pvp i think they are extremely usefull in pvp. its just fair that we have to sacrifice e...
- by d026 - at 2007.11.16 02:05:00
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50. Torpedoes - in Test Server Feedback [original thread]
Originally by: John Blackthorn Short range with a max of about 30km actually this is nos completely accurate. torps can travel 30k max. but this does not actually mean that they have a effective 30k range. for example if you are at 3...
- by d026 - at 2007.11.15 17:31:00
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51. Pre nerfs over the top? - in Test Server Feedback [original thread]
Edited by: d026 on 15/11/2007 14:33:39 Originally by: Draahk Chimera 2. Hactors. If ccp developers play the game on their spare time as they claim, they should know the order of primarys in any gang, first dictors, then ewar ships the...
- by d026 - at 2007.11.15 14:32:00
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52. Pre nerfs over the top? - in Test Server Feedback [original thread]
/signed
- by d026 - at 2007.11.15 14:08:00
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53. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Originally by: Eleana Tomelac If you want to run some real range tests, drop a secure container, anchor it and shoot it. Or shoot a structure like a POS gun. thats exactely what i dont want to do because you rarely shoot stationary ta...
- by d026 - at 2007.11.15 14:07:00
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54. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Originally by: Eleana Tomelac Showing transversal for missile use? Sounds useless to me... . yeah you are right. but i meant something different, sorry my english is not good enough to make clear point -.- i dont need transversal for ...
- by d026 - at 2007.11.15 14:02:00
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55. Stuck in station again. Please move me! - in Test Server Feedback [original thread]
I just swicthed to teh golem before my client hung up and crashed to desktop. Now i cant loggin anymore. Could you please move me into the solar system? Thx d.
- by d026 - at 2007.11.15 13:56:00
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56. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Originally by: PCX339 Originally by: d026 [ if it woks like this it will be almost impossible to tell if my missile will hit or not except you can do ****load of calculations besides micromanaging all other modules on your ship wh...
- by d026 - at 2007.11.15 13:07:00
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57. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Originally by: Venkul Mul Originally by: d026 Btw was moving towards the target and gaining on it so i shouldn't have lost any flighttime to the npc movig avay from me.. Wrong, the missile start from the position where you ar...
- by d026 - at 2007.11.15 01:37:00
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58. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Edited by: d026 on 14/11/2007 03:04:30 Originally by: Liang Nuren Originally by: d026 i thought my speed carrys over to the missile. if i fly 100ms and i launch a missile with a 200m/s max velocity (fired from stationay missil...
- by d026 - at 2007.11.14 03:03:00
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59. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Edited by: d026 on 14/11/2007 02:58:24 Edited by: d026 on 14/11/2007 02:56:42 Originally by: Liang Nuren Edited by: Liang Nuren on 14/11/2007 02:19:11 Edited by: Liang Nuren on 14/11/2007 02:18:32 Originally by: d026...
- by d026 - at 2007.11.14 02:55:00
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60. Torpedos inacurate/bugged? - in Test Server Feedback [original thread]
Edited by: d026 on 14/11/2007 02:26:52 edit
- by d026 - at 2007.11.14 02:26:00
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