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121. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Originally by: QwaarJet I own a CNR, I'm hoping it won't be made useless by the Golem. i hoped to get a new tool for my pve need.. but seems i wont.
- by d026 - at 2007.10.24 03:21:00
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122. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Originally by: me bored The lower ammo usage and tractor beam bonus will be nice though. Plus a billioni isk ship isn't as appealing for people who run missions out of low sec. personally i find a tractor beam bonus the worst idea ever...
- by d026 - at 2007.10.24 02:55:00
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123. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Originally by: Hamatitio Marauders will (eventually) be cheaper than a CNR. Only thing I am worried about are defenders cutting the dps by 25%... seing as how cruise get owned by 1. i read that the pricetag is 300-350 mil at me 0 pe 0...
- by d026 - at 2007.10.24 02:16:00
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124. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 02:01:11 Originally by: myspace spacegirl but thats because the raven isnt as good as the cnr blately not only because of the damage boost but because of the extra hp etc ether way the golem is going to b...
- by d026 - at 2007.10.24 01:59:00
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125. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Originally by: Razor Jaxx Compare what is comparable. Is the Golem better than the plain vanilla Raven? Yes. Is the CNR marginally better than the Golem? Maybe. Remember the Golem has a huge cargo bay, and a tractor beam bonus, so the li...
- by d026 - at 2007.10.24 01:47:00
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126. Save the torpedoes! - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 01:42:54 Edited by: d026 on 24/10/2007 01:42:31 Originally by: Gamesguy Originally by: Delphi Disra It was caldari's only positive thing. Now they are in my opinion worse off than mimnitars. ...
- by d026 - at 2007.10.24 01:42:00
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127. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 01:25:34 Originally by: myspace spacegirl erm isnt there a exp radius bonus anyway? doesnt that mean your guna hit harder on crusers bc and frigs! the empty highs can be used for way more usefull things th...
- by d026 - at 2007.10.24 01:25:00
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128. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 01:24:18 Originally by: etgfrogs um...rat's defender missles are % chance based, not per second, but if you have a 2nd account to salvage, why dont you use it for dps instead? but another thing i thought ...
- by d026 - at 2007.10.24 01:23:00
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129. Save the torpedoes! - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 00:55:41 torpedos will be extremely usefull (except for mission whoring). and protip: for ratting fit a mwd!
- by d026 - at 2007.10.24 00:55:00
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130. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 00:51:34 Originally by: etgfrogs this might not be much to worth mentioning, but if you also only use half of the normal amount of missles, so you wont have to worry so much about running somewhere to pick...
- by d026 - at 2007.10.24 00:51:00
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131. CNR still outclasses the Golem as a missionrunner - in Test Server Feedback [original thread]
Edited by: d026 on 24/10/2007 00:11:19 Here are the facts: CNR 4 x dg bcu + dg cms/t1missiles: 609 dps -> Volley Damage 3995 (+100-250 from 420mm gun in spare high) Golem 4 x dg bcu + dg cms/t1missiles: 522 dps -> Volley Damage 4566 ...
- by d026 - at 2007.10.24 00:07:00
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132. Torp PvP-ish changes sweet and peachy. What about HAMs and Rockets? - in Test Server Feedback [original thread]
Originally by: Akita T Let's put it this way : this is a SLIGHT torpedo buff for PvP , targetted almost exclusively at Raven users that WANT to use them in PvP (and a boost to Typhoon users that frankly didn't actually needed it), they ar...
- by d026 - at 2007.10.21 18:57:00
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133. Torps and PG - in Test Server Feedback [original thread]
lowering pg and cpu would completely overpower the raven. the only option isee would be to introduce smaller sized siege launchers with slower rof to compensate for the better tank you would be able to field..
- by d026 - at 2007.10.21 15:19:00
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134. Torpedos - in Test Server Feedback [original thread]
i did some extensive testing with my new torp raven against my mates plated gank mega. we fought all fights at point blank (neutron optimal) in the follwoinf setups: raven: 3 x Ballistic Control System II 1 x 1600mm Reinforced Rolled Tungsten Pl...
- by d026 - at 2007.10.19 10:01:00
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135. Torp PvP-ish changes sweet and peachy. What about HAMs and Rockets? - in Test Server Feedback [original thread]
Edited by: d026 on 19/10/2007 01:15:29 nevermind.
- by d026 - at 2007.10.19 01:12:00
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136. Torpedos - in Test Server Feedback [original thread]
Originally by: Daelin Blackleaf That's quite a respectable set-up, however how does it fare once the target painter drones have inevitably been destroyed? just fit a tp and skip the web/scram/injector if you dont like the drone idea....
- by d026 - at 2007.10.19 00:53:00
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137. Torp PvP-ish changes sweet and peachy. What about HAMs and Rockets? - in Test Server Feedback [original thread]
Originally by: Akita T Edited by: Akita T on 18/10/2007 13:46:24 stuff about 2 x rule explosion velocity and explosion radius do not follow this formula..
- by d026 - at 2007.10.18 18:16:00
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138. Torpedos - in Test Server Feedback [original thread]
Edited by: d026 on 18/10/2007 12:16:39 Originally by: Inflexible Edited by: Inflexible on 18/10/2007 11:59:56 Originally by: Ruato Ive been thinking about this and i simply cant figure what problem they are trying to fix w...
- by d026 - at 2007.10.18 12:15:00
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139. Torpedos - in Test Server Feedback [original thread]
Originally by: Inflexible Edited by: Inflexible on 18/10/2007 11:31:08 My opinion is, that new torps are ok, it's raven who needs serious rework. As a short range ship it needs massive agility boost, maybe some fitting and slot layout...
- by d026 - at 2007.10.18 12:11:00
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140. Torpedos - in Test Server Feedback [original thread]
Originally by: Zyondor Edited by: Zyondor on 17/10/2007 19:55:28 SiSi Torp Stats for T1 and T2 Torp Stats imho this looks completely aceptabl to me:) no real need for the 2nd tp so enough place to fit a web/scram or another lse:...
- by d026 - at 2007.10.17 22:22:00
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