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21. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: As someone with HIC V and Graviton Physics V, this makes me quite happy. HIC's are already great ships. Don't make them any easier to get into or they will blot out the sun. A truly awesome and underrated ship class just got ...
- by d0cTeR9 - at 2015.11.08 03:01:35
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22. Multiple clocks for in game taskbar - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: -1 For Windows, Mac and Linux there are multiple clock options that can and do display multiple time zones on your task bar. Multiple monitors are no needed for this since you will always have a task bar. If your task bar is n...
- by d0cTeR9 - at 2015.11.08 02:53:52
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23. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
Easy, I have been around since the beginning of Eve. I have flown caps and supers before most could get into them. I use caps daily, because thy my my main ships to go, and I enjoy flying them in all kind of ways .
- by d0cTeR9 - at 2015.11.04 01:13:09
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24. NERF The Watchlist....... - in Player Features and Ideas Discussion [original thread]
Madd Adda wrote: too powerful? all it tells you is that someone is online/offline. I doesn't tell you where they are in new eden, what they fly, if they are out in space, or even if they've commited criminal action. Any intel concerning if they...
- by d0cTeR9 - at 2015.11.02 05:56:20
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25. War dec trolls. - in Player Features and Ideas Discussion [original thread]
How about... when a alliance declares war on another... the alliance that declared war can't dock in high-sec anymore After all... they are being quite hostile declaring war instead of doing things civilized via diplomacy. This will stop this ...
- by d0cTeR9 - at 2015.11.01 20:24:36
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26. Broadcasting targets should put an icon on any locked targets - in Player Features and Ideas Discussion [original thread]
I understand OP, i have been in numerous fights where we have hundreds of ships on each side... It can get a bit messy. But... i find it hasn't never been so easy to fleet warfare than ever! Especially compared to a few years ago (or even longer)...
- by d0cTeR9 - at 2015.11.01 20:21:59
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27. Ideas for the visuals of missile launchers - in Player Features and Ideas Discussion [original thread]
+1 shooting most missiles isn't satisfactory... really lame compare to how cool the launchers actually look!
- by d0cTeR9 - at 2015.10.30 20:06:17
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28. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dror wrote: Corraidhin Farsaidh wrote: Mike Voidstar wrote: ... I am not sure what the credentials of the authors of that study are, but your quoted section is either taken way out of context or they don't know anything about mmo's and a...
- by d0cTeR9 - at 2015.10.26 17:36:38
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29. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Bastion Arzi wrote: Pls don't make the game like that. Literally buy sp? Pls no because that's gravitating towards pay to win rather quickly. Why not? If someone wants to waste hundred/thousands of dollars and/or ten's of billions of isks.....
- by d0cTeR9 - at 2015.10.21 20:23:22
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30. Allow power transfers within ship - in Player Features and Ideas Discussion [original thread]
Modules, boosters, skills, etc. That's how EVE does it.
- by d0cTeR9 - at 2015.10.21 20:19:54
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31. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I'm waiting for people to spend hundreds of dollars/billions of isk to get more SP, and still suck as much as before. Then come complain here. I for one, can't wait to get rid of some wasted time i spent training certain useless skills (for m...
- by d0cTeR9 - at 2015.10.20 21:02:25
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32. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
Reminds me of the linked svipul that tanked a AF and a RHML raven with web/points/painters on the svipul... and a heavy neut. Good to see CCP want to fix t3 dessies!
- by d0cTeR9 - at 2015.10.13 21:01:54
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33. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Id like to remap the 5-6 million sp i wasted in mining which i have never done in 10+ years of EVE...
- by d0cTeR9 - at 2015.09.19 21:33:08
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34. MJD Cooldown - in Player Features and Ideas Discussion [original thread]
Supported. So far the only people against are known to tackle battleships with very small numbers to shoot their resist holes and kill them while they catch them ratting/pve. We should see more BS on the field.
- by d0cTeR9 - at 2015.09.19 21:27:14
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35. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
Limit hot drop capabilities from enemies in a sov space system. Within one's own sov-spave relax the jump fatigue and range limitation. There you go CCP, 2 cool new modules for alliances to grind to build and maintain for their new sov space, w...
- by d0cTeR9 - at 2015.09.10 20:52:16
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36. make the sol system home for all new players - in Player Features and Ideas Discussion [original thread]
Hey guys, let's ignore 10+ years of lore, 10+ years of game mechanic and heck lets make civi modules the best there is in a place where civilization is thousands of years more advance than in New Eden. How about no OP, just no.
- by d0cTeR9 - at 2015.09.10 20:48:08
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37. Marauders Need a Damage Bonus While Stuck in Bastion - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Ok good. So sure, if there were logi or neuts then they have trouble. Of course you need to remember that is one marauder versus a fleet. Now imagine half a dozen, a dozen....they'd be utterly unstoppable. Literally nothing, s...
- by d0cTeR9 - at 2015.09.10 20:41:35
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38. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Tyranis Marcus wrote: Maybe put a few XL NPC-owned stations in lowsec. Not very many. Maybe one for every 3 or 4 regions. Let supers dock in them. That will bring some action into lowsec, for sure... Why should super ...
- by d0cTeR9 - at 2015.09.05 02:45:29
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39. New Deployable - Privateer Bubbles - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: If you are alert at your keyboard, you will never be ganked. Ever. The deployable you're looking for already exists. A decently set up overview + pre-aligned + d-scanning when unfriendlies are in system takes care of it. ...
- by d0cTeR9 - at 2015.07.27 21:22:36
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40. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Josef Kennet wrote: 1) Allow supercaps to dock (maybe only into largest version of stations) 2) Change agro timer to be based on ship size, for something like 1 min for frigate and 15 min for capitals (or increase it for all ships) 3) (Optional...
- by d0cTeR9 - at 2015.07.26 21:15:34
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