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141. Star Citizen v EVE - in EVE General Discussion [original thread]
DaReaper wrote: digitalwanderer wrote: Dunno about you guys but since the 0.9 patch has been released, I've been having a ball in coop mode 4 vs 4 dog fights with the NPC's on one side and real players on your end, and the NPC's ever harder ...
- by digitalwanderer - at 2014.09.18 22:31:00
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142. Star Citizen v EVE - in EVE General Discussion [original thread]
Dunno about you guys but since the 0.9 patch has been released, I've been having a ball in coop mode 4 vs 4 dog fights with the NPC's on one side and real players on your end, and the NPC's ever harder on each wave, then there's a battle royal mod...
- by digitalwanderer - at 2014.09.18 19:47:00
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143. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: Fights are started because people get bored. Wars get started because someone wants something, or a "fight because we were bored" escalates. Fountain war started due to CCP's changes to moons for instance - with relations betwee...
- by digitalwanderer - at 2014.09.16 19:40:00
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144. Star Citizen v EVE - in EVE General Discussion [original thread]
Crumplecorn wrote: This thread has been pretty awful every time I've looked in on it, but I've never seen it drop to the level where the argument was over whether EVE is a progress quest or an actual game. If these are the people who are going...
- by digitalwanderer - at 2014.09.16 04:48:00
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145. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: Why go beyond T3, if T3 is still broken? T3s, generalist ships by design, match or outdo T2 ships in their own field. And yes, while it took years for titans to achieve today's numbers - they were broken from the get-go. - Remo...
- by digitalwanderer - at 2014.09.16 04:44:00
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146. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: Um, so we have a problem in 5 years and not 2 months? And, as an extension of that, CCP makes a repeat of their past mistakes? Nothing in this game that's not PvP is challenging. PvE is highly predictable, mind-numbingly boring...
- by digitalwanderer - at 2014.09.14 17:36:00
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147. The 200 level V club - in Skill Discussions [original thread]
Very nice all lvl 5 char....
- by digitalwanderer - at 2014.09.14 17:25:00
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148. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: CCP introduced titans as rare, endgame ships that cost a lot - SP-wise and ISK-wise. Their power was backed up by a claim of rarity - "at most there will be like... five of those". Let's hope they never make this mistake again -...
- by digitalwanderer - at 2014.09.13 03:04:00
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149. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: You could say everything in EVE is in some way related to PvP and PvP in general is broader than just "ships exploding". From market to industry there's competition from other players. Hell, even mining in a belt in hisec you'r...
- by digitalwanderer - at 2014.09.10 17:28:00
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150. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: Why not? If you have mountains of ISK, those ships are easily replaced (and ships in EVE are by design pretty disposable). Was there anything else than PvP to do in EVE to begin with? Yes, it's a called a sandbox, and it is...
- by digitalwanderer - at 2014.09.09 17:08:00
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151. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: You can always go out there and try to make those skills count. A long time ago CCP realized that if they base the game content around solely training/grinding for another spaceship, the content will be exhausted in a matter of ...
- by digitalwanderer - at 2014.09.08 16:52:00
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152. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: T3 Cruisers as they are pose a balance problem, adding anything more to this branch of ships wouldn't be a good idea. They're cautious not to break everything again just as it's all getting fixed up nicely. Their rebalancing ef...
- by digitalwanderer - at 2014.09.08 14:28:00
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153. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: WoD devs have been working on EVE in the past and I think they still are after WoD was canned. And to be honest, I haven't seen any major, crushing bugs lately. Released features are nicely done with minor glitches at most and ...
- by digitalwanderer - at 2014.09.07 19:02:00
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154. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: Um, it accelerates it? We went from 2 expansions per year to release each six weeks. The content so far has been good, some nice quality of life changes (already out and some to be released with Oceanus). New models, new effect...
- by digitalwanderer - at 2014.09.06 23:28:00
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155. Star Citizen v EVE - in EVE General Discussion [original thread]
Star citizen team is now at 270 people working directly or indirectly for them, and they're going to present the FPS module at PAX Australia in late October and the full A/C commander 1.0 with all single seat ships playable around that mark too. ...
- by digitalwanderer - at 2014.09.04 21:34:00
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156. Star Citizen v EVE - in EVE General Discussion [original thread]
Bottom line is that CCP has dropped the ball on Eve for a long while now by failing to introduce needed updates, and there's other games that are being more ambitious in several aspects and the scam argument no longer flies. Like any other game,...
- by digitalwanderer - at 2014.08.30 17:07:00
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157. Star Citizen v EVE - in EVE General Discussion [original thread]
It wouldn't even be out of place to say the game, with it's current scope and overall vision, is doing something that CCP failed horribly at: Thinks EVE online + walking in stations + Dust + First person campaign all rolled into one game, then a...
- by digitalwanderer - at 2014.08.30 16:36:00
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158. Star Citizen v EVE - in EVE General Discussion [original thread]
Trii Seo wrote: Beyond being quite possibly a good scam, SC has one more problem - and that's making the mistake CCP made when adding certain things to EVE. They don't realize that players want and will break their "vision" of the game and expl...
- by digitalwanderer - at 2014.08.30 16:16:00
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159. Star Citizen v EVE - in EVE General Discussion [original thread]
Instead of replying individually to all the posts, I'll just resume it that there is indeed a death penalty in star Citizen, even if the pilot in question has an LT1 ship since the off the lot version of said ship has fairly low quality equipment ...
- by digitalwanderer - at 2014.08.30 04:21:00
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160. The 200.000.000 skillpoint club - in Skill Discussions [original thread]
I recently did a little recap of all the skills i'm interested in maxing out, and they total 270 skills in total, and my 202nd skill is about 2 days to get done, so that leaves 68 to get maxed out and they're all rank 5's and under so they'll go b...
- by digitalwanderer - at 2014.08.28 03:03:00
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