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1. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Soldarius wrote: Players complain about range of light missiles. You response is to nerf range bonuses on all ships when using under-sized missiles? Maybe just nerf light missile range by 25%? That would be a lot easier. No silly. Those ran...
- by elitatwo - at 2017.04.12 20:13:19
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Merin Ryskin wrote: RLMLs are fine. ... No, they are not. And ships like a Caracal don't even have enough fitting room to fit heavy launchers in the first place. Light missiles are fine, rapid IWIN launchers are not. Why do you think, I ma...
- by elitatwo - at 2017.04.03 12:12:49
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3. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Jackaryas wrote: I think we can all agree The orthrus is a bit OP right now.. This is complete bull and you know it. The problem are the light rapid bajeebus launchers, not the ship. Those rapid bajeebus IWIN launchers just need to go. Th...
- by elitatwo - at 2017.04.02 20:44:04
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4. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
ISD Max Trix wrote: Having tested these changes out, this seems like a great idea. I am not sorry, they are not. Heavy missiles are still the worst kind of weapons in EVE and HAMs being a close second. Here Fozzie read this: Heavy missil...
- by elitatwo - at 2017.04.01 18:26:19
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5. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
xOmGx wrote: [....There is no one major sink - destroyed Citadels / burned fuel / destroyed ships ONE single Keepstar take out 300B out of the game... Not an isk sink. Paying a NPC station to repair your damaged ship is an isk sink. A bette...
- by elitatwo - at 2017.03.19 15:18:13
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6. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
bettepus wrote: mayby remove the drones and put Giant mining laser on the rorq instead with like 20-25 km range would make it easier for ccp to regulate than calculate drone speeds yield etc then remove the core it self and just give the bonuss...
- by elitatwo - at 2017.03.19 14:55:24
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7. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Maulthia wrote: Yes, buff nano gangs. Because they definitely needed it. Extracting HIC 5 because you've now made them 100% useless, thank you. Out of curiosity, do you guys even understand how your game works? Because this is one of the worst ...
- by elitatwo - at 2017.03.14 08:19:37
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8. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
PkControl wrote: ...blah blah blahh goontears... blah goontear and more gonntears... goon tears, best tears! yumm!!!!!1111eleven
- by elitatwo - at 2017.03.14 08:13:32
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9. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Archival1 wrote: Why not wait untill you change how fighters behave before putting in a patch that (in PvE) completely screws them up primarily because of the way the fighters currently behave. You have identified an issue, that they stop movin...
- by elitatwo - at 2017.03.12 09:37:40
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10. [March] Character's Total Net Worth estimation - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: Isn't this supposed to be visible on the Test Server currently? I'm still not seeing it there. You have to open your "portrait" to see it. In the feedback thread I asked to put the networth thing into a new tab wit...
- by elitatwo - at 2017.03.12 09:34:01
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11. [Feedback Request] Custom probe formation in the scanning system - in Upcoming Feature and Change Feedback Center [original thread]
My first formation for probing the system I am in is always 8AU pinpoint and then down in size and for combat probing I first use the 16AU spread, then go back to pinpoint. I saw the new map once and found the off button an hour later, sorry.
- by elitatwo - at 2016.12.20 01:43:13
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12. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Professor Humbert wrote: Trying to find more fleet roles for the null-sec alphas, perhaps? What's next? Defender missiles shooting down bubbles, eh? That would make an excellent replacement for the tanking subsystem of sleeper cruisers.
- by elitatwo - at 2016.11.28 11:41:28
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13. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
Okay then by all means, tell us how you squeezed your rorqual into a c13 hole.
- by elitatwo - at 2016.11.27 02:32:54
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14. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Ammzi wrote: ...Bombers with bomb launchers are used rarely in any large engagement now-a-days due to the distributed multi-grid fights across several systems... This is a good thing, not a bad thing.
- by elitatwo - at 2016.11.26 11:58:57
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15. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Yea-y-ish more stuff for blobb-online. Who even needs to learn to fly when you can just bring even morerer pilots.
- by elitatwo - at 2016.11.26 02:33:36
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16. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
Just leaving one observation on the Porpoise here: One damage control unit and one t2 bulkhead + 3 t2 hull rigs and one adaptive invulnerability field II gives that ship approximately 79.000ehp. Looks like fitting is not your strong suit.
- by elitatwo - at 2016.11.23 22:50:37
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17. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
Penance Toralen wrote: Cade Windstalker wrote: As for the "ability to face combat" ... Then let's talk about that. This ship just has four mids to fit a tank.... Ouuh, you are looking at the wrong place. You only need 2-3 modules for a p...
- by elitatwo - at 2016.11.10 22:07:59
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18. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Lelob wrote: ...Yeah so when t3ds were first introduced, you could literally do a x2 asb, 10mn ab, 200mm autocannon svipul that would faceroll over gangs , for under 100mil. They nerfed them a bit, but it is still to the point where t3d's have...
- by elitatwo - at 2016.11.02 03:54:08
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19. Sticky:[November] New Sunesis destroyer - in Upcoming Feature and Change Feedback Center [original thread]
Could be an interesting boat. How many do we get? If those are another one time thing, may I suggest a name change to more accurately describe the function of this boat? I suggest "free-killmail" or "gank-mah-now". It's not that the boat is bad...
- by elitatwo - at 2016.10.29 10:00:46
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20. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Zan Shiro wrote: ...Before grr t3d it was grrr pirate frigs after they were introduced on the server. CCP nerfed them... About that "nerf". What happened was "anyone know what a Worm is? ...Never heard of it / never seen one in my life..."...
- by elitatwo - at 2016.10.29 09:54:33
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