| Pages: [1] 2 3 |
1. Announcement:119.3 - Issues (PC) - in EVE Information Portal [original thread]
So I can imagine you are somewhat proud of your work but can we have an ETA when you fix the d-scan staying closed every time you undock any time soon? It is very annoying that you have to open your probe scanner and d-scan every time you undock....
- by elitatwo - at 2017.03.27 20:03:36
|
2. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
CCP Claymore wrote: Timothyr Black wrote: Special request, don't think this is implemented, so hope it will Doublepress on the map, making you align in that direction? A shortcut on keyboard available for letting map "align with camera" dir...
- by elitatwo - at 2017.02.13 15:43:05
|
3. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
Please don't. When you forced that new d-scan thing upon us, you banned me to a station, never to undock again until a fellow capsuleer found the off button and told me where it is. I told you 70000 times that this underline thing makes all sign...
- by elitatwo - at 2017.02.13 14:28:42
|
4. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
I have some feature requests for the app: - The summery screen could show the current active player count like the launcher does - An option to collapse the ship photo and only show a line of text (ship x docked / undocked in solar system y) - ...
- by elitatwo - at 2016.11.22 23:59:37
|
5. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
The fitting screen is missing a vital information it used to have - show if a module fits or not. The character screen takes way too many resources when you show your character on it My OCD is acting up.
- by elitatwo - at 2016.11.15 15:45:52
|
6. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
Ashterothi wrote: WhoBeI wrote: Your system requirements on Android are a bit high. Market share for 5.0+ is roughly 50% so you are excluding half of all Android users. I do find this odd... AppCompat means you can take most things you nee...
- by elitatwo - at 2016.11.08 20:05:53
|
7. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
Update 2: The push message has a weird format in BCC code and shows the CSS tags too. < b > should make the text bold I take it.
- by elitatwo - at 2016.11.08 15:10:36
|
8. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
Update: I am logged on but I guess it takes a while to load it all and it says it has connection issues. Android 6.0.1
- by elitatwo - at 2016.11.08 14:41:33
|
9. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
HyperFlareX wrote: Unable to retrieve character. Seems to be a common issue? EDIT: Literally the second I posted this it went through. Just keep trying, I guess? Hey thanks alot!
- by elitatwo - at 2016.11.08 14:15:22
|
10. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
Stefan Silviu wrote: unable to retrieve character .... classic CCP. releasing stuff before is finished same here.
- by elitatwo - at 2016.11.08 14:11:49
|
11. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
In short: e2 goes dormant and I just undock 294578275265795671581254784562756356 catalysts and make involuntary sooper-capph dis-assemblies all day long? That will be glorious! So why would anyone ever want an omega clone?
- by elitatwo - at 2016.09.03 00:21:57
|
12. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Maraner wrote: I have to admit to some concerns around high sec, hopefully will get sorted by the devs. But for the most part for first thoughts about this change is.. NOM NOM Think of all the noobs to either have fun with in supportive (eve ...
- by elitatwo - at 2016.09.01 02:05:04
|
13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Woow that are some changes. First, thanks for listening and not really listening. My idea was to have your links / boosts on grid as a hictor-bubble, not a sabre bubble. For command ships to really, really (not) shine, how about increasing the s...
- by elitatwo - at 2016.08.30 14:58:24
|
14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Malcanis wrote: Anyone thinking of cashing out leadership skills they don't want into skill extractors should do so quickly before the market crashes. Prices are down already. No. I hate that abomination of a mechanic and will not use it.
- by elitatwo - at 2016.08.30 14:33:25
|
15. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moac Tor wrote: Alhira Katserna wrote: Annia Aurel wrote: Will you refund all SP currently allocated in Leadership skills? Those you still want them are free to reallocate them ... Good question. I hope they get refunded as they-¦re us...
- by elitatwo - at 2016.08.30 03:18:29
|
16. Sticky:Monthly Economic Report - July 2016 - in EVE Information Portal [original thread]
Why Amarr moon-poop so expensive? Make cheap again. Thanks.
- by elitatwo - at 2016.08.04 21:00:07
|
17. Sticky:Dev blog: Alliance Tournament XIV: Draw Results and Prizes - in EVE Information Portal [original thread]
Interesting, CCP limited the new tournament ships before they even see the light of day
- by elitatwo - at 2016.07.30 10:18:49
|
18. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
Steve Ronuken wrote: ...It's still paid for, when you buy a new PC. The number of people who actually buy OS upgrades is low. That is only the case when you buy an OEM machine. I don't. I know my stuff and I am fiddling in my machine since ...
- by elitatwo - at 2016.06.02 05:51:29
|
19. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
Sky Marshal wrote: As long we don't need to go to W10 for the moment, it is rather fine... I would go on W10 if only it don't suffer of the same deficiency than Eve Online : the deletion of the full UI color customization (replaced by "themes")...
- by elitatwo - at 2016.06.02 05:41:55
|
20. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
CCP Vertex wrote: Vincent Athena wrote: "We would like to assure the Mac community that we are aware that the current client is DirectX 9 only. This is something we have been discussing internally and we are investigating solutions." Care t...
- by elitatwo - at 2016.06.01 19:22:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |