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1781. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
For the last paragrph, account security, may I suggest KeePass 2. It is freeware and yes you can google / yahoo / wiki it first and it comes with an inbuild password creator which you can customize and a bajillion plugins you can use but are not ...
- by elitatwo - at 2016.02.23 21:10:47
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1782. Idea for corps serving new players - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: I strongly recommend the test server for general dicking about. Cant be interrupted and everything costs 100 isk. ...but even there they keep complaining about it Oh and just spoken from a decade of experience, do no...
- by elitatwo - at 2016.02.23 20:46:03
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1783. Require fuel for ships - in Player Features and Ideas Discussion [original thread]
Cool ideaGäó let's also remove resurrection hubs and EVE is offline as of -insert release date of ideaGäó
- by elitatwo - at 2016.02.23 20:40:20
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1784. opinions of a noob - in EVE General Discussion [original thread]
Geronimo McVain wrote: ...3. aproaching something: Any ship unable to calculate thrust so that you don't overshoot you target by 5000+m. That is all Isaac Newton's fault, I don't make this up.
- by elitatwo - at 2016.02.23 20:36:05
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1785. Mobile / Anchor-able Force Field - in Player Features and Ideas Discussion [original thread]
Crazy Kitten wrote: ... restricting it to the same usage as warp bubbles sounds reasonable to me Sorry I have to say this but putting a restriction on something that hasn't even been considered to be released doesn't need to be released at all.
- by elitatwo - at 2016.02.23 20:25:34
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1786. Hictory focused scripts are broken. - in Ships and Modules [original thread]
A solution is easy - only ever fly True Sansha.
- by elitatwo - at 2016.02.22 18:27:14
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1787. Support proportional navigation - in Player Features and Ideas Discussion [original thread]
Droidster wrote: A new player complained about the tendency of ships to overshoot their target when they do an approach.. And you know whoms fault that is? Isac Newton. If dat dude didn't come up with silly idea, we would still live on a d...
- by elitatwo - at 2016.02.22 18:22:10
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1788. Sticky:[March] Cap Batteries - in Upcoming Feature and Change Feedback Center [original thread]
Khan Wrenth wrote: I'm assuming this is the idea you are referring to? I like the concepts, but I'm worried about the recharge time being too quick. The one guy posted earlier in this thread about the cap battery only recharging when you have ...
- by elitatwo - at 2016.02.22 18:12:24
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1789. Sticky:[March] Cap Batteries - in Upcoming Feature and Change Feedback Center [original thread]
Khan Wrenth wrote: Hopelesshobo wrote: The issue with hidden stats: is that if you don't see something change on the screen, they get devalued because you have to know in the back of your head it's doing something instead of seeing the chang...
- by elitatwo - at 2016.02.22 05:59:55
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1790. Quality of life extractor suggestion. Easy fix! - in Player Features and Ideas Discussion [original thread]
Gevlon Goblin wrote: ...I understand that this isn't the most important thing in EVE to fix, but it's probably 20 minutes work without affecting balance or hurting anyone. You are mistaken. I am hurt.
- by elitatwo - at 2016.02.22 05:43:36
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1791. Too Many Gimmicks - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Joe Risalo wrote: Having said that, MJDs were likely balanced to have a 3min CD so that Marauders could have a special "gimmick".. I don't think so. 3 minutes is to prevent over-using them, but the time was shorte...
- by elitatwo - at 2016.02.21 21:19:00
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1792. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Sobaan Tali wrote: Okay, so I just started reading this today, so these changes haven't had time to sink in for me, but why do freighters need this? My first thought is that many other ships that CAN use a DC will loose less for not using one...
- by elitatwo - at 2016.02.21 21:04:50
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1793. New Group PVE for Sov Null - in Player Features and Ideas Discussion [original thread]
Open yournal -> incursions -> profit.
- by elitatwo - at 2016.02.21 21:00:54
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1794. MWD Suggestion - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: If you don't want the penalties, then fit an afterburner. If you want reduced penalties, then let's talk about reduced bonuses, too. There's a pretty huge difference between MWDs and ABs and it wouldn't hurt to have so...
- by elitatwo - at 2016.02.21 20:55:11
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1795. @CCP A suggestion regarding Supercaps and Titans Builds - in Test Server Feedback [original thread]
Matthew Reddy wrote: Jonny Copper wrote: This does sound like a great idea however depending on the exact boundaries of this scrip it could be quite OP. Myself alone for example, I can haul aeons in 2 freighter runs. Thats 5 minutes per aeon...
- by elitatwo - at 2016.02.21 01:40:37
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1796. Best ratting ship for WH space? - in Ships and Modules [original thread]
Wyvern
- by elitatwo - at 2016.02.21 01:32:10
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1797. Add Low-Grade Pirate Implant sets to LP store - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Nevyn Auscent wrote: Aren't LG's in stores of some particular kinds already? Just match those prices for all the other sets. Yes it might hurt low sec income a touch in some cases, but artificially inflating the price of ...
- by elitatwo - at 2016.02.21 01:19:19
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1798. Skill Queue - Primary/Secondary attributes - in Player Features and Ideas Discussion [original thread]
Who cares??? You can just buy all skills and be totally disappointed that you cannot fly all 4 titans at once.
- by elitatwo - at 2016.02.21 01:16:54
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1799. Too Many Gimmicks - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Micro Jump Drives Target Spectrum Breakers. I don't know what the second module is but maybe we can tweak the cooldown timer on mjds a little - 3 minutes are a very long time.
- by elitatwo - at 2016.02.21 01:10:31
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1800. Using Project Discovery to research corpses for bounty hunters - in Player Features and Ideas Discussion [original thread]
Why you still here? Begone and in the corner with you!
- by elitatwo - at 2016.02.21 01:05:12
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