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1. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: Azhrell Dewc 3. I never hear about goons or any one else make great speeches about how they encourage their members to be industrials. on the other hand I hear so often from industrial ppl that their "local" alliance ****s t...
- by Franny - at 2011.08.16 09:51:00
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2. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
nerf to high sec ice, means my pos comes down, no more invention for me not sure if i'd sell my ogre 2 bpo, depends on how much all the loss of invention pos's effects it, but will be a pita to have to station build it -------------------------...
- by Franny - at 2011.08.16 06:13:00
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3. The Next "Hull Maintenance Bot" Proposal - in Player Features and Ideas Discussion [original thread]
still a good idea, despite being re proposed ---------------------------------------------------------- WTB Sig must include NOS Domi KILLING Ponies other details to be discussed, EVEmail me for details
- by Franny - at 2011.08.13 04:13:00
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4. Potential solution to the current Recon cloak and cyno bug - in Player Features and Ideas Discussion [original thread]
they would have to seed the bpo for the 'cyno probe' but if they gave it a stupidly low build requirement(like 1 trit), it probably wouldn't be that bad maybe add a slight webbing effect to the 'bubble' too
- by franny - at 2006.10.05 08:07:00
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5. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
Edited by: franny on 28/09/2006 05:00:18 instead of +3 command modules, give it 1 slot for them(the mining director ones) give it a bonus to low end ores instead of the other 2 command mods i'm sure we've all seen veldspar roids the size of p...
- by franny - at 2006.09.28 04:58:00
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6. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Evelgrivion Hmm, could work... after a week though there could be an issue of people for whom real life got in the way suddenly finding themselves with a disjointed, dead POS. Low risk though if this were to actually be inte...
- by franny - at 2006.09.16 08:09:00
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7. Ship names addition to kill mails. - in Player Features and Ideas Discussion [original thread]
Edited by: franny on 18/03/2006 05:21:56 which looks more fun Name: franny (laid the final blow) Security Status: 2.3 Corporation: The Foundation of Free Traders Ship Type: Dominix or Name: franny (laid the final blow) Security Status: 2.3 ...
- by franny - at 2006.03.18 05:22:00
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8. I think we need an AFK indicator - in Player Features and Ideas Discussion [original thread]
don't think I signed this yet /me signs as a parent, I play when I can and afk when I have to... I come back to either a 15pg discertation written by a 2yr old(I love her, she's cute and all but she is more evil than any pirate!), or someone conv...
- by franny - at 2005.10.24 17:52:00
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9. Rogue Drone and Pirate Feature - in Player Features and Ideas Discussion [original thread]
as one of the more trigger happy people I know a scripted event in a couple systems a region and HELL YA! more stuff to shoot means I don't have to mine when the corp does... (besides my mining skills suck) hell, i'll be nice and even mine too *t...
- by franny - at 2005.08.11 08:59:00
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