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1. Collision damage - in Player Features and Ideas Discussion [original thread]
SGT FUNYOUN wrote: ***SCIENCE WARNING*** The reason that two ships don't do damage in a bump now is because of the Shields. Two forces of the same exact type can have the ability to cancel each other out or repel one another. Two shields (wh...
- by geouss - at 2012.04.05 18:16:00
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2. Collision damage - in Player Features and Ideas Discussion [original thread]
and punish idiots would block your line of fire
- by geouss - at 2012.04.05 18:07:00
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3. Collision damage - in Player Features and Ideas Discussion [original thread]
hey guys, i agree with this fully. also it would help is objects were solid so u can hide behind asteroids while u call for backup ^_^
- by geouss - at 2012.04.05 18:06:00
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4. SOLID OBJECTS? - in Player Features and Ideas Discussion [original thread]
Ah, crap didnt see this already posted
- by geouss - at 2012.04.05 18:05:00
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5. SOLID OBJECTS? - in Player Features and Ideas Discussion [original thread]
hey guys. i have been wondering about this ever since i got into this game. i would like to do a kamikaze run!!!! not these sissy little love bumps into ship to keep them from running away. where are the collisions. when someone is blocking your...
- by geouss - at 2012.04.05 18:03:00
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6. Client crash & system freeze :/ - in Issues, Workarounds & Localization [original thread]
hello. my client has been crashing since 2 days ago. i just started to participate in incursions, i am one the logi pilots needed. if i get dc'ed in fleet again, the whole might be sending a mass petition for all their ships to be replaced... -_-
- by geouss - at 2011.08.28 18:00:00
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7. Being Desync'ed all the time - in Issues, Workarounds & Localization [original thread]
hi. i have been experiencing this problem for the past 2 days as well. this is dangerous as i have started to do incursions in fleet, and i am one the logi pilots that have to hold the line. if i get dc'ed again, my entire fleet is gonna have to h...
- by geouss - at 2011.08.28 17:38:00
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8. EVE at QuakeCon? - in EVE General Discussion [original thread]
Hello ccp, I understand that CCP has been looking for opportunities to advertise its gaming base, and to that end I have a suggestion. I think it would be a great idea to showcase some games at the annual QuakeCon û a nationwide conference for ga...
- by geouss - at 2011.03.03 02:32:00
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9. Cannot load client - Crashes @ Bulk Data 5 everytime. - in Issues, Workarounds & Localization [original thread]
i have tried the repair tool. but it goes right back to 21/46
- by geouss - at 2010.12.17 03:36:00
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10. Cannot load client - Crashes @ Bulk Data 5 everytime. - in Issues, Workarounds & Localization [original thread]
hey guys, i see that many ppl r now having the same problem that i have been having for past 4 expansions (back in apocrypa). with evey new expansion this has been happening to me. it usually take a while to fix. ccp is on it, so now we should let...
- by geouss - at 2010.12.16 19:06:00
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11. Acquiring Data Bulk Stuck - in Issues, Workarounds & Localization [original thread]
hey guys. i have the problem, except that this time the problem was fixed before the patch, and now i am having the same problem again with 3/46 bulk data. -_-
- by geouss - at 2010.10.01 16:37:00
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12. Acquiring Data Bulk Stuck - in Issues, Workarounds & Localization [original thread]
hello out there, has anybody found the solution to the bulk data problem? if u have, please let us know. i have been having this problem for 7 days now, and its becoming increasingly troublesome. this problem has also been happening for the past ...
- by geouss - at 2010.09.27 16:35:00
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13. Acquiring Data Bulk Stuck - in Issues, Workarounds & Localization [original thread]
hey guys. i have been having the same problem for 5 days now. i got so mad that i went to six flags for a bit. i am sure ccp is on the case. they have done well so far.
- by geouss - at 2010.09.26 05:45:00
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14. Investigating Socket Closed Errors - How You Can Help - in Issues, Workarounds & Localization [original thread]
hello all, i just fixed the socket error in my area. it had something to do with port 26000 i think they might have closed without saying anything to anyone ^_^
- by geouss - at 2010.08.10 16:10:00
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15. Investigating Socket Closed Errors - How You Can Help - in Issues, Workarounds & Localization [original thread]
hey guys. i think i found the problem. in my case, the isp provider is assuming that port 26000 is being used for p2p services, and that ccpgames is a possible form of spyware ^_^. i am gonna have to talk to them
- by geouss - at 2010.08.03 01:40:00
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16. Investigating Socket Closed Errors - How You Can Help - in Issues, Workarounds & Localization [original thread]
hello again, i had to confirm something so i did a little test. i turned off my firewall completely- risky yes, but i confirmed that the problem was not firewall based as i am getting the same errors-server status unknown and socket closed (note: ...
- by geouss - at 2010.08.01 17:01:00
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17. Investigating Socket Closed Errors - How You Can Help - in Issues, Workarounds & Localization [original thread]
hello out there, i don't know if this is significant in any way, but i have the same problem. it used to happen while i was playing, cutting me off at crucial times, and it has now been happening at log in. the thing is that it might something to ...
- by geouss - at 2010.08.01 16:49:00
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18. New Dev Blog: TQ Level Up - in EVE Information Portal [original thread]
hi i have a question in the new changes. is the bulk data going to be adjusted as well. there have been a few problems with it at the moment, although it only affects a few players.
- by geouss - at 2010.06.21 17:46:00
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19. Bulk data - in Issues, Workarounds & Localization [original thread]
hello, i have tried logging from alternate locations, and have had the same problem. but i have come to the same conclusion for each instance. the problem seems due to the release of the latest patch. i hope that this helps to narrow down the prob...
- by geouss - at 2010.06.21 16:54:00
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20. Bulk data - in Issues, Workarounds & Localization [original thread]
hello if anybody is out there reading this thread please show me a sign!!!!!
- by geouss - at 2010.06.20 14:45:00
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