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381. Nano Nano! Or why speed fits make Mork a sad Ork. :-( - in EVE General Discussion [original thread]
Originally by: Christari Zuborov Originally by: Zeba Invulnerability. Yes. Its true. Barring a well skilled huggin or hyena squad tagging along nano fits are about as counterable as a gang using defenders to quell missile spam. ...
- by ghosttr - at 2008.03.02 09:24:00
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382. CCP loves Caldari - in EVE General Discussion [original thread]
Originally by: Zekelle During my time in EVE I've begun to notice interesting facts like how 90% of corps have high caldari standing, and everyone cross-trains caldari or has a caldari mission alt. It took me a little time to figure out wh...
- by ghosttr - at 2008.03.02 01:52:00
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383. Defeating the blob - in EVE General Discussion [original thread]
Originally by: Rod Blaine Neither of those would help. People will use the easiest route, as in shortest, even if there are alternatives. You see that from he curent alternative routes that arent camped yet still arent used much. Warp sp...
- by ghosttr - at 2008.03.01 20:09:00
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384. Defeating the blob - in EVE General Discussion [original thread]
Originally by: Pottsey So instead of having 100 people at gate A, you now have 50 at gate A and 50 at Gate B but still 100 people in the system? How is that going solve anything? You still have 100 people in the system. Actually it wil...
- by ghosttr - at 2008.03.01 20:01:00
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385. Defeating the blob - in EVE General Discussion [original thread]
Originally by: Shadowsword When there's a really big blog, the system lag a lot, and warp speed become largely irrelevant. Besides, I don't see how different warp speeds would break up a blob. At worst, it would encourage everyone in the ...
- by ghosttr - at 2008.03.01 19:54:00
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386. Defeating the blob - in EVE General Discussion [original thread]
Originally by: Andtha Splits Well actually, if anyone organised was actually using gang warp, the entire gang (or majority) would be aligned prior to the command - so they'd all end up at the same place at the same time anyway - same bub...
- by ghosttr - at 2008.03.01 19:53:00
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387. Plexes respawning after dt - in Test Server Feedback [original thread]
There is a problem that i am starting to see with exploration plexes that i saw with the static plexes. And that is that the first one after dt usually get the plexes and the later timezones are left without. This is a major problem because it ma...
- by ghosttr - at 2008.03.01 11:05:00
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388. Defeating the blob - in EVE General Discussion [original thread]
Edited by: ghosttr on 01/03/2008 11:05:21 Here are some ideas i had for reducing the amount of blobs in game Smuggler gates. Smuggler gates are a gate system ôbelowö the current gat system. These gates would offer alternate routes through sp...
- by ghosttr - at 2008.03.01 10:51:00
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389. Ambulation TV - Battle Transmissions - in EVE General Discussion [original thread]
Originally by: Slarty Baardfast Lag isnt really an issue until you add the human factor. We naturally feel safer in groups, the larger the group, the safer we feel. Until CCP can fix human nature theres always gonna be laggy systems/bat...
- by ghosttr - at 2008.03.01 10:24:00
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390. Ambulation TV - Battle Transmissions - in EVE General Discussion [original thread]
Originally by: Donna Maria Umm, No. Fix fleet lag first, then bells and whistles later. CCP knows that the people that really pay for this game's bread and butter are the addicts that live in 0.0 Maybe you should stop blobbing first so...
- by ghosttr - at 2008.03.01 09:18:00
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391. Petition to make Lowgrade +3 Attribute and Highgrade +4 Attribute - in EVE General Discussion [original thread]
Originally by: Rodj Blake No. Having to choose between improved performance now and better skills later is a good thing. This My Blog
- by ghosttr - at 2008.02.29 12:57:00
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392. CCP: We *need* a skill queue (ffs)! - in EVE General Discussion [original thread]
Originally by: voidvim /signed as long as the second skill is quite short say no more then 12 to 24 hours this would help all eve players. It just needs to be a short time timer that trains a selected secondary skill for a short amoun...
- by ghosttr - at 2008.02.29 03:27:00
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393. How to get rid of isk spammers? - in EVE General Discussion [original thread]
I think that to get rid of isk spammers that EVE should leave some hidden registry entries or something on your computer if you are banned form a trial account. Reinstalling/uninstalling eve wont remove this, and if you have these registry entries...
- by ghosttr - at 2008.02.29 03:24:00
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394. Another EVE Blog: Ramblings of a forum ***** - in EVE General Discussion [original thread]
Article #4 Released EVE Empire Jihad Hope you enjoy it My Blog
- by ghosttr - at 2008.02.28 02:36:00
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395. Stacking Penalties - in EVE General Discussion [original thread]
Originally by: cheese monkey eh? if there is its terrible... just tested it with a mate... 9 k/s to 900m/s to 90m/s... maybe im just drunk It nerfs itself The percentage is the same but the first time it takes 8100ms off your speed bu...
- by ghosttr - at 2008.02.28 02:26:00
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396. Stacking Penalties - in EVE General Discussion [original thread]
Originally by: cheese monkey Every type or percentage based EWAR in the game should take stacking penalties. Dampening was too powerful... CCP nerfed it. Target disrupting is stacked. Logically to make it fair webbing should be too. Now i ...
- by ghosttr - at 2008.02.28 02:24:00
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397. [Idea] Billboards... Thoughts - in EVE General Discussion [original thread]
Heres a link to my bounty idea My Blog
- by ghosttr - at 2008.02.27 23:33:00
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398. Cargo Scanning Exploit - in EVE General Discussion [original thread]
Originally by: Dianeces Originally by: ghosttr Originally by: Tchell Dahhn Originally by: ghosttr There should be risk. And the lack of it with these modules is whats makes suicide ganking unbalanced. Noticed, th...
- by ghosttr - at 2008.02.27 20:46:00
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399. Cargo Scanning Exploit - in EVE General Discussion [original thread]
Originally by: Tchell Dahhn Originally by: ghosttr There should be risk. And the lack of it with these modules is whats makes suicide ganking unbalanced. Noticed, that i said unbalanced rather than unfair lame, etc. I have no pr...
- by ghosttr - at 2008.02.27 20:14:00
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400. Cargo Scanning Exploit - in EVE General Discussion [original thread]
Originally by: Gamesguy Originally by: ghosttr Originally by: MenanceWhite Sure you get to kill them. But just exactly how are you going to kill them? On a hauler with 1 turret? On a freighter with 0 turrets? You're going...
- by ghosttr - at 2008.02.27 09:27:00
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