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1. Eve Online Dominion 1.0.1 Deployment - in EVE Information Portal [original thread]
Could we have an option to have the loot logging start automatically and write to a local file in the same way the chat channels do? It's a real pain when you get booted out during a looting op and loose all you logs because you need to manually ...
- by gordon861 - at 2009.12.03 12:55:00
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2. New Dev Blog: ...Should You Choose to Accept It - in EVE Information Portal [original thread]
Originally by: el caido Thanks. Can't wait to see IT live. Fixed the quote. Should be fun. More lag than Jita as 20k Empire Dwellers rush to that one agent to be the first to finish it on the 11th March. I hope they use this New Mi...
- by gordon861 - at 2009.02.25 17:10:00
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3. New Dev Blog: ...Should You Choose to Accept It - in EVE Information Portal [original thread]
Originally by: Steve Thomas Originally by: CCP Jasonitas Quote: So how exactly do you know where to look for these epic agents? You'll be referred to the initial Epic Arc agent by another agent. Prep your resume. so how...
- by gordon861 - at 2009.02.25 16:58:00
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4. New Dev Blog: ...Should You Choose to Accept It - in EVE Information Portal [original thread]
So they have been Quote: Two sprint teams in our Atlanta office have worked concurrently on Epic Missions for months now: One team consisted entirely of programmers, the other of content developers. And they have produced : from http://...
- by gordon861 - at 2009.02.25 16:55:00
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5. New Blog: New Player Experience - in EVE Information Portal [original thread]
The new skill points idea is just plain stupid and a step backwards. I can see there was a problem with new players pretty much jumping straight into cruisers and just walking the early missions due to higher starting SP. But removing 700k SP fro...
- by gordon861 - at 2009.02.18 16:21:00
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6. New Dev Blog: POS Exploit - in EVE Information Portal [original thread]
Long Blog... I think some of the 30 BPOs that were removed from the game should be passed on to the people that reported this bug years ago and were ignored, assuming they are still in game and weren't using the bug themselves. Just give them a c...
- by gordon861 - at 2009.02.11 10:52:00
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7. New Blog: More Queue Queue - in EVE Information Portal [original thread]
You could just add a 1m3 cargo bay to your pod that you could store skillbooks in and allow the queue to access skills in there only, problem solved.
- by gordon861 - at 2009.02.04 17:02:00
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8. New Blog: More Queue Queue - in EVE Information Portal [original thread]
About time CCP, thanks, but 24hrs is much too short. It made sense whilst Ghost Training was available to stop people setting a long set of skills and then jsut stopping paying for the game for 6 months to skill up. But you removed Ghost Trainin...
- by gordon861 - at 2009.02.04 13:50:00
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9. New Blog: IĈm in your websites and other such memes - in EVE Information Portal [original thread]
When you rework the forums can you make the title of the pages actually reflect the content of the page when you bookmark them. ie EO Forum : New Blog IĈm in your websites and other such memes Instead of : EVE Online EVE Insider Forums EVE Infor...
- by gordon861 - at 2009.02.01 11:47:00
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10. Starbase exploit addressed - in EVE Information Portal [original thread]
Originally by: CHoKeD Originally by: Etho Demerzel Originally by: Avon Originally by: Zetjur Jilnou Please give thread link to the thread where this happened. thx A good conspiracy is proved by the absense of f...
- by gordon861 - at 2008.12.20 00:16:00
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11. Orca! Orca! Orca! The Dev Blog You've Been Waiting For! - in EVE Information Portal [original thread]
Loooks good, but one major problem. 3 high slots (it needs 4) There are 3x mining gang links, and you need to fit a tractor beam to it. Also, a 200k m3 cargo bay would have been a lot more reasonable.
- by gordon861 - at 2008.10.23 22:49:00
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12. Empyrean Age 1.1 Post Patch Feedback Thread - in EVE Information Portal [original thread]
CCP URGENT JOB FOR YOU ! Create some form of .ini file (or number of them) that will store all the player defined client settings and options. Things like : window positions overview settings/tabs bookmark folders market favourites screen col...
- by gordon861 - at 2008.09.03 10:26:00
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13. Trinity 1.0.2 Patch Deployment, Tuesday, 19 February from 11:00-14:00 GMT - in EVE Information Portal [original thread]
Originally by: Mawusi Edited by: Mawusi on 19/02/2008 15:42:37 Edited by: Mawusi on 19/02/2008 15:41:47 These are the OFFICIAL fix notes : 1. Go into the following directory, and delete the contents: XP: C:\Documents and Setting...
- by gordon861 - at 2008.02.19 15:48:00
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14. New Dev Blog, Nozh's Jump Freighter! - in EVE Information Portal [original thread]
Another idea to make them cheaper and therefore more popular is to give an invented BP for them a base of ME+4, so if you use a max run decryptor it drops to a ME-2. But also these should never have been Tech 2 ships, they should have been Tier 2...
- by gordon861 - at 2008.02.18 16:14:00
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15. New Dev Blog, Chronotis on Asteroids & the Need For Speed InitiativeÖ - in EVE Information Portal [original thread]
Can we have some scripts for our Strip Miners ? It would be good to be able to adjust the cycle time from 3mins to 1min when working on smaller rocks. Or just have the cycle end early when you've mined all the ore from a rock. Originally by:...
- by gordon861 - at 2008.01.28 12:36:00
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16. EVE: Trinity Post-Deployment Issue Thread - in EVE Information Portal [original thread]
Er where are the scripts for the modules ? Other than that, congrats on getting it back online early. Originally by: CCP Arkanon I frown on employees being power players to the extent that their gameplay results in any sort of domination ...
- by gordon861 - at 2007.12.05 23:55:00
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17. EVE: Trinity Deployment on Wed, 5 December to Commence at 0200 GMT - in EVE Information Portal [original thread]
Any chance of releasing a full client as a bittorrent file during the 24hr DT so we can get the new client and graphics whilst waiting for the game to come back up ? Originally by: CCP Arkanon I frown on employees being power players to th...
- by gordon861 - at 2007.11.29 12:43:00
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18. Delivering Trinity, a new Dev Blog from 2Kay - in EVE Information Portal [original thread]
Will I be able to run my main using the enhanced graphics and my alt using the basic graphics on the same machine at the same time in order to save on power for the main client. Originally by: CCP Arkanon I frown on employees being power p...
- by gordon861 - at 2007.11.20 06:19:00
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19. EON at Fanfest and in EVE, new blog by Zapatero - in EVE Information Portal [original thread]
How about blogging the stuff we actually want to know about, like what is happening with Trinity. The how/when/why etc of the changes you are doing. Originally by: CCP Arkanon I frown on employees being power players to the extent that the...
- by gordon861 - at 2007.11.19 16:36:00
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20. Delivering Trinity, a new Dev Blog from 2Kay - in EVE Information Portal [original thread]
Will I be able to run both the enhanced and th eoriginal client at the same time on the same PC ? Currently have my main account on the large main screen, and my alt on the smaller lower res screen. It would be a waste of processing power to run ...
- by gordon861 - at 2007.10.26 12:44:00
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