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1. LVL4 Mission & PVP with one (reasonably priced) configuration? - in Ships and Modules [original thread]
Is this possible? Using a Raven I suspect not since the average mission runner configuration is very hardner and boost heavy, thus being weak when cap drained. People with cerbs seen to use cap boosters when pvping but not when missioning, where ...
- by gxejxnnukf - at 2007.04.13 16:45:00
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2. What to do? - in Crime and Punishment [original thread]
Boo hoo. Got a mission running CNR so income isn't an issue. Got a pilgrim so running around isn't a problem. Finding people to pew pew is. I've tried wandering around belts. I've tried hanging at gates cloaked and jumping through with the mark ...
- by gxejxnnukf - at 2007.02.23 14:19:00
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3. Improved Cloaks and Recons - in Ships and Modules [original thread]
Ahhh... great. 3 different people, 3 different answers. One says "no bonuses at all", another says "can recloak quickly but no other bonuses" and the third says "everything but going faster". Any more ;)
- by gxejxnnukf - at 2007.02.21 20:34:00
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4. Improved Cloaks and Recons - in Ships and Modules [original thread]
Originally by: mematar You fit Covert Ops Cloaking Device II on Force Recons and no cloak (unless you want to) to Combat Recons. Assuming I want to on the combat recon, will I have a long recallabration time or not? Ta
- by gxejxnnukf - at 2007.02.21 15:21:00
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5. Improved Cloaks and Recons - in Ships and Modules [original thread]
Trawled through some old threads but can't find a "yes" or "no" answer. When you fit an improved cloak on a stealth bomber you get a few bonuses: 1) Ship goes faster (skills permitting) 2) Can recloak after 5 seconds 3) Can *immediately* attack -...
- by gxejxnnukf - at 2007.02.21 11:02:00
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6. Tournament fraps / videos anywhere? - in Player Gatherings and Events [original thread]
Hmm... someone did for the FanFest - you'd think they'd do the same for this
- by gxejxnnukf - at 2006.12.08 09:21:00
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7. Tournament fraps / videos anywhere? - in Player Gatherings and Events [original thread]
Edited by: gxejxnnukf on 07/12/2006 11:56:40 See subject :) Thanks!
- by gxejxnnukf - at 2006.12.07 11:40:00
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8. Bad day? - in Issues, Workarounds & Localization [original thread]
A node crash, followed by the markets not opening? Something not working ok today?
- by gxejxnnukf - at 2006.11.21 14:15:00
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9. Curse setups for Lvl 4 missions - in Ships and Modules [original thread]
Can a curse be used for lvl 4 missions and if so do you have example setups and tips for using? Thank you!
- by gxejxnnukf - at 2006.10.17 12:40:00
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10. Hulk in 0.5? - in Ships and Modules [original thread]
Originally by: Sun Whip Would it be safe to mine in 0.5? Safe is an interesting term. I've been doing a similar thing for the past few days - the rats just tickle for 0.4, 0.8, 4.0, etc so don't concern me at all. It's the players...
- by gxejxnnukf - at 2006.09.15 11:40:00
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11. Approaching -5.00 gallente faction standing... - in Missions & Complexes [original thread]
Originally by: Baldour Ngarr Originally by: SombreNote Below -2.0 faction the Faction police ships are supposed to attack you in the claimed space. Wrong. It's -5.00 What's your basis of fact? I've got a -2.0 faction amaar w...
- by gxejxnnukf - at 2006.07.09 09:32:00
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12. gang bonuses - in Skill Discussions [original thread]
Being thick so would like someone to spell it out for me. If I train up a bunch of "gang" skills like leadership but then don't join a gang I get no bonuses? If I join a gang and all the other members leaves, or are in different systems, do I ge...
- by gxejxnnukf - at 2006.06.07 12:19:00
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13. Most embarassing pirate experience - in Crime and Punishment [original thread]
Edited by: gxejxnnukf on 26/05/2006 14:52:08 My first kill got me that pretty red thing with "crimes" on it... so I thought I'd leave the system into 0.5 space to be safe. As I arrive 15km from the 0.4 gate everything looks cool... then sudden...
- by gxejxnnukf - at 2006.05.26 14:45:00
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14. [RMR] Punisher - *Experimental* Bleeder Setup - in Ships and Modules [original thread]
Originally by: Tassi You engage battlecruisers with your punisher? OMG I want a video of that I use a bleeder setup. I've got an unedited raw fraps video of tackling a Ferox after killing his mate (twice...) - once I'd taken ou...
- by gxejxnnukf - at 2006.05.19 08:57:00
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15. Bloodlines Deployment Discussion Thread - in EVE General Discussion [original thread]
Waa waa waa! Waa! Waa wwaaaaaaa! WAAAAA wwaaaaa wwaa! WAWAWAWAWA!!!! WAH! Just thought I'd get that out of my system. Hopefully my ship is still in existence when I'm able to log in...
- by gxejxnnukf - at 2006.03.02 23:01:00
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16. Punsher PVP - in Ships and Modules [original thread]
Originally by: Other Minion any real amarr monkey uses. 3x dual light beam II 1x small nos (II or e5) 1x ab II 1x 7.5 km scram (faint for cpu reasons) 1x small rep II 2x adaptive nano II 1x heatsink II (if it fits) Its only really good...
- by gxejxnnukf - at 2006.01.13 14:23:00
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17. Punsher PVP - in Ships and Modules [original thread]
Originally by: ZelRox Edited by: ZelRox on 12/01/2006 14:47:16 I came 2nd in RKK frig FFA with a punisher with 200mm ac on :) Lost to a damn long range breacher. Punisher doesnt have any usable gun bonuses anyway. AC dont use cap to fi...
- by gxejxnnukf - at 2006.01.12 16:08:00
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18. Punsher PVP - in Ships and Modules [original thread]
Edited by: gxejxnnukf on 12/01/2006 16:08:44 Originally by: Jaketh Ivanes 1: Get a real name, please 2: Drop 1 adaptive nano for a HS? Got bored of flowery elven names so tried randomly hitting the keyboard and it worked just as...
- by gxejxnnukf - at 2006.01.12 16:08:00
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19. Punsher PVP - in Ships and Modules [original thread]
I'm thinking of something like this: 3 x dual light pulse w/ multi 1 x knave nos 1 x mwd 1 x 7.5km warp disrupter 1 x small armour repairer 3 x adaptive nano 1 and the new armour skills to push up nanos performance. Any suggestions for impro...
- by gxejxnnukf - at 2006.01.12 13:17:00
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