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181. What do Mega Pilots think of Hyperion? - in Revelations Testing and Development [original thread]
Well I'll start you off. If you are saying that the extra turret makes up for the lack of 1 heavy drone and that the extra mid can fit a tracking comp that (in your opinion) makes up for the lost tracking bonus and that although the hype has less...
- by infraX - at 2006.11.20 20:49:00
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182. Invention Summary so far? - in Revelations Testing and Development [original thread]
I hope they at least add drones. They are one of the T2 items that has a stupid markup and should be trivial to invent.
- by infraX - at 2006.11.20 18:03:00
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183. Boost the Eagle/Vulture/Munin/Sleipner - in Revelations Testing and Development [original thread]
Originally by: BugxEarl Please take note that eagle has enough grid to fit 3 damage rigs and with proper setup, can reach that 240km sniping range. I don't see how giving an extra turret to a ship that can snipe as far as a Rohk and get a ...
- by infraX - at 2006.11.20 17:59:00
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184. any Oreogn players? - in Events and Gatherings Archive [original thread]
Edited by: infraX on 20/11/2006 12:19:28 This probably belongs in the out of pod experience or player gatherings forum.
- by infraX - at 2006.11.20 12:19:00
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185. Kali & Local - in Revelations Testing and Development [original thread]
Neutrals are no longer depicted in local. People with positive and negative standings are. Removing neutrals from the overview is one of the best small changes to date. Such a little gem
- by infraX - at 2006.11.20 10:59:00
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186. selfdestruct - in Ships and Modules [original thread]
It's a myth. I watch and laugh when people would rather self destruct than pay a ransom. The loot is just as good no matter how you die.
- by infraX - at 2006.11.20 09:19:00
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187. 0Km Warps FIX???!!! Make It an Implant. 1 Region PER. - in Revelations Testing and Development [original thread]
I'm a pirate and I think warp to 0 is brilliant. I don't mind that it means some people will be able to insta dock or jump whereas before they might not have been able to. You can still get people on the outbound gates which is mostly where you ca...
- by infraX - at 2006.11.20 09:09:00
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188. Rating 8.0 in Kali?? - in Revelations Testing and Development [original thread]
Originally by: Mo Moneh Not that a personal standing of 8.0 will allow you to use jump clones anyway... Its your player corp's standing to the npc corp in question that has to be 8.0 If you are in the noob corp, it is your personal sta...
- by infraX - at 2006.11.20 08:57:00
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189. What actually is Kali - in Revelations Testing and Development [original thread]
Try this
- by infraX - at 2006.11.20 08:46:00
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190. What actually is Kali - in Revelations Testing and Development [original thread]
The next expansion after Red Moon Rising that we are playing now. It's on the test server if you wish to witness it in its full horror.
- by infraX - at 2006.11.20 08:13:00
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191. Boost the Eagle/Vulture/Munin/Sleipner - in Revelations Testing and Development [original thread]
Eagle wasn't too bad in RMR, probably one of it's best kept secrets but it was never an uber damage dealer and I think it will suck a bit in Kali. This hp increase is screwing up the game balance completely.
- by infraX - at 2006.11.20 08:11:00
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192. NOS - in Revelations Testing and Development [original thread]
Originally by: Quilan Ziller *<snip>* This IS a problem for 50% of the races in the game. This IS a problem for combat less that 25km where combat is MEANINGFUL because above 20km the target warps. Staying "out of range" with ...
- by infraX - at 2006.11.20 07:53:00
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193. HP Increase and Alpha Strike based Ships? - in Revelations Testing and Development [original thread]
Well I think the eagle was never a great damage dealer when used as long range anti-frigate support in fleets, but it's going to really suck now.
- by infraX - at 2006.11.19 21:44:00
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194. NOS - in Revelations Testing and Development [original thread]
Originally by: Illistar DeathWing Edited by: Illistar DeathWing on 19/11/2006 21:27:26 That is a problem, however it's the same as any ecm ship. What's the difference between fitting eccm, oposed to cap recharge mods? We all know ecm s...
- by infraX - at 2006.11.19 21:34:00
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195. NOS - in Revelations Testing and Development [original thread]
I think a stacking nerf might be a better solution. If you think about it, the hp increase is a stealth buff for NOS. In the exact same fight as before, you could Nos a certain amount of cap for a predetermined fight length. Now that fights are tw...
- by infraX - at 2006.11.19 21:29:00
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196. NOS - in Revelations Testing and Development [original thread]
For the love of god, I've posted once and I'll post again: Why is a NOS setup more effective than a setup with guns (specifically lasers/hybrids)? Is this what you want CCP? Everyone fits as much NOS as they can on their bs to out drain their ...
- by infraX - at 2006.11.19 21:15:00
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197. Pirate Insurance - in Crime and Punishment [original thread]
Edited by: infraX on 19/11/2006 20:18:37 The same way that people with a criminal record can get car insurance in real life? The insurance company is providing a service, they are not the law, why should they care? Oh and just to add - pirate...
- by infraX - at 2006.11.19 20:17:00
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198. Changelog - in Revelations Testing and Development [original thread]
Is there a changelog somewhere that tells us what has been changed in each of the test builds?
- by infraX - at 2006.11.19 20:08:00
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199. Changelog - in Revelations Testing and Development [original thread]
Is there a changelog somewhere that tells us what has been changed in each of the test builds?
- by infraX - at 2006.11.19 20:08:00
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200. Change character name - in EVE General Discussion [original thread]
Originally by: Noel Edmunds I was once known as ***lord Fokker lol I remember you!
- by infraX - at 2006.11.19 19:53:00
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