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1. Incursion site testing feedback - in Test Server Feedback [original thread]
Plain old you say ? I've been looking for them for years, will pay 5 or 10 billion for one ... Another thing I'd like to see as reward are some special skillbooks, that are very expensive and/or rare, to add a little uniqueness to our characters....
- by iudex - at 2010.11.02 18:10:00
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2. Incursion site testing feedback - in Test Server Feedback [original thread]
Edited by: iudex on 31/10/2010 16:57:57 Originally by: CCP Tanis ... What reward do you think would be fair for this level of difficulty? ... This and this in the CONCORD LP store. __________________________ http://eveboard.c...
- by iudex - at 2010.10.31 16:54:00
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3. @CCP: about the incursion reward system - in Test Server Feedback [original thread]
Edited by: iudex on 27/10/2010 01:11:39 Maybe some are right and CCP intentionally aim at creating situations, where some sort of drama is very likely to happen. If someone really shoots the wreck (in other games I'd say this won't happen, but...
- by iudex - at 2010.10.27 01:10:00
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4. Incursion Fleet Composition - in Test Server Feedback [original thread]
I think Ravens with cruise missiles are the best here. Some rats run away for over 100km, cruise raven can do full dps to them. Other rats get close and orbit, Ravens have no tracking issues. Low slots for damage mods, medium slots for a shield bu...
- by iudex - at 2010.10.20 18:48:00
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5. @CCP: about the incursion reward system - in Test Server Feedback [original thread]
Hi CCP, in todays masstest you mentioned that the Sansha MS BPC will be a drop from the final Boss, a Sansha MS, that will be hard to kill. Also we get Concord loyalty points for completing the several sites. If the whole reward system is focus...
- by iudex - at 2010.10.20 18:15:00
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6. Incursion site testing feedback - in Test Server Feedback [original thread]
Edited by: iudex on 11/10/2010 11:49:08 Originally by: Doctor Ungabungas What makes you think that your 'real incursion systems' are using the same incursion dungeons as the ones we were actually asked to test? The dungeons at the 're...
- by iudex - at 2010.10.11 11:47:00
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7. Incursion site testing feedback - in Test Server Feedback [original thread]
Some additional thoughts: please make the tests under realistic conditions, if you ask for completion times and fair rewards. The real incursion sites have a resistance malus, which makes tanking much harder than in Poitot and the other testing sy...
- by iudex - at 2010.10.10 01:12:00
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8. Incursion site testing feedback - in Test Server Feedback [original thread]
General feedback: it looks nice so far, but nothing for the casual player. I tried almost all sites (scanned ~10 systems in Amarr space) and it seems none of them is solo-able. Some can be tanked with a cheating Tengu (faction stuff + crystal set ...
- by iudex - at 2010.10.09 13:13:00
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9. Holy Sansha! - in Test Server Feedback [original thread]
Seems that the Assault II site is now called solar harvester or something and is behind an acceleration gate, no caps anymore A smaller one (that does not let in command ships but allows strategic cruisers) seems to be tank-able with a passive T...
- by iudex - at 2010.10.06 21:20:00
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10. Holy Sansha! - in Test Server Feedback [original thread]
Originally by: Andreus Ixiris Yeah, I honestly do not think people are going to be at all interested in doing 40-man impromptu raids like this, unless each rat drops several hundred million in loot. It's hard enough to get together a plan...
- by iudex - at 2010.10.06 08:27:00
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11. Holy Sansha! - in Test Server Feedback [original thread]
Edited by: iudex on 03/10/2010 20:05:41 Thanks again for the hint, Jack bubu, finally found them (Assault II, 4 BS 1 Cruiser) and made some tests. They seem to have equal resistances for all damage types, those near Caldari space were shooting...
- by iudex - at 2010.10.03 20:03:00
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12. Holy Sansha! - in Test Server Feedback [original thread]
They were firing, it's just a low resolution screenshot that makes it hard to see, here is one with 33 BS shooting. Yes it was a Nighthawk (Tengus didn't exist back then), which has high kin/therm resistances, additionally increased with amplif...
- by iudex - at 2010.10.03 00:02:00
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13. Holy Sansha! - in Test Server Feedback [original thread]
Originally by: Jack bubu The "incursion assault II - other routes" has got those new sanshas in there allready.. look for a system that hast the incursion status "assault" but be prepared to die :D there are 4 battleships and one cruise...
- by iudex - at 2010.10.02 13:49:00
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14. CCP, did you intentionally nerf 0.0 missions ? - in Test Server Feedback [original thread]
Yes, I was talking about TQ too, sorry for posting here, I thought that some technical devs hang out in this sub-forum and might explain or fix this mechanics. Even caught a moment today when there were only 5 people in system, which is quite rare...
- by iudex - at 2010.09.06 02:50:00
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15. CCP, did you intentionally nerf 0.0 missions ? - in Test Server Feedback [original thread]
Can someone explain what is going on ? There were 11 people in system right now. I turned down a mission from every of my 10 agents and received a new one. All 10 combat missions were in the neighbour system, not one in the agent's home system. I...
- by iudex - at 2010.09.05 21:59:00
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16. CCP, did you intentionally nerf 0.0 missions ? - in Test Server Feedback [original thread]
Recently I moved back to my old 0.0 mission hub and for some mysterious reason the agents send me to do the combat missions in the neighbour systems all the time (over 90% of the missions, aside from those that are always done in the agentĘs home ...
- by iudex - at 2010.09.04 21:19:00
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17. PI in hostile 0.0 - in Test Server Feedback [original thread]
Hi, for more than 3 years I live in a calm 0.0 system, with NPC stations and 7 planets. I share this home system with some Russian "friends" (unfortunately they don't share the idea of friendship and prefer to shoot at me on sight. Also (accordin...
- by iudex - at 2010.05.09 08:14:00
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18. Capital Ships in Dominion 1.1 - in Test Server Feedback [original thread]
Hey CCP, I lost track of what your latest plans for MS are, but they must be bad: Can't sell a ME:1 Aeon BPC for below 580mil for a week now (getting undercut). When you made the first change announcement few months ago, the prices for this kind o...
- by iudex - at 2010.01.05 16:55:00
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19. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: CCP Nozh Hey, We've made some further changes to super carriers after taking your feedback into consideration. It's quite understandable that the changes made were a disappointment to many of you, but I wanted to remind you...
- by iudex - at 2009.11.13 20:44:00
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20. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: CCP Nozh Super carrier build cost, reduced by 40%. Estimated build cost around 5-6bn. Why are you doing this ? Eve economy is growing, there is not a shortage of building materials, also there are enough miners to sup...
- by iudex - at 2009.11.12 15:34:00
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