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1. More rocket skills? - in Skill Discussions [original thread]
"I'm 99% sure that bombardment and projection do apply to rockets." Yup; the only skill that doesn't apply is Guided Missile Precision. (since rockets aren't guided, but their explosion radius is small enough it doesn't really matter. well, exc...
- by j0sephine - at 2006.03.19 02:32:00
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2. Drone Navigation - in Skill Discussions [original thread]
Edited by: j0sephine on 04/02/2006 22:18:58 Aye; thing is, people in Game Development section reported it to still be broken by the looks of it... in the 'drone issues' sticky iirc. edit : having double checked the issue is apparently with ...
- by j0sephine - at 2006.02.04 22:17:00
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3. Advanced Drone Interfacing - in Skill Discussions [original thread]
"*Meanwhile.. on the Test Server*" ... oh gods; i'd love to see another Killer flash movie made out of that ^,^
- by j0sephine - at 2006.02.04 05:55:00
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4. Drone Navigation - in Skill Discussions [original thread]
Going by the last dev response regarding the subject, by design the skill is intended to only modify the travel speed of drones. At the moment though, it's bugged and also affects the orbit speed of drones. A fix is likely to come with the next pa...
- by j0sephine - at 2006.02.04 05:53:00
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5. 36mil for Interdictor skill? - in Skill Discussions [original thread]
"That Skill lets you use a ship that IS A 0.0 PIRATES DREAM. Start thinking about making 100+mil a day with that skill." If it operates on its own in 0.0 it won't live long enough to make that isk. If the pilot can operate with a friend, they...
- by j0sephine - at 2006.01.07 02:32:00
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6. 36mil for Interdictor skill? - in Skill Discussions [original thread]
"Perhaps it makes up for the interceptor book being so cheap?" Probably more to do with attempt to throttle use of interdiction spheres. (not like it needs any with the launchers not seeded in first place, but still... ;s
- by j0sephine - at 2006.01.02 05:03:00
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7. New Drone skills Broke - in Skill Discussions [original thread]
"Ok, I follow that. But how do we know for sure that the devs didn't anticipate this problem and write in code that would take the new speed into account when it comes to their tracking/damage and we just dont see that code? Is it possible to see...
- by j0sephine - at 2005.12.28 02:51:00
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8. Warfare links/mindliks and related skills: is my math correct? - in Skill Discussions [original thread]
Edited by: j0sephine on 28/12/2005 02:43:30 "Calc worst situation 10% spec5 15% x1.5 squad command 5 22.5% x1.5 mindlink 25.88% x1.15 command ship 5" This would be my guess how it goes. Yes, it is low gain for such high rank ship, but then...
- by j0sephine - at 2005.12.28 02:41:00
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9. New Drone skills Broke - in Skill Discussions [original thread]
"Not to try and flame you or anything, but how certain are you that these skills are broke? How can you go about and test something like that accurately?" Can confirm at least the Drone Navigation skill issue. Ogre I with no skill trained orbi...
- by j0sephine - at 2005.12.27 22:13:00
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10. The end of balance? - in Skill Discussions [original thread]
"I don't... think you understood. I wrote a program which tries ALL POSSIBLE attribute combinations within the defined parameters, and calculates which one (picked from the many thousands possible) completes the given skill sequence in the shorte...
- by j0sephine - at 2005.12.25 05:06:00
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11. The end of balance? - in Skill Discussions [original thread]
"12I, 20P, 1C, 1W, 5M (17.174 months) 10I, 18P, 3C, 3W, 5M (17.536 months) 12I, 14P, 3C, 4W, 6M (17.686 months) (..) But so far it seems to confirm that Perc and Int rule the day." Wouldn't this sort of claim need to provide time calculations ...
- by j0sephine - at 2005.12.25 03:09:00
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12. Drones were Nerfed - in Skill Discussions [original thread]
Edited by: j0sephine on 20/12/2005 03:58:09 "Maybe it's just me, but my 5 hammerheads with drone interfacing 3 and combat drone operation 1 couldn't touch the shield tank of a Guristas Kyoukan. Does anyone know if this NPC has some ungodly t...
- by j0sephine - at 2005.12.20 03:57:00
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13. Passive Armour Compensation - in Skill Discussions [original thread]
Edited by: j0sephine on 20/12/2005 03:52:59 "My point is that a 5% effective increase to the resistances for ~14+ days training (per skill) doesn't seem worth it." Well, if it doesn't seem worth it you don't need to train it ^^ More serio...
- by j0sephine - at 2005.12.20 03:52:00
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14. Why Jump Clone standing requirement are unfair! - in Skill Discussions [original thread]
"j0: NPC to Player corp standings, atleast 1 person corp, don't work that way. At the moment I am in a 1 person corp, and my best NPC corp standings are 9.89 (9.87 w/o Connections 4), that corp's standings to my one man corp are 7.19." Ohh... i...
- by j0sephine - at 2005.12.20 00:22:00
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15. Why Jump Clone standing requirement are unfair! - in Skill Discussions [original thread]
"How come it is to be possible for those to save their implants in case they get podded, while the rest of us, just have to lose them if we get podded?" From what i understand, the 'corp standing' between player corporation and NPC corporation ...
- by j0sephine - at 2005.12.19 06:30:00
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16. Drone navigation - does it actualy hurt more than help? - in Skill Discussions [original thread]
Edited by: j0sephine on 17/12/2005 00:11:10 "If it applies to all should it be avoided since it can cause drones tracking problems?" I'd guess drone sharpshooting skill offsets possible lack of accuracy from higher orbit speed... meaning w...
- by j0sephine - at 2005.12.17 00:11:00
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17. RMR turning EVE to a Caldari-fest? - in Skill Discussions [original thread]
"(..) because Caldari is hands down most ugliest race. I wanna see cool Gallente or Amarr chicks! " ¼¼;; was going to say something but then you said "cool Amarr chicks" and i realized it'd be unfair of me to pick on blind man...
- by j0sephine - at 2005.12.13 16:50:00
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18. 30 New Skills in Red Moon Rising - A Taste of Things to Come - in Skill Discussions [original thread]
"description of the resist skills under mechanics are bugged I assume?" Aye; these skills increase the amount of resistance for passive/active hardeners by varying amount, depending on exact kind of hardener. This effect is applied to passive h...
- by j0sephine - at 2005.12.07 04:19:00
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19. Sizes of Dreads, Titans, Carriers and Motherships? - in Skill Discussions [original thread]
"If EVE ships are only occupied by the single pilot inside a pod, then what the hell are in ships of these sizes " Ships are commanded by single pilot, which replaces the bridge crew to shorten the command chain and reaction time (rather tha...
- by j0sephine - at 2005.11.28 16:36:00
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20. Skill for rapid warp with freight ???? - in Skill Discussions [original thread]
"last time 3 npc interceptor web me in battleship, it took me more than 30sec to warp out. alignement was awfull." The keywords were "once it reaches 30 m/sec" webbing a ship affects immediately its top speed, but not the current speed which d...
- by j0sephine - at 2005.11.28 14:35:00
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