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1381. Oveur and precision nerfing. - in Ships and Modules [original thread]
"So suddenly no one is flying T1 cruisers and frigs anymore?" Oh they do. But regular cruisers die very promptly to the new torps, and frigates are not intended target for battleship-sized weapons in the first place... so what exactly is your p...
- by j0sephine - at 2006.03.09 00:36:00
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1382. Oveur and precision nerfing. - in Ships and Modules [original thread]
"FoF?" Well, EW is getting nerfed so not even that -.^ But yes, it can be reasoned one might still want to fit cruise launchers now, because there is tech.2 cruise missile which is nearly as much (over)beefed in comparison to tech.1 version, a...
- by j0sephine - at 2006.03.09 00:29:00
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1383. Oveur and precision nerfing. - in Ships and Modules [original thread]
Edited by: j0sephine on 09/03/2006 00:06:09 "Funny. That's almost word for word the justification people give for using T1 cruise over T1 torps..." Short of fleet combat (where it's more of a race to get on killmail before target pops) and...
- by j0sephine - at 2006.03.09 00:05:00
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1384. Oveur and precision nerfing. - in Ships and Modules [original thread]
Edited by: j0sephine on 08/03/2006 23:57:11 "What you really are saying is that the Raven now can deal almost as good dmg as the Tempest on long range....it just takes a "little" longer for the torps to hit...sounds really awful to me :/" ...
- by j0sephine - at 2006.03.08 23:55:00
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1385. Oveur and precision nerfing. - in Ships and Modules [original thread]
Edited by: j0sephine on 08/03/2006 23:43:15 "Actually, that percentage is fully in line with the general tech-1-to-tech-2 progression." But this is cross-class progression, and something entirely different from the regular tech.1 -> tec...
- by j0sephine - at 2006.03.08 23:42:00
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1386. Oveur and precision nerfing. - in Ships and Modules [original thread]
"I can see why cruise missiles may be overpowered but precision torps have radius 300m and don't get bonuses from missile accuracy skills. About 125m for cruiser thats nowhere near full damage so they seem to effective against BC sized + up, wha...
- by j0sephine - at 2006.03.08 23:24:00
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1387. Oveur and precision nerfing. - in Ships and Modules [original thread]
Edited by: j0sephine on 08/03/2006 22:59:21 "- Precision light missles are useless on a frig and marginally usefull on a cruiser" Precision light missiles are specialized interceptor killers -- short of maybe full snake implant set there's...
- by j0sephine - at 2006.03.08 22:59:00
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1388. About Fighters.. - in Ships and Modules [original thread]
"can you scramble a fighter?" Nope; well either that or the fighter pilots put WCS in their low slots...
- by j0sephine - at 2006.03.08 22:45:00
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1389. Early reports suggest a massive blow against RA Fleet in Wicked Creek - in Corporation, Alliance and Organization Discussions [original thread]
10/11 dreads dying in one go, on fraps. there is god, and she is a merciful being :s (props to both sides, and out of curiosity how was the lag? ^^;;
- by j0sephine - at 2006.03.08 22:23:00
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1390. Proposed complex and mission NPC changes discussion thread - in Missions & Complexes [original thread]
"* Much of the Frigate opponents in higher level complexes, level 4 and above, have been replaced with Destroyers, but will also be noticed in lower level complexes when going deeper into the complexes. * The same goes for Cruisers which will be...
- by j0sephine - at 2006.03.08 21:10:00
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1391. CCP plz read - in EVE General Discussion [original thread]
Edited by: j0sephine on 08/03/2006 20:54:42 "the difference is that one good covops pilot will get a SS in under 5minutes." Between the vertical range of 'scan disk' on probes limited to 1 a.u, and them showing on the scanner which allows ...
- by j0sephine - at 2006.03.08 20:52:00
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1392. CCP plz read - in EVE General Discussion [original thread]
"Dont think thats fair that he can use fighters inside a POS when we cant kill him unlees we take down the POS first..." It's no different from them sitting (or moving between) deep safespots while the fighters are assigned to other people and ...
- by j0sephine - at 2006.03.08 18:57:00
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1393. EW - in Ships and Modules [original thread]
Well, lots of technicalities being thrown around in this thread; boosts, penalties, percentage tweaks and whatnot.. perhaps a tad bit too soon, though..? something to consider: * "old" ECM times. Complaints were: ECM is _only_ plausible on two C...
- by j0sephine - at 2006.03.08 18:07:00
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1394. Any truth to the rumor of a new graphics engine/ game graphics coming? - in EVE General Discussion [original thread]
"and i would like to see scaleable models so that when i zoom out fully there isn't just a white speck but a small model, making it easier to tell which ship class i'm targetting. " When you zoom out fully, the camera is ~500 km away from the ...
- by j0sephine - at 2006.03.07 22:48:00
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1395. COSMOS LVL 3: Ancient Weaponry (3 of 4) - in Missions & Complexes [original thread]
"Now this is a Level III mission...and I dont have an elite cruiser... w/o the ferox is it realistic to think a Caracal or Moa could take it?" I see Caracals running all over the place in Cosmos constellation, including the site in question, so...
- by j0sephine - at 2006.03.07 21:53:00
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1396. Harpy UBER AF or Not - in Ships and Modules [original thread]
"thing is, presume the inty is running at you from 15-20km, he's going full speed by the time he hits web range, you only just got a lock. so your webs will kill the intys speed as he gets into his 500m orbit. at that point if it's a good inty pi...
- by j0sephine - at 2006.03.07 19:28:00
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1397. Cosmos: Troubles with Outlaws (2 of 5) ... item drop rates :/ - in Missions & Complexes [original thread]
mission objective: collect and bring 3 units of Miners, from the contested Lai Dai Refinery in Airmia. Miners appear to *sometimes* drop from Guristas Maniac cruisers, which spawn in the Contested Plagioclase Field deadspace pocket. There's 2 of...
- by j0sephine - at 2006.03.07 19:07:00
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1398. Harpy UBER AF or Not - in Ships and Modules [original thread]
Just a small note, since people mention 'but other AF are tanked and repair damage' ... medium extender II + 2x tech.2 power diag results in ~2150 hp shield, with passive recharge comparable to that of small tech.2 shield booster running non-stop ...
- by j0sephine - at 2006.03.07 17:21:00
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1399. Is Intermarriage wrong? - in Intergalactic Summit [original thread]
"Still upset I never looked your way?" Now now, in order to be upset in the first place i'd actually have to be missing out on something because of it... o.O;
- by j0sephine - at 2006.03.07 06:11:00
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1400. If I use a gamecard - in EVE General Discussion [original thread]
If i recall right, switching method of payment erases any remaining subscription you might have at the moment of switch. There's a warning to that effect when you try to enter the game code for the first time, or something similar ^^;;
- by j0sephine - at 2006.03.07 05:51:00
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