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1. Jamming Nerf - in Revelations Testing and Development [original thread]
Originally by: Wrayeth I also agree that a rig that boosts jam strength at the expense of shields is definitely messed up - as someone stated, the domi will be able to fit a couple without breaking a sweat and could care less about its shi...
- by keepiru - at 2006.11.24 12:23:00
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2. Where is the Nighthawks boost? - in Revelations Testing and Development [original thread]
BR it, its what I would do =P ---------------- Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it!
- by keepiru - at 2006.11.24 12:22:00
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3. Increasing cap, but what about cap batteries? - in Revelations Testing and Development [original thread]
If you mean have they been boosted past 50% as tux was alluding to, the answer, as of when SISI went down half an hour ago, is no. I'm hoping that will change, but don't hold your breath. ---------------- Kali ships worth flying left: Harbinger...
- by keepiru - at 2006.11.24 12:17:00
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4. A note for the Hyperion - in Revelations Testing and Development [original thread]
Edited by: keepiru on 24/11/2006 09:17:59 the 6-mid ubertank blokh is about as viable in combat as the 6-mid tank drake. which is to say, only if you've been putting nocxium in your pipe. ---------------- Kali ships worth flying left: Harbi...
- by keepiru - at 2006.11.24 09:18:00
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5. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Because caldari are also supposed to be the best snipers. ---------------- Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it!
- by keepiru - at 2006.11.23 19:26:00
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6. Error message with rigs - in Revelations Testing and Development [original thread]
Edited by: keepiru on 23/11/2006 15:49:02 Any chance of that being visible on fitting screen since its y'know, part of fitting the ship? ---------------- Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it!
- by keepiru - at 2006.11.23 15:49:00
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7. Drake graphical error - in Revelations Testing and Development [original thread]
Funny thing is, this has been a known bug since kali went live on SISI ---------------- Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it!
- by keepiru - at 2006.11.23 04:58:00
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8. Expanded Cargo hold II's and impel - in Revelations Testing and Development [original thread]
Edited by: keepiru on 22/11/2006 21:53:56 Use CE rigs if you need that uber m3, Impel w. 7 Locals and 2 CE rigs pushes 33km3. T2 should not wtfpwn best named by that much. FYI, an itty V with 5 local/T2 and 2 CE I rigs (max it can fit with 2...
- by keepiru - at 2006.11.22 21:54:00
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9. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Leandro Salazar Gallente: Dominix becomes the new Tier3 ship (with tier3 HPs), and the Hyperion goes SD-boat and becomes tier1 (with tier1 HPs). This would both give Gallente a cheap EW BS like the scorp, and make the except...
- by keepiru - at 2006.11.22 21:45:00
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10. Rigs and stacking penalties - in Revelations Testing and Development [original thread]
That's not only the case for blasterships, its also the case for all sub-battleships pulse ships (since BS pulse platforms tend to be fairly static) and all autocannon boats, apart from the stabber/vaga, jag and cyclone/sleip. ---------------- K...
- by keepiru - at 2006.11.22 12:01:00
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11. Rigs and stacking penalties - in Revelations Testing and Development [original thread]
*cough* Let's assume imaginary nunbers; 100m/s base speed, 100m target sig, 100m gun signature resolution, 1000m range. tracking needed for 100% hit chance is 0.1 make the ship's speed 95, everything else unchanged: tracking needed is 0.095 ma...
- by keepiru - at 2006.11.22 11:36:00
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12. HP increase Balance needed - in Revelations Testing and Development [original thread]
There probably is one, and it will most definitely die to a setup that does have an injector ---------------- Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it!
- by keepiru - at 2006.11.22 10:56:00
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13. HP increase Balance needed - in Revelations Testing and Development [original thread]
Originally by: Joshua Foiritain Fitting cargo bay rigs on blaster ships is just wrong... Ah, so I'm not the only one that's been doing that so I can last 2 fights on one cargo hold ---------------- Kali ships worth flying left: Ha...
- by keepiru - at 2006.11.22 10:42:00
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14. Rigs and stacking penalties - in Revelations Testing and Development [original thread]
Generally speaking, 2 rigs = slightly less than 1 module, and penalties can happily be ignored if you can still fit your setup after the rig. There's also a few rigs which will only be useful in a couple of setups, like the ones that make your gu...
- by keepiru - at 2006.11.22 10:35:00
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15. Nano-Hyperion Shield Tanker?! - in Revelations Testing and Development [original thread]
You can forget about the passive tank thankfully, its got a 3000 second recharge now. Since the rokh has a 3000 second recharge also, 10200 shield and a 25% resist bonus and still does not manage to have a stronger passive tank a than a drake, I ...
- by keepiru - at 2006.11.22 06:31:00
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16. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Its does about 20% more damage than the 2nd most damaggin BC (brutix) when both have no dmg mods, and a little less % (but still way more) when both have the same damage mods, AND its got 1 more mid than all gunship BCs AND it has a tank bonus whe...
- by keepiru - at 2006.11.22 01:42:00
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17. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Kalhystia I perfectly agree, donŠt touch Myrmidon turrets. It is like saying that Dominix is overpowered because of its 6 turrets slots. It is its capability to fit ECM+NOS which turns it into a freak, not its 6 turrets slot...
- by keepiru - at 2006.11.22 00:12:00
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18. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Ithildin The Myrmidon STILL needs larger drone bay. Agreed. Originally by: Ithildin Oh, and does it still have 6 turrets? It doesn't need that many turrets. In fact, sacrifice one or a couple for (at least) a do...
- by keepiru - at 2006.11.21 23:18:00
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19. New colored jammer? - in Revelations Testing and Development [original thread]
Edited by: keepiru on 21/11/2006 18:19:00 Originally by: Old Geeza Any chance we can get the Gallente jammers changed to green as "light blue" and "dark blue" will be hard to see on some crappy monitors. I don't really care what shade ...
- by keepiru - at 2006.11.21 18:19:00
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20. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Myrmidon has 125m3 drone bay now, too bad the model is now incredibly broken so it cant be tested. ---------------- Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it!
- by keepiru - at 2006.11.21 15:41:00
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