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1. sniper muninn (whine) - in Ships and Modules [original thread]
The cane is cheaper, but I prefer the range bonus on the muninn. It's alpha is great for frig popping, let two or three muninn pilots fire at a weak target and it's instadead most of the time. Zealots are nice too, but you need more of them to i...
- by kill0rbunny - at 2009.05.19 21:09:00
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2. The Return of The PvP Harpy - in Ships and Modules [original thread]
Anyone who doesn't fit a neut now is stupid anyway and can be killed with lots of ships. Go places. Kill people.
- by kill0rbunny - at 2008.11.13 15:36:00
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3. armour-tanked drakes - in Ships and Modules [original thread]
Edited by: kill0rbunny on 13/11/2008 15:09:08 Originally by: Shadow's Caress Since the patch though, mid slots have become quite valuable and the drake has an abundance of them. No it doesn't. For tackling slow stuff you need a mwd...
- by kill0rbunny - at 2008.11.13 15:09:00
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4. armour-tanked drakes - in Ships and Modules [original thread]
Edited by: kill0rbunny on 13/11/2008 14:43:57 I killed an mwding ceptor with tech I scourge heavy missiles on the testserver. Use precisions and drones if it doesn't mwd. Apart from never having flewn a drake since I can fly cerb, the fitting ...
- by kill0rbunny - at 2008.11.13 14:38:00
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5. So what % of cruisers are nano fitted? - in Ships and Modules [original thread]
Edited by: kill0rbunny on 24/06/2008 07:54:03 No, not really, Rogue Imps with Zors Hyperlink, polys, three overdrives and a good Squad Commander will make it go 3,3k, which is enough to burn out to 120k and fire ze missiles from it's superior...
- by kill0rbunny - at 2008.06.24 07:48:00
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6. Missiles in Fleet Combat - in Ships and Modules [original thread]
Edited by: kill0rbunny on 25/02/2008 15:55:59 Originally by: Mitsui Takatoshi What is stopping the fleet from engaging and then warping their missile boats in to a rather closer range...say 10km? Bubbles. Melt Raven buy Rok...
- by kill0rbunny - at 2008.02.25 15:54:00
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7. Offline Cloaking Device gets full penalty, intended or bug? - in Ships and Modules [original thread]
KK. Guess I'll need to find something else for that slot.
- by kill0rbunny - at 2008.02.14 22:27:00
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8. Offline Cloaking Device gets full penalty, intended or bug? - in Ships and Modules [original thread]
Well title says it all I tried to fit an offline Cloaker on a fleet bs and lock times were horrible. Is that intended on the module or did I experience a bug?
- by kill0rbunny - at 2008.02.14 22:17:00
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9. A sharp claw ? - in Ships and Modules [original thread]
Stiletto with sensor booster(no script), Web Scram MWD is still a superior tackler to the ares because it can lock the target faster an from further away. Claw just sux. Don't see a point in flying it apart from scouting/Hauling.
- by kill0rbunny - at 2008.02.13 15:25:00
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10. the Condor: A cheap low-sec scout? - in Ships and Modules [original thread]
What the hell are you on about. Take a one day old noob in a shuttle.
- by kill0rbunny - at 2008.01.11 18:50:00
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11. Crane Blockade runner needs +4 powergrid. - in Ships and Modules [original thread]
Originally by: Aldelphius /sign 4 base PG (hell, I would take 2 base PG) Hell I would even appreciate one friggin point of powergrid. 1 Named MWD plus Cloak is all i can ever need for hauling my loot out of 0.0. Now I have a friggin...
- by kill0rbunny - at 2007.12.17 10:15:00
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12. Guristas - Armor tanking - in Ships and Modules [original thread]
Hardeners are out, people nowadays fit cargo expanders to carry their e-honor. I pew therefore I am.
- by kill0rbunny - at 2007.10.09 07:34:00
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13. Bellicose Fix! - in Ships and Modules [original thread]
Bellicose is not that bad. It has one medslot more than the stabber, so it can fit a web to kill inties. Speed is also not bad. 2x Overdrive Injector System II Nanofiber Internal Structure II Large F-S9 Regolith Shield Induction Stasis Webifier...
- by kill0rbunny - at 2007.09.29 11:27:00
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14. Battleship Plate Tanks (Abaddon etc) and a bit of another question :P - in Ships and Modules [original thread]
Edited by: kill0rbunny on 21/09/2007 15:12:31 Edited by: kill0rbunny on 21/09/2007 15:11:59 I would plate both setups tbh. The only amarr bs that may be viable for a repping setup is the apoc tbh, maybe with some autocannons on it. Amarr...
- by kill0rbunny - at 2007.09.21 15:12:00
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15. Is Amarr really that bad? - in Ships and Modules [original thread]
Edited by: kill0rbunny on 19/09/2007 22:51:40 Edited by: kill0rbunny on 19/09/2007 22:51:07 Do any form of pvp before telling people not to fit one. It's one of the most essential module for people to stay alive. And no, sitting like a ...
- by kill0rbunny - at 2007.09.19 22:47:00
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16. Taranis Setup - in Ships and Modules [original thread]
Originally by: Neena Valdi DC2 is a must have, as it adds a lot of survivability. Don't use nanofibers either. For fleet setups the best is rails + 24km + cap recharger + pds + dc2 combo, imho. A fleet setup without a webber is not wha...
- by kill0rbunny - at 2007.08.17 15:21:00
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17. Tempest Sniper setup ! - in Ships and Modules [original thread]
Originally by: Kagura Nikon The get in warp faster with MWD is a myth. MWD increases ship mass in 50% so in fact increase the time to get into warp, by a LOT! Of course it can get you out of soem tight situations. Using the MWD to pulse w...
- by kill0rbunny - at 2007.08.08 18:12:00
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18. Stiletto or Claw? - in Ships and Modules [original thread]
A corp mate was doing pretty fine in this stiletto setup against other ceptors. 2x150mm AC II, 1 Rocket Launcher II Med Shield Extender II, X5 Webber, Scram, MWD II 2xMAPC, 1xOverdrive II I pew therefore I am.
- by kill0rbunny - at 2007.07.25 20:06:00
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19. Nighthawk Gang Setup Thread - in Ships and Modules [original thread]
There is no such thing as a "sheild". We call it "shield". I pew therefore I am.
- by kill0rbunny - at 2007.07.25 16:18:00
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20. Tanking Sentry Guns (0.4 & Below) - in Ships and Modules [original thread]
http://www.eve-tanking.com/articles/sentry.html I pew therefore I am.
- by kill0rbunny - at 2007.07.24 20:32:00
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