Pages: 1 2 [3] 4 5 6 7 8 9 10 |
41. Lease to own internet spaceships - in Player Features and Ideas Discussion [original thread]
Edited by: klyeme on 14/01/2011 03:46:51 Originally by: Gael Itrus Should the ship be destroyed before repayment, insurance will drop a replacement hull in the lessor's hangar. I see what you are doing, zero risk PVP, whether intent...
- by klyeme - at 2011.01.14 03:46:00
|
42. [Proposal] Perpetual iterative development team - in Assembly Hall [original thread]
Yes, fix the broke stuff before adding new stuff please!
- by klyeme - at 2011.01.14 03:21:00
|
43. [Proposal] Allow overheat to be toggled while cloaked - in Assembly Hall [original thread]
Stealth gatecamp runner buff
- by klyeme - at 2011.01.14 02:16:00
|
44. No subject - in Player Features and Ideas Discussion [original thread]
+1 This idea looks great. For all this work CCP should give you a free subscription for the rest of your life.
- by klyeme - at 2011.01.13 05:15:00
|
45. Sharing and or Buying/Selling Loyalty points or with contracts. - in Player Features and Ideas Discussion [original thread]
Yes this way I can get rid of the 43 lp I have with some random corp. Supported
- by klyeme - at 2011.01.13 05:04:00
|
46. Topic - Christmas Event for next Year: Gank Santa - in Player Features and Ideas Discussion [original thread]
Like it! Sounds pretty funny!
- by klyeme - at 2011.01.13 05:01:00
|
47. The InterBus Ship Freighter - in Player Features and Ideas Discussion [original thread]
I like this idea, this way I can carry my ships without needing to train for a carrier/freighter. I think this should be able 100 mil and require no more than 15 days of training to get into.
- by klyeme - at 2011.01.13 03:10:00
|
48. Making Singularity more accessable - in Player Features and Ideas Discussion [original thread]
Problem is that the client for the test server and the client for the real server are two different things. Try the Sisi Launcher tool (second green box down, link starts download immeaditly) it works great and I haven't had a problem with it y...
- by klyeme - at 2011.01.13 03:06:00
|
49. [Proposal] Change of Bloodline - in Assembly Hall [original thread]
I would say for any release pertaining to the character creater we should be able to change ourselves again.
- by klyeme - at 2011.01.12 22:42:00
|
50. [Proposal] More than one wallet division in personal wallet. - in Assembly Hall [original thread]
And allow us to set passwords for different divisions in the wallet to keep large amounts of isk safe from my own foolish.
- by klyeme - at 2011.01.12 04:17:00
|
51. [proposal] Balancing Hotdrop Mechanics - in Assembly Hall [original thread]
Supported, but carriers and dread jumping should remain unchanged.
- by klyeme - at 2011.01.12 04:12:00
|
52. [Proposal] Add "Purchase Fitting" to Fitting Screen (from Browse) - in Assembly Hall [original thread]
JoeJane Pilot should also be able to purchase ammo through this way. It is really painful loading up missile/autocannon ships with different ammos of every type.
- by klyeme - at 2011.01.12 03:48:00
|
53. [Proposal] Mission Lists to replace Mission offers. - in Assembly Hall [original thread]
This would be great. Have "slots" for missions, a place where the mission name and accept/decline buttons go. If you decline a mission you would have to wait 4 hours until the game gives you a new mission (all by itself, you don't have to ask for ...
- by klyeme - at 2011.01.12 00:09:00
|
54. [Proposal] Reminder alert when skill points exceed clone grade. - in Assembly Hall [original thread]
Yeah, I think I posted or saw something about this idea a while ago
- by klyeme - at 2011.01.11 04:20:00
|
55. [petition] sucessfully completing agent mission resets decline timer - in Assembly Hall [original thread]
Some missions are terrible (Rouge Drones anyone?) and I feel that the 4 hour timer is too long to wait.
- by klyeme - at 2011.01.11 02:53:00
|
56. [Proposal] Marginal Trading Adjustment - in Assembly Hall [original thread]
Yes
- by klyeme - at 2011.01.11 02:49:00
|
57. [Proposal] Capital Rigs - in Assembly Hall [original thread]
Regular capital ships (carriers dreads) should still use large rigs. Super caps should have to use capital rigs.
- by klyeme - at 2011.01.11 01:07:00
|
58. Pos management! - in Assembly Hall [original thread]
Supported once, supported again
- by klyeme - at 2011.01.09 23:26:00
|
59. Character Height Change [proposal] - in Assembly Hall [original thread]
You should be able to change height not width (as long as it stays realistic)
- by klyeme - at 2011.01.09 23:20:00
|
60. Modular POS: Years of the Dead Horse - in Assembly Hall [original thread]
Originally by: TheScanBabe Edited by: TheScanBabe on 09/01/2011 17:56:14 Hey Cluster, There is a ton of forum and response on the idea for the modular POS. I'm not sure if anyone has done it already, but i started a Survey to act as ...
- by klyeme - at 2011.01.09 23:16:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |