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161. Remote Flight of Ships - in Player Features and Ideas Discussion [original thread]
This would kill the eve economy, everything would be cheap. This would cause the servers to crash and die (ex 3 ships per person, 100 people per local).
- by klyeme - at 2010.10.26 00:30:00
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162. trying to get into my t3, but I get a activate modular ship warning - in Ships and Modules [original thread]
Drag and drop is also faster.
- by klyeme - at 2010.10.26 00:20:00
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163. [Proposal] Eve Paint Shop - in Assembly Hall [original thread]
Have the colors only remain client side. Your raven will look pretty yellow, or carebear pink to you, but to everyone else, it is just a normal raven.
- by klyeme - at 2010.10.25 01:14:00
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164. [Proposal] - Double Click To Move - in Assembly Hall [original thread]
Optional would be great. Sometimes when I am spamming Ctrl+Click for a lock, I do not want to move closer to the ship.
- by klyeme - at 2010.10.25 01:10:00
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165. EVE Gate - KB - in Assembly Hall [original thread]
It might actually give me a reason to use evegate. This might make it too easy to find everyones kills/find out who all is in a corp for a war dec.
- by klyeme - at 2010.10.25 01:07:00
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166. [Proposal] Aura voice notifications of ECM being used on ships - in Assembly Hall [original thread]
Maybe if you could enable/disable this.
- by klyeme - at 2010.10.22 03:28:00
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167. [Proposal] Saved fits automatically load ammo into cargo bay. - in Assembly Hall [original thread]
Originally by: Crazy KSK better 'save cargo hold contend yes/no?' Just about sums it up!
- by klyeme - at 2010.10.22 03:23:00
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168. [Proposal] CCP give the banned accounts a proper explaiation - in Assembly Hall [original thread]
Support. Banning without a good reason being presented, is like the bank taking your house while you are sleeping in it. Also people that are innocent don't have to spend so much time sweating over what they didn't do.
- by klyeme - at 2010.10.22 02:50:00
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169. Issue - **** Deviantart - in Assembly Hall [original thread]
Judges?
- by klyeme - at 2010.10.21 03:17:00
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170. [Proposal] Upgrade of "orbit", "keep at" and "approach" functions. - in Assembly Hall [original thread]
Saving multiple keep at range distances (that are useful) would be really helpful. More customization!
- by klyeme - at 2010.10.21 03:04:00
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171. [proposal] Multiple char training on account for multiple plex - in Assembly Hall [original thread]
But why would you want to do this? Just get an alt, that way you can have both characters in space at the same time, AND you can have 6 characters if you want to manufacture.
- by klyeme - at 2010.10.18 04:32:00
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172. [Proposal] Drugs are good, m'kay? (Booster revamp) - in Assembly Hall [original thread]
Sounds good, the comedown period should be double the duration of the positive effect, and double the intensity of the effect so if a booster lasted 15 minutes and boosted your shield repair rate by 25%, the comedown period would be 30 minutes and...
- by klyeme - at 2010.10.18 04:20:00
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173. 100mill missionrunner - in Ships and Modules [original thread]
Try this, it is just a little more than 100 mil (127 mil isk). It should work fairly well. Only have 522 DPS tank against guristas, but it should be enough if you know what your are doing. [Raven, 127.75 mil raven] Cruise Missile Launcher II, W...
- by klyeme - at 2010.09.30 03:23:00
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174. [Proposal] Show bookmarks with markers on local grid - in Assembly Hall [original thread]
Yes, this is a great idea
- by klyeme - at 2010.09.30 01:54:00
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175. [proposal] auto repackage mods when you repackage ships - in Assembly Hall [original thread]
Yes, when I repackage a ship I normally have other mods in my hanger that I don't want to repackage too (like damaged drones) and it is frustrating to unselect everyone of those by hand.
- by klyeme - at 2010.09.30 01:29:00
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176. [Proposal]Ban Cromo Effect from posting on this sub forum ever again - in Assembly Hall [original thread]
Originally by: Cromo Effect GO AHEAD AND KEEP TROLLING. THE ONLY REASON WHY I WAS GONE WAS BECAUSE I WAS FOCUSING ON THE FINAL TOUCHES OF A NEW GAME MY COMPANY IS PUTTING OUT AND I WAS WORKING 90+ HOURS A WEEKS. NOW THAT IT IS READY TO B...
- by klyeme - at 2010.09.30 01:24:00
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177. [Issue] nanotransistors - in Assembly Hall [original thread]
Originally by: Crazy KSK Edited by: Crazy KSK on 29/09/2010 17:47:58 the problem with wh moon ming is that there are too many wh moons making them mine able would totally crash the market and t2 ships would cost probably less than t1 o...
- by klyeme - at 2010.09.30 01:18:00
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178. [PROPOSAL]Small UI modification to easier distinguish targets! - in Assembly Hall [original thread]
Yeah!
- by klyeme - at 2010.09.28 01:15:00
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179. (Proposal) Skill Point remap - in Assembly Hall [original thread]
Make the cost exponential per sp (ex. 1 sp remap = 1 isk, 2 sp remap = 4 isk, 3 sp remap = 9, 4 sp remap = 16 isk) and only be able to do it once a year
- by klyeme - at 2010.09.27 05:16:00
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180. [Proposal] Option: Remove Ship Models to decrease client-side lag - in Assembly Hall [original thread]
Sounds good!
- by klyeme - at 2010.09.27 04:52:00
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