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61. I have figured out how to Increase EvE activity and stimulate markets - in Player Features and Ideas Discussion [original thread]
Except that, for people that cannot afford PLEX or more than one account; they will still be able to use this system while forcing more player interaction and instilling more competition for pvp, pve and other market stimulating game activities. ...
- by lordlulzs - at 2011.06.30 01:27:00
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62. I have figured out how to Increase EvE activity and stimulate markets - in Player Features and Ideas Discussion [original thread]
Edited by: lordlulzs on 30/06/2011 00:24:45 Edited by: lordlulzs on 30/06/2011 00:23:25 im not trying at all and i still see no remotely good counters counters or even better more thought out suggestions/changes. not that i am surprised c...
- by lordlulzs - at 2011.06.30 00:23:00
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63. I have figured out how to Increase EvE activity and stimulate markets - in Player Features and Ideas Discussion [original thread]
Edited by: lordlulzs on 29/06/2011 20:29:53 Originally by: Yulinki Atavuli we already have plenty of usability in EvE. selling SP? no... if you messed up with your skill training you still have plenty of time to fix it. everyone made ...
- by lordlulzs - at 2011.06.29 20:26:00
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64. I have figured out how to Increase EvE activity and stimulate markets - in Player Features and Ideas Discussion [original thread]
First off, INB4: troll, go back to wow, variable x divided by variable y, This will destroy eve, the vets will leave, your *****, no just no, INB4 the lock, already been suggested etc etc. So most people seem to be pretty ****ed over the idea of ...
- by lordlulzs - at 2011.06.29 18:08:00
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65. Training plan for pvp alt - in Skill Discussions [original thread]
covert ops, recons and inties.
- by lordlulzs - at 2011.06.29 02:10:00
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66. Salvaging other players wrecks without repercussions. - in Crime and Punishment [original thread]
As with everything in eve, ccp created the salvaging mechanic as one very efficient method of eliciting rage from others. Do not salvage because it is fun. Do not salvage because it gives you isk. Do not salvage because it makes the clock click f...
- by lordlulzs - at 2011.06.29 02:04:00
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67. Brawl Vagabond? - in Ships and Modules [original thread]
Use 650mm arty on a vaga with 2 TE, 2 Gyros and 2 Overdrives and 2-3 volley frigs. lol
- by lordlulzs - at 2011.06.26 23:50:00
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68. Best way to make ISK ? - in Missions & Complexes [original thread]
Originally by: Mister Agreeable ORLY? Find faction items with conversion rate of at least 1500, preferable 2000+, have high faction standings and learn to blitz, 70m/h and more is possible, just bloody difficult to achieve, 50 is trivially...
- by lordlulzs - at 2011.06.26 20:15:00
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69. Best way to make ISK ? - in Missions & Complexes [original thread]
attempting to make enough isk via playing the game is merely a lesson in aggravation and head bashing. They are correct, if you wish not to suffer, Selling plex is the only way to go. See what ccp did there guys? Make PVE so bad people leave or...
- by lordlulzs - at 2011.06.26 18:37:00
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70. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
Confirming that Ship Spinning is far more epic than virtual prison cell pacing.
- by lordlulzs - at 2011.06.25 07:20:00
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71. Training Hypothesis - in Skill Discussions [original thread]
Edited by: lordlulzs on 24/06/2011 01:05:24 Edited by: lordlulzs on 24/06/2011 01:04:06 As far as I am many others are concerned. Anything that brings more targets into the game and keeps them there is a good change. Many have attempted ...
- by lordlulzs - at 2011.06.24 01:03:00
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72. Keep "do not load station environment" - in Player Features and Ideas Discussion [original thread]
Options to add to game not affecting balance. "disable all additions that do not directly affect pvp and pve" cough cough Thanks, that would be grreat. Thus we solve at least one issue with lagh and server load. well probably not.
- by lordlulzs - at 2011.06.22 08:05:00
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73. Patch notes 'leak' - unprobable ships have been removed \o/ - in Missions & Complexes [original thread]
all this really does is: less people going into low sec areas == less targets == less pvp. Once again, ccp's attempt to increase pvp only breaks it further. goes to show you what they really care about and not what they tell you. More ppl in high...
- by lordlulzs - at 2011.06.22 07:37:00
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74. So I lost a Tengu - in Missions & Complexes [original thread]
Edited by: lordlulzs on 19/06/2011 01:25:59 Holy fraking poo pile. The fits I have seen in this thread have made my already low IQ drop even further, darn you.. I shall see you in hell!! Behold, the only good tengu mission setup. Blitz them...
- by lordlulzs - at 2011.06.19 01:23:00
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75. High-sec Pod - in Crime and Punishment [original thread]
EvE is such an incredibly unexciting game in all other respects that players have no choice but to shake it up by ganking random people in high sec. I mean, that must be fun, otherwise those people would be playing games that require real skill a...
- by lordlulzs - at 2011.06.17 19:33:00
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76. When an experienced corp thief falls for a honeypot... - in Crime and Punishment [original thread]
I knew this thread was a troll when trust was mentioned. Lol trust in eve, biggest fallacy ever. Oh wait...
- by lordlulzs - at 2011.06.17 19:20:00
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77. Titans - How do people fund them? - in Missions & Complexes [original thread]
... I.. Oh I see wut you did thar..
- by lordlulzs - at 2011.06.13 19:41:00
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78. As we all know Motherships(Supercarriers) are a bit of a problem ATM - in Ships and Modules [original thread]
I was going to troll, but then I remembered that everyone that plays eve consistently is a masochist. Therefore my statement would have been awarded a captain obvious trophy.
- by lordlulzs - at 2011.06.08 03:14:00
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79. Rail tengu? - in Ships and Modules [original thread]
burn to the thread the ground
- by lordlulzs - at 2011.06.08 03:08:00
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80. 4 domi or 4 rattlesnake or 4 some ... thing else? - in Missions & Complexes [original thread]
4 kronos
- by lordlulzs - at 2011.05.31 06:00:00
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